Spectre (Apple II video game)

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Title screen
Title screen
Developer(s) Bob Flanagan
Scott Miller[1]
Publisher(s) Datamost
Platform(s) Apple II
Release 1982
Genre(s) Maze
Mode(s) Single player
A screenshot showing the 3D view and level map.

Spectre is a 1982 computer game for the Apple II written by Bob Flanagan[2] and Scott Miller and published by Datamost.[1][3]

Spectre is a Pac-Man variant in which you have to collect dots and avoid "Questers." the player navigates via a split screen 2D/3D-maze.

A Spectre advertisement read:

You're marooned between the stars, and the deadly Questers are swarming through the space ports to destroy you. Think fast, act faster if you hope to survive! Only Spectre brings you a fantastic 3-D maze action ... and a special enemy locator-screen[3]


  1. ^ a b "The Giant List of Classic Game Programmers". dadgum.com. 
  2. ^ Bissell, Kathy (June 1984). "Computer Games Interview: The Secret Superstars – Meet the Creators of Choplifter, Zaxxon, Canyon". Computer Games. Vol. 3 no. 2. Carnegie Publications. p. 25. Retrieved 2016-05-05. 
  3. ^ a b "Spectre (Game)". Giant Bomb. Retrieved 2016-05-05. 

External links[edit]