Skoog

From Wikipedia, the free encyclopedia
Jump to: navigation, search
Skoogmusic
Skoog.jpg
Original author(s) David Skulina & Benjaman Schögler
Developer(s) Skoogmusic Ltd
Initial release 2008
Stable release
Skoogmusic 1.5.1
Operating system Macintosh and Microsoft Windows
Type Special needs education, art installations
License Proprietary
Website http://www.skoogmusic.com/

The Skoog is a customizable electronic musical instrument that has been designed to be inclusive and accessible – especially to those unable to play conventional musical instruments.[1] Its primary market is special needs education and music therapy.[2]

The Skoog itself is a soft cube that plugs, via USB, into a computer running its accompanying software, which uses physical modeling technology[3] to allow direct correlations between the expressive gestures the player makes on the Skoog and the sound that comes out of the software. The current version of the software features twenty one such instruments. The Skoog can also be used as a MIDI controller, as well as a sampler.[4]

References[edit]

  1. ^ Harris, Jonathan. "Ones to watch", Infinite - Annual Review of Research and Commercialisation at the University of Edinburgh, Edinburgh, Issue 10 (2010-11).
  2. ^ "Skoog makes creating music possible for all abilities", NY Metro Parents Magazine, New York, 7 October 2011. Retrieved on 14 June 2012.
  3. ^ Strachan, Jane. "Instrument designed for kids with special needs", Springwise, 30 December 2010. Retrieved on 14 June 2012.
  4. ^ "Brett Domino Covers OutKast’s Hey Ya! On The Skoog (Plus! ‘Skoog Flute’ Masterclass!)", Synthopia, 14 July 2011. Retrieved on 14 June 2012.