Spawn: In the Demon's Hand

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Spawn: In the Demon's Hand
Spawn - In the Demon's Hand Coverart.png
Developer(s) Capcom
Publisher(s) Capcom
Platform(s) Dreamcast, Arcade
Release date(s) Arcade
  • JP: 1999
  • JP: August 10, 2000
  • NA: October 1, 2000
  • EU: January 19, 2001
Genre(s) Action
Mode(s) Single-player, multiplayer
Arcade system Sega Naomi

Spawn: In the Demon's Hand is a video game developed and published by Capcom for the Dreamcast and Arcade. It is based on the comic book character Spawn created by Todd McFarlane and produced by Image Comics. A port was planned for the PlayStation 2 as a launch title but it was later canceled.[1]


Al Simmons was a military operative who was murdered by his superior, Jason Wynn, then sent to Hell for his previous work as an assassin. Five years after his death, Simmons makes a deal with the demon Malebolgia to resurrect him from death as a hellspawn so that he could see his wife, Wanda, again. However, he soon finds out that his wife, in the five years that he was dead, had married his best friend, Terry Fitzgerald.[2]


This game includes three modes:

  • Boss Rush Mode - The main mode of the game. Players must defeat bosses in each stage within the time limit to earn points.
  • Team Battle Mode - Players must defeat the opponent team to win.
  • Battle Royale - Players must defeat all enemies to win.

The game features thirty-seven playable characters overall, including eleven main playable characters from the arcade release as well as multiple hidden characters.


Aggregate score
Aggregator Score
Metacritic 62/100[3]
Review scores
Publication Score
AllGame 3/5 stars[4]
CVG 6/10[5]
Edge 4/10[6]
Famitsu 31/40[7]
GameFan 60%[8]
Game Informer 6.5/10[9]
GamePro 3/5 stars[10]
Game Revolution B−[11]
GameSpot 5.6/10[12]
IGN 6.8/10[13]

The Dreamcast version received "mixed" reviews according to video game review aggregator Metacritic.[3] It is judged as the best Spawn game, although it did not achieve high rates in GameSpot and IGN, especially due to camera and AI problems.[12][13][14] In Japan, Famitsu gave it a score of 31 out of 40.[7]


The Dreamcast version cover art and the Japanese marquee for In the Demon's Hand is taken from Spawn #95. The marquee of the game is taken from the U.S. limited edition Spawn soundtrack.


  1. ^ "Spawn: In the Demon's Hand - PlayStation 2". IGN. Retrieved December 16, 2015. 
  2. ^ Szadkowski, Joseph (November 18, 2000). "Spawn Fights to Regain His Humanity after Death". The Washington Times – via HighBeam Research (subscription required). 
  3. ^ a b "Spawn: In the Demon's Hand for Dreamcast Reviews". Metacritic. Retrieved December 16, 2015. 
  4. ^ Zjaba, Tom. "Spawn: In the Demon's Hand (DC) - Review". AllGame. Archived from the original on November 16, 2014. Retrieved December 16, 2015. 
  5. ^ Holden, Anthony (2000). "Dreamcast Review: Spawn: In the Demon's Hand". Computer and Video Games (Official Dreamcast Magazine UK). Archived from the original on May 27, 2007. Retrieved December 16, 2015. 
  6. ^ Edge staff (October 2000). "Spawn [In the Demon's Hand] (DC)". Edge (89). 
  7. ^ a b "ドリームキャスト - SPAWN -In the Damon's [sic] Hand-". Famitsu. 915: 51. June 30, 2006. 
  8. ^ "REVIEW for Spawn: In the Demon's Hand (DC)". GameFan. November 2, 2000. 
  9. ^ "Spawn: In the Demon's Hand (DC)". Game Informer (91). November 2000. 
  10. ^ Vicious Sid (November 29, 2000). "Spawn [In the Demon's Hand] Review for Dreamcast on". GamePro. Archived from the original on February 7, 2005. Retrieved December 15, 2015. 
  11. ^ Sparks, Shawn (October 2000). "Spawn: In the Demon's Hand Review (DC)". Game Revolution. Retrieved December 16, 2015. 
  12. ^ a b Satterfield, Shane (September 7, 2000). "Spawn [In the Demon's Hand] Review (DC)". GameSpot. Retrieved March 2, 2015. 
  13. ^ a b Chau, Anthony (October 23, 2000). "Spawn: In the Demon's Hand (DC)". IGN. Retrieved December 16, 2015. 
  14. ^ Jones, Elton (September 6, 2012). "Spawn: In the Demon's Hand - The 50 Best Sega Dreamcast Games". Complex. Retrieved December 16, 2015. 

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