Sneakers (video game)

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Sneakers
Sneakers Coverart.png
North American Xbox cover art
Developer(s) Media.Vision
Publisher(s) Microsoft Game Studios
Platform(s) Xbox
Release
  • JP: February 22, 2002
  • NA: October 22, 2002
  • EU: October 2002
Genre(s) Puzzle
Mode(s) Single-player

Sneakers, known in Japan as Nezmix: Have a mice day! (Japanese: ねずみくす, Hepburn: Nezumikusu), is a video game published by Microsoft Game Studios and developed by Media.Vision for the Xbox. The North American version of the game was sold exclusively at Toys "R" Us retail stores.[1]

In this game, the player takes on the role of a mouse named Apollo. Aided by his fellow rodent friends, Bonnie, Brutus, Watt and Pete, the player's goal is to find and eliminate the rats in your area (the house, back alley, central park, Doshi's cellar and the bridge) in order to find Bonnie's brother, Tiki.

Plot[edit]

The story begins with a quick shot of a small mouse with a bell on his tail- Tiki -climbing up to the top of a small tower. After viewing some fireworks and a few balloons being thrown up in the air, Tiki falls asleep.

Elsewhere, four mice- Apollo (the leader), Brutus (the muscle), Watt (the gentleman) and Pete (the gut) -find that the provisions that had been set aside in the attic for a party have been absconded with. Naturally upset, everyone begins pointing fingers; thankfully, Apollo finds a more likely cause of the theft, as he spies a sneaky rat crawling around up in the attic. Knowing that rats travel in packs, Apollo rallies his fellow mice and begins the hunt for the whole rat pack. Finding the rats one by one (and knocking a few senseless for good measure), the gang eventually find the commanding officer behind the whole rat invasion hiding in the garage and- following an intense battle between the mice gang and rats -knock him out. Despite the victory, the mice still have no clue who these rats are or what they're up to; however, they are quickly stunned out of their wondering as Bonnie- the local high-society city mouse -comes in, worrying about her brother, Tiki, as he has gone missing. Thinking he's lost in the Back Alley, she joins Apollo's squad and rushes off, allowing the rat officer from earlier (who faked his fainting) to run away.

Reception[edit]

Reception
Aggregate score
AggregatorScore
Metacritic28/100[2]
Review scores
PublicationScore
AllGame1/5 stars[3]
Edge2/10[4]
Famitsu22/40[5]
GameSpot3/10[6]
GameSpy1.5/5 stars[7]
IGN2/10[8]
OXM (US)4.9/10[9]
TeamXbox3.1/10[10]

The game received "unfavorable" reviews according to the review aggregation website Metacritic.[2] In Japan, Famitsu gave it a score of two sixes and two fives for a total of 22 out of 40.[5]

References[edit]

  1. ^ IGN staff (October 22, 2002). "A Mouse-Giraffe Love Affair". IGN. Retrieved July 5, 2017. 
  2. ^ a b "Sneakers for Xbox Reviews". Metacritic. Retrieved July 5, 2017. 
  3. ^ Marriott, Scott Alan. "Sneakers - Review". AllGame. Archived from the original on November 15, 2014. Retrieved July 5, 2017. 
  4. ^ Edge staff (May 2002). "Nezmix". Edge. No. 110. 
  5. ^ a b Dan B. (February 20, 2002). "Xbox in Japan. First Famitsu scores". Home Theater Forum. Retrieved September 4, 2017. 
  6. ^ Davis, Ryan (November 4, 2002). "Sneakers Review". GameSpot. Retrieved July 5, 2017. 
  7. ^ Goad, Libe (December 6, 2002). "GameSpy: Sneakers". GameSpy. Archived from the original on December 26, 2005. Retrieved July 5, 2017. 
  8. ^ Goldstein, Hilary (October 25, 2002). "Sneakers Review". IGN. Retrieved July 5, 2017. 
  9. ^ "Sneakers". Official Xbox Magazine. January 2003. p. 80. 
  10. ^ Semsey, Rob (November 7, 2002). "Sneakers Review (Xbox)". TeamXbox. Archived from the original on January 13, 2011. Retrieved July 5, 2017. 

External links[edit]