Skia Graphics Engine
|Original author(s)||Skia Inc.|
|Operating system||Android, iOS, Linux, macOS, Windows|
|License||New BSD License|
The Skia Graphics Engine or Skia is an open-source 2D graphics library written in C++. Skia abstracts away platform-specific graphics API (which differ from one to another). Skia Inc. originally developed the library; Google acquired it in 2005, and then released the software as open source licensed under the New BSD free software license in 2008.
In order to stay multi-platform Skia supports several (platform-dependent) back-ends. These include:
- CPU software rasterization
- Portable Document Format (PDF) output
- GPU-accelerated rendering by using:
- Scalable Vector Graphics (SVG)
Skia is most similar in purpose to Cairo or Pathfinder (meaning that it focuses on drawing) rather than to other more elaborate APIs like that one of Qt that provide their own widgets and UI description language etc.
The library is used as of 2021[update] in Google Chrome, ChromeOS, ChromiumOS, Mozilla Firefox, Mozilla Thunderbird, Android, Firefox OS, Flutter, Avalonia (from Alpha 4) and LibreOffice (from version 7.0).
The Skia library is also present on the BlackBerry PlayBook, though the extent of its usage is unclear.
- Windows 7, 8, 8.1, 10
- macOS 10.10.5 or later
- iOS 8 or later
- Android 4.1 (JellyBean) or later
- Ubuntu 14.04+, Debian 8+, openSUSE 13.3+, or Fedora Linux 24+
- Web Browsers
Skia Inc, developers of the Skia Graphics Engine, was founded in 2004 by Mike Reed and Cary Clark in Chapel Hill North Carolina, before being acquired by Google in 2005.
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- ^ "Specialized Builds". Skia. Retrieved 2022-01-18.
- ^ "The Skia 2D Graphics Library From Google - Phoronix". www.phoronix.com. Retrieved 19 April 2018.
- ^ "Skia Documentation". skia.org. Retrieved 20 April 2023.
- ^ "CanvasKit - Skia + WebAssembly". skia.org. Retrieved 2021-09-03.
- ^ "Inside Google's Chapel Hill outpost: A growing success story | WRAL TechWire". 2017-05-24. Retrieved 2021-10-27.