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|Native name||岡 素世|
|Also known as||DJ Alice|
April 9, 1964 |
Nishinomiya, Hyōgo, Japan
|Occupation(s)||Musician, composer, performer|
|Years active||1987 - present|
Soyo Oka (岡 素世 Oka Soyo?, born April 9, 1964) (also known as DJ Alice) is a Japanese composer, musician, and author, formerly employed by Nintendo. She is best recognized for her video game soundtracks during the 1980s and 1990s.
Oka was born in Nishinomiya, Hyogo, Japan. She first started learning to play the piano in 1970 when she was four years old, and started composing music nearly a decade later in 1979, when she was 15.
Oka attended the Osaka College of Music in Osaka, majoring in Composition. During her time as a student, she began studying the music of Koji Kondo, and started composing music for video games, feeling that composing video game music would be a promising career. She was later hired by Nintendo as an in-house composer in 1987, and had the opportunity to work on a game score with Koji Kondo.
After leaving Nintendo in 1995, she worked as a freelance musician, composing scores for video games, television, radio, software, websites, and CD-ROMs in Japan. In 2005, Oka composed "Shinkiro (Mirage)", one of the ending themes for the anime Desert Punk. It was also released on the "Destiny of the Desert" CD single in the same year.
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A large amount of Oka's game music is fairly liberal and distinctly jazz based, often making use of irregular time signatures and uneven phrase lengths. More commonly heard are musical traits such as syncopation, changes in tonality (modulations) and a wide selection of modern jazz chords and voicings, of which are perhaps the largest staple of her music. Considering the limited sound capabilities of the NES and SNES consoles she composed for (particularly in terms of polyphony), this was quite an accomplishment. However, even though much of her music has a modern sound, the majority of her work retains consonance and is thematic, and frequently utilises melodic lines and hooks.
- Ice Hockey (NES, 1988), composer
- Famicom Grand Prix II: 3D Hot Rally (FDS, 1988), composer (song "Monster Dance" only)
- Vs. Excitebike (FDS, 1988), composer
- Famicom Mukashibanashi Yūyūki (Zenpen) (FDS, 1989), composer
- Famicom Mukashibanashi Yūyūki (Kōhen) (FDS, 1989), composer
- Pilotwings (SNES, 1990), composer (sound effects and implementation by Koji Kondo)
- Sim City (SNES, 1991), composer
- Super Mario Kart (SNES, 1992), composer (sound effects and implementation by Taro Bando)
- Super Mario All-Stars (SNES, 1993), composer, arranger (original composition by Koji Kondo)
- Wario's Woods (NES, 1994), composer (with Shinobu Amayake)
- Battle Bugs (PS, 1997), composer
- Lagnacure (PS, 1997), sound effects
- Nurse Witch Komugi-chan Magical te (PS2, 2004), composer
- Gakkō no Kaidan: Hyakuyōbako no Fuuin (GBA, 2004), composer
- Zombie Daisuki (Nintendo DS, 2011), composer (with Keisuke Ito)
- Desert Punk (2005), ending theme composition "Shinkiro (Mirage)"
|This section may require cleanup to meet Wikipedia's quality standards. The specific problem is: Needs romanized/translated titles, publisher details, and ISBNs. (January 2015)|
- すぐわかる楽譜とコード (1998)
- キーボードコード基礎ブック (曲が弾きたい!) 1998)
- 曲が弾きたい!キーボード・コード基礎ブック―コードの構成が必ずわかる! (2000)
- かんたん講座 ぱそこんで音楽しよう! (自由現代社, 2001)
- かんたん講座 ぱそこんで音楽しよう!聴く!作る!etc... (2003)
- 曲が弾きたい!キーボードコード基礎ブック (曲が弾きたい!) 2005)
- 入門から実践まで 知りたい!弾きたい!キーボード シンセサイザーの基礎がゼロからわかる (2007)
- モティーフ作りからアレンジまで ポピュラーピアノ作曲術 (2008)