Solitaire Royale

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search
Solitaire Royale Coverart.png
Developer(s) Software Resources International
Publisher(s) Spectrum HoloByte
Designer(s) Brad Fregger
Programmer(s) Michael Sandige (PC)
Brodie Lockard (Mac)
Artist(s) Dennis Fregger (Mac)
Platform(s) Amiga, Apple IIGS, MS-DOS, FM-7, Macintosh, MSX2, NEC PC-8801, NEC PC-9801, Sharp X1
Release 1987
Genre(s) Strategy

Solitaire Royale is a computer game published by Spectrum HoloByte in 1987 for the Apple IIGS, MS-DOS, Macintosh, and Amiga.


Solitaire Royale is a computer solitaire card-game simulation. The game features colorful card-back designs, digitized sounds of cards shuffling, and eight solitaire games included.[1] The game features an early tournament competition where the challenge was to attain the highest total score upon playing all eight games in a row, with the two combatants receiving exactly the same deal. When a solitaire game was won, fireworks were displayed.

The eight games included were: 3 Shuffles and a Draw; Pyramid; Golf; Corners; Reno; Klondike; Canfield; Calculation

Plus three children's games: Pairs; The Wish; Concentration

The most difficult game to win was Reno; the designers estimated it could only be won once in a 1000 plays.[citation needed]

Released in 1987, Solitaire Royale was the first commercial version of computer card solitaire in the world.[citation needed]


The game was reviewed in 1989 in Dragon #141 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 5 out of 5 stars.[1]


  1. ^ a b Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (January 1989). "The Role of Computers". Dragon (141): 72–78.

External links[edit]