Softalk (ISSN 0724-9629) was an American magazine of the early 1980s that focused on the Apple II computer. Published from September 1980 through August 1984, it featured articles about hardware and software associated with the Apple II platform and the people and companies who made them. The name was originally used on a newsletter of Apple Software pioneer company, Softape, who in 1980 changed its name to Artsci Inc.
The startup capital for Softalk came from Margot Comstock, who had won on the television game show Password, along with a generous contribution after a few months from John Haller and from Comstock and Al Tommervik's second mortgage on their house. Partners William V R Smith III, William Depew contributed early office space in their Softape storeroom and arrived unexpectedly with office desks when Softalk moved into its own location.
Unlike other computer magazines that generally focused on a specific, narrow subject matter or market segment (e.g., business applications, games, or professional programming), Softalk gave broad coverage to all parts of the Apple world of the time, from programming tips to game playing, from business to home use, including computing as an industry, a hobby, a tool, a toy, and a culture. On occasion it even ran fiction. As a result, it developed a loyal fan following.
Another characteristic of the magazine was a playful, insider-like voice. The experts in those early days seemed to chat in their own relaxed language about the techniques and elements of their world. Bert Kersey, of the small, homey Beagle Bros software company, was one columnist; as were Doug Carlston, co-founder of Brøderbund software; Mark Pelczarski, founder of Penguin Software; and Bill Budge, creator of Pinball Construction Set, Bill Depew, creater of Apple 21 and Magic Window.
A regular feature was a monthly chart of the most popular software in various categories, which was the Apple community's equivalent of the Billboard charts for pop music. Unlike most such bestseller lists, which report shipment from warehouses, not sales, Softalk's bestseller numbers were drawn from polling retail sales in computer stores throughout the world. There were also contests encouraging the participation of readers. Originally, Softalk was sent free to all registered Apple owners, but later it required paid subscription after one free year. Softalk underwent rapid expansion in its early history, with issues getting very thick (largely from advertising), but an industry slump in 1984 caught Softalk with too much unrealized revenues against heavy printing costs, which overtaxed its undercapitalized status. Rather than take the desperate path of erratic publication, the Softalk board chose to cease publication. In its 48 influential months, the original Softalk readership grew from 30,000 names loaned by Apple Computer Inc. to 250,000 readers. In its third and fourth years, Softalk achieved a place on the Folio 400 list of the nation's largest magazines.
When the IBM PC came on the market, Softalk Publishing was on the spot with "'Softalk for the IBM PC."' And with the advent of the Apple Macintosh, Softalk Publishing launched an edition for the Mac, named Softalk Mac, written as ST. Mac. For a few years Softalk Publishing published a magazine begun by On-Line Systems (later Sierra On-Line and then Sierra Entertainment). This small magazine had a double life as a gentle industry lampoon as well as covering the gamut of computer games (Softline, renamed to ST. Game for its final issue).
Softalk along with founder/editor Margot Comstock and founder/publisher Al Tommervik are named as pioneers of the microcomputer industry in the Smithsonian Institution.
- "Issue Profiles". The Softalk Apple Project. Retrieved 17 December 2015.