SGN Games

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SGN
Private
Industry Interactive entertainment, Social network service, Video Games
Headquarters USA/UK
Number of locations
6
Key people
Chris DeWolfe (CEO)
Aber Whitcomb (CTO)
Joshua Yguado (President & COO)
Products Cookie Jam, Panda Pop, Panda Jam, Paint Monsters, Book of Life: Sugar Smash, Juice Jam, Genies & Gems, Ninja Jam (coming soon) and Mindjolt Games
Number of employees
275 (July 2016)[1]
Subsidiaries TinyCo[2]
Website sgn.com

SGN is a Los Angeles-based casual gaming company with studios in Carlsbad, Palo Alto, San Francisco, Seattle, and Buenos Aires.[3][4] The company was founded in 2011 by Chris DeWolfe, Aber Whitcomb, Colin Digiaro, and Joshua Yguado. Its flagship application (also called MindJolt) was formerly a top-20 application on Facebook. It has about 1,300 games from 1,000 developers.[5]

SGN is one of the major developers and publishers of games on Facebook, iOS, and Android. With a focus on using advertisements and selling virtual goods in-game.[6]

History and Timeline[edit]

July 2016: Acquires mobile game developer TinyCo,[7] maker of 'Marvel Avengers Academy' and 'Family Guy: The Quest for Stuff' mobile game.

December 2015: SGN buys game development studios Fat Rascal and Kiwi[8]

July 2015: SGN raised $130 million funding round from Korean gaming giant Netmarble. The funding round will make Netmarble the largest shareholder in SGN, and create a (according to the company) "strategic partnership" through which SGN will help increase Netmarble’s footprint in North America, and Netmarble will assist SGN within several international markets.[9]

December 2014: Chinese gaming and technology company, NetEase, announced an exclusive agreement to license the popular match-3 mobile puzzle game, Cookie Jam, across all major app stores in China.[10]

December 2014: Game title “Cookie Jam” was named Facebook Game of the Year.[11][12]

October 2014: SGN announced a partnership with Fox to release the companion game to the theatrical film release The Book of Life (2014 film). The mobile game, called "Book of Life: Sugar Smash" features the artwork and storyline from the film, in addition to audio from the celebrities in the film, including Zoe Saldana, Channing Tatum, Ice Cube, and Christina Applegate.[13]

June 2013: SGN acquired Mob Science, a game studio based in Carlsbad, CA.[14]

2011: SGN, then called MindJolt,[15] was founded and was funded by Austin Ventures[16] and led by a team of Internet pioneers, with the CEO being Chris DeWolfe[17] and CTO being Aber Whitcomb, both co-founders of MySpace.[18]

Operations[edit]

SGN utilizes MasterKey—a technology that allows the company to develop the game once and then quickly port it to all major platforms.[6] SGN has totaled over 700 million game downloads,[3] which have also been installed on leading mobile and social platforms, making SGN one of the largest cross-platform gaming companies in the world.[19] SGN is responsible for more than a dozen Top 10 titles on the iTunes App Store and three #1 titles on the Amazon Appstore.[20] SGN's most popular games to date include Cookie Jam and Panda Pop.

Games and Platforms[edit]

  • Genies & Gems(2016) - IOS, Android, Facebook[21]
  • Juice Jam (2015) - IOS, Android, Facebook[22]
A matching puzzle game. Match and Flip fruit to trigger boosters to beat levels.
  • Paint Monsters (2014) - IOS, Android, Facebook[23]
Blend vibrant paint monsters in colorful strokes to defeat the Ink King and restore color to the world!
  • Book of Life: Sugar Smash (2014) - IOS, Android, Facebook[24]
Swap sugar candies to master this fun and challenging match-3 puzzle adventure inspired by the animated feature, THE BOOK OF LIFE!
  • Cookie Jam (2014) - IOS, Android, Facebook, Amazon[25]
A match-3 puzzle game set in a traveling bakery that bakes pastries from around the world.
  • Panda Pop (2013) - IOS, Android, Facebook[26]
Save baby pandas from an evil baboon while strategically bursting matching bubbles to help beat him.
  • Rescue Reef (2012) - IOS, Facebook
  • Panda Jam (2012) - IOS, Android, Facebook, Amazon[27]
Match and break colored cubes to bring Baby Pandas back down to Mama Panda.
  • Skies of Glory (2011) - IOS, Android, Amazon
  • Fluff Friends Rescue (2011) - IOS
  • Mindjolt Games (2010) - Facebook, Web[28]

Social Media[edit]

References[edit]

  1. ^ Todd Spangler. "Games Studio SGN Taps Ex-Myspace Marketing Exec Josh Brooks to Make Hollywood Inroads". Variety. Retrieved 16 June 2015. 
  2. ^ http://variety.com/2016/digital/news/sgn-tinyco-marvel-avengers-academy-1201809201/
  3. ^ a b Hsu, Dan (June 13, 2013). "Social Gaming Network acquires Mob Science, shares its strategy for growth". VentureBeat. Retrieved November 2, 2013. 
  4. ^ Jon Swartz (July 13, 2010). "Life after MySpace: the next project for social network's co-founder". USA Today. Retrieved March 18, 2012. 
  5. ^ Michael Arrington (March 3, 2010). "Chris DeWolfe Makes His Move – Raises Big Round, Acquires Gaming Platform MindJolt". TechCrunch. Retrieved March 18, 2012. 
  6. ^ a b Kozlowski, Lori (June 12, 2013). "The Science of Social Games". Forbes (New York City: Forbes, Inc.). Retrieved January 5, 2014. 
  7. ^ http://www.latimes.com/business/technology/la-fi-tn-sgn-tinyco-20160705-snap-story.html/
  8. ^ "SGN buys game development studios Fat Rascal and Kiwi". 9 December 2015. Retrieved 9 June 2016. 
  9. ^ "Netmarble Takes Stake in SGN, Extending Asia’s Reach Into U.S. Mobile Games". The New York Times. 23 July 2015. Retrieved 9 June 2016. 
  10. ^ Levy, Ari (15 December 2014). "Facebook's top game aims to sweeten up China". Retrieved 9 June 2016. 
  11. ^ "Facebook's best games of 2014 include Cookie Jam, Cower Defense, Bubble Witch 2 Saga, and more - GamesBeat - Games - by Dean Takahashi". VentureBeat. Retrieved 16 June 2015. 
  12. ^ "Facebook Names 'Cookie Jam' The New 'Candy Crush' - Business Insider". Business Insider. 9 December 2014. Retrieved 16 June 2015. 
  13. ^ "SGN unveils official mobile game for The Book of Life animated film - GamesBeat - Games - by Dean Takahashi". VentureBeat. Retrieved 16 June 2015. 
  14. ^ Faughnder, Ryan (June 13, 2013). "Chris DeWolfe's SGN gaming company acquires Mob Science". Los Angeles Times (Los Angeles: Tribune Company). Retrieved January 5, 2014. 
  15. ^ Staff writer (February 28, 2012). "MindJolt Becomes Social Gaming Network". SocalTech. Retrieved March 18, 2012. 
  16. ^ "Portfolio - Austin Ventures". austinventures.com. Retrieved 16 June 2015. 
  17. ^ Rusli, Evelyn M. "A Myspace Founder Builds Again, Buying Game Companies". Retrieved 9 June 2016. 
  18. ^ Amarendra Bhushan (March 3, 2010). "MySpace founders Chris DeWolfe, Colin Digiaro, and Aber Whitcomb to acquire MindJolt with Austin Ventures partnership". CEOWorld. Retrieved March 18, 2012. 
  19. ^ Dean Takahashi (September 14, 2011). "MindJolt gets a third of its revenues from social mobile games". VentureBeat. Retrieved March 18, 2012. 
  20. ^ Leena Rao (June 23, 2011). "MindJolt's SGN Studio Launches Social iOS Game Mini Cafe". TechCrunch. Retrieved March 18, 2012. 
  21. ^ "Genies and Gems". Retrieved 9 June 2016. 
  22. ^ "SGN - Juice Jam". Retrieved 9 June 2016. 
  23. ^ "SGN - Paint Monsters". Retrieved 9 June 2016. 
  24. ^ "SGN - Book of Life: Sugar Smash". Retrieved 9 June 2016. 
  25. ^ "SGN - Cookie Jam". Retrieved 9 June 2016. 
  26. ^ "SGN - Panda Pop". Retrieved 9 June 2016. 
  27. ^ "SGN - Panda Jam". Retrieved 9 June 2016. 
  28. ^ "Mindjolt - Play Fun Free Online Games". Retrieved 9 June 2016. 
  29. ^ "Panda Pop on Facebook - Facebook". Retrieved 10 June 2016. 
  30. ^ "Security Check Required". Retrieved 10 June 2016. 
  31. ^ "Security Check Required". Retrieved 10 June 2016. 
  32. ^ "Security Check Required". Retrieved 10 June 2016. 
  33. ^ "Cookie Jam on Facebook - Facebook". Retrieved 10 June 2016. 
  34. ^ "Security Check Required". Retrieved 10 June 2016. 
  35. ^ "Security Check Required". Retrieved 10 June 2016. 
  36. ^ "Security Check Required". Retrieved 10 June 2016. 
  37. ^ "Juice Jam on Facebook - Facebook". Retrieved 10 June 2016. 
  38. ^ "Security Check Required". Retrieved 10 June 2016. 
  39. ^ "Security Check Required". Retrieved 10 June 2016. 
  40. ^ "Security Check Required". Retrieved 10 June 2016. 
  41. ^ "Sugar Smash: Book of Life on Facebook - Facebook". Retrieved 10 June 2016. 
  42. ^ "Security Check Required". Retrieved 10 June 2016. 
  43. ^ "Security Check Required". Retrieved 10 June 2016. 
  44. ^ "Security Check Required". Retrieved 10 June 2016. 
  45. ^ "Paint Monsters on Facebook - Facebook". Retrieved 10 June 2016. 
  46. ^ "Security Check Required". Retrieved 10 June 2016. 
  47. ^ "Security Check Required". Retrieved 10 June 2016. 
  48. ^ "Security Check Required". Retrieved 10 June 2016. 

External links[edit]