|Developer(s)||Angel Studios (PS2)
Destination Software (GBA)
|Designer(s)||Wing S. Cho (PS2)|
|Engine||Angel Game Engine|
|Release date(s)||PlayStation 2
|Mode(s)||Single-player, 2 person Multiplayer|
Smuggler's Run is a video game developed by Angel Studios (now Rockstar San Diego) and published by Rockstar Games for PlayStation 2 on October 26, 2000. In the game, you play a smuggler who has a number of different vehicles at his disposal including dune buggies, rally cars, and military vehicles. The vehicles are used to smuggle assorted cargo through three different large, open levels. The game, which was an early title release for the Sony PlayStation 2 featuring career and 1 to 2 player arcade modes.
One sequel to the game was produced: Smuggler's Run 2, which was released for the Sony PlayStation 2 on October 30, 2001. The game was later ported to the Nintendo GameCube on August 7, 2002 and renamed Smuggler's Run: Warzones.
Smuggler's Mission: New to a local smuggling gang, your job is to smuggle cargo through three consecutive levels (forest, desert, and snow) with about ten missions per level. In nearly all missions you must evade the U.S. border patrol, the CIA, or rival smuggling gangs. This is basically the career mode of the game. There are a total of 34 missions to complete in this mode.
Turf War: In the turf war mode, you can play three different mini-games, two of which involve smuggling cargo while fighting against a rival gang. The final mini-game is a race through a popular spot through the level of your choice.
Joyriding: Joyriding mode is basically a free roam mode where you can explore the level of your choice without having to evade the border patrol. This is a good way to become familiar with the levels and find a quick way through the level during smuggler's mission.
Although some reviews point out the game's sometimes repetitive gameplay and frustrating difficulty, the overall response was positive. It achieved an average score of 79/100 on review aggregator Metacritic.