Solitaire Royale

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Solitaire Royale Coverart.png
Developer(s) Software Resources International
Publisher(s) Spectrum HoloByte
Designer(s) Brad Fregger
Programmer(s) Michael Sandige (PC)
Brodie Lockard (Mac)
Artist(s) Dennis Fregger (Mac)
Platform(s) Amiga, Apple IIGS, MS-DOS, FM-7, Macintosh, MSX2, NEC PC-8801, NEC PC-9801, Sharp X1
Release 1987
Genre(s) Strategy

Solitaire Royale is a computer game published by Spectrum HoloByte in 1987 for the Apple IIGS, MS-DOS, Macintosh, and Amiga.

Gameplay[edit]

Solitaire Royale is a computer solitaire card-game simulation. The game features colorful card-back designs, digitized sounds of cards shuffling, and eight solitaire games included.[1] The game features an early tournament competition where the challenge was to attain the highest total score upon playing all eight games in a row, with the two combatants receiving exactly the same deal. When a solitaire game was won, fireworks were displayed.

The eight games included were: 3 Shuffles and a Draw; Pyramid; Golf; Corners; Reno; Klondike; Canfield; Calculation

Plus three children's games: Pairs; The Wish; Concentration

The most difficult game to win was Reno; the designers estimated it could only be won once in a 1000 plays.[citation needed]

Released in 1987, Solitaire Royale was the first commercial version of computer card solitaire in the world.[citation needed]

Reception[edit]

The game was reviewed in 1989 in Dragon #141 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 5 out of 5 stars.[1]

References[edit]

  1. ^ a b Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (January 1989). "The Role of Computers". Dragon (141): 72–78.

External links[edit]