Solo Flight (video game)

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search
Solo Flight
Developer(s)MicroProse
Publisher(s)MicroProse
U.S. Gold (UK)
FIL (Thomson)
Designer(s)Sid Meier[1]
Platform(s)Atari 8-bit (original)
Apple II, Commodore 64, IBM PC, Thomson
Release
Genre(s)Simulation
Mode(s)Single-player

Solo Flight is a flight simulator written by Sid Meier for the Atari 8-bit family[1] and published by MicroProse in 1983. In the UK it was published by U.S. Gold.[2]. It was ported to the Apple II, Commodore 64, and later the IBM PC. A version for Thomson computers was published in 1985 by FIL in France with the title Volo Solo.[3]

Gameplay[edit]

Solo Flight consists of two parts: a pure flying simulation and a game mode called Mail Pilot.[4] The top half of the screen shows the plane being flown in third person, while the bottom portion contains instruments.[5] The game allows flying by both visual flight rules and instrument flight rules.

In Mail Pilot, the player delivers five bags of mail to destination airports chosen from the twenty-one airports in the game. A score is given based on navigation and time. While en route, the plane may suffer mechanical and instrument failures.[4]

Reception[edit]

Writing for ANALOG Computing, editor Lee Pappas wrote, "the graphics are somewhat rough, and the control panel is not up to what it should be (there is no stall indicator, and non-standard VORS)," but still concluded, "As a whole, Solo Flight is the best Atari flight simulator published to date."[5] COMPUTE! reviewer Arthur Leyenberger praised both the simulation and game aspects of Solo Flight.[4]

References[edit]

  1. ^ a b Hague, James. "The Giant List of Classic Game Programmers".
  2. ^ "Solo Flight (U.S. Gold)". Atari Mania.
  3. ^ "Volo Solo (Thomson Computer)". DCMOTO.
  4. ^ a b c Leyenberger, Arthur (March 1985). "Review: Solo Flight". COMPUTE! (58): 70.
  5. ^ a b Pappas, Lee (February 1984). "Review: Solo Flight". ANALOG Computing (16).

External links[edit]