The War of Genesis (Korean: 창세기전) is a SRPG series developed by Softmax. The series follows the history of Antaria, a fictional universe where the story is taking place. Even though the developers had stated that the third and fourth installments were spin-offs, they follow the main storyline and have many elements that are essential in understanding the stories of the later games. The Side Stories have a rather different gameplay than that of the original. In contrast to the original games' use of the SRPG type of gameplay, Rhapsody of Zephyr uses classical Japanese RPG style similar to that of the Final Fantasy series. Tempest also uses different gameplay. In addition to battles, there are mini-games and simulation elements as well.
The War of Genesis (1995)
The War of Genesis II (1996)
The War of Genesis Side Story I: Rhapsody of Zephyr (1998)
Magna Carta: Crimson Stigmata is a "port" of the original game to the PlayStation 2. Though the game retains multiple elements from its original counterpart, including the main character and several plot elements, other points in Crimson Stigmata—notably the setting and storyline—are very different from The Phantom of Avalanche.