Star Ocean

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by Rubius01 (talk | contribs) at 01:15, 28 December 2007. The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Star Ocean (スターオーシャン, Sutā Ōshan) is a franchise of console role-playing video games developed by tri-Ace and published by Square Enix (originally Enix).

Creation and influence

As fans of science fiction and space travel, the developers of tri-Ace created the Star Ocean series with a sci-fi setting in mind, and have cited Star Trek as one of their main influence for the visuals of the games. While the first Star Ocean game included more fantasy elements to appeal to a broad audience, subsequent installments naturally moved towards a more sci-fi oriented feel, with Star Ocean: Till the End of Time described by its producer Yoshinori Yamagishi as tri-Ace's "ultimate vision" of the "whole Star Ocean world". The large gap of time between Star Ocean: The Second Story and Till the End of Time, in terms of in-universe chronology, can be explained by the series' choice to emphasis the setting of its fictional world rather than focus on its characters.[1]

Regional record

Of the four games in the series, two have been released outside Japan. Star Ocean: The Second Story was the first game to be published in the USA, by Sony Computer Entertainment America. However, the localization (translation) for Star Ocean: The Second Story was translated rather literally, without correcting for cultural differences, which detracted from the game's experience. The game is also frequently cited, along with Resident Evil, as a shining example of the power of bad voice acting.

With the most recent installment -- Star Ocean: Till the End of Time -- Square Enix hoped to attract more gamers, especially in the United States, where the franchise has not been very popular. The Director's Cut 2 Disc version of Star Ocean: Till the End of Time has been released in North America, with more playable characters, more games and additional storyline tangents. As of July 2005, Star Ocean: Till the End of Time is a part of Sony's Greatest Hits line, indicating that the game had done reasonably well in North America.

Design

Star Ocean games are known for their real-time battle engines. Battles take place on a separate screen, but all characters (rather than waiting in one spot and taking damage) are fully mobile in three dimensions, can dodge and chase foes, and must cast their spells and deploy attacks despite enemy harassment. In the earlier games, magicians had spells, whereas fighters had special physical attacks called "Killer Moves"; both are learned after passing certain level requirements (or through specific items and sidequests) and cost HP or MP to use. In Star Ocean: Till the End of Time, all the characters are able to use spells and battle skills (i.e. killer moves).

Star Ocean games also take an all-encompassing approach to items. Party members can create new objects or improve existing ones through crafts like metalworking, alchemy, writing, painting and cooking. The strongest items and equipment are only available via Item Creation, and many others can be sold for a profit or provide strong benefits (books can be used to transfer skills and abilities; cooked foods can be used to circumvent the 20-of-each-item inventory limit), placing great importance on Item Creation.

The characters of the series were designed to be "action figure like". A feature consisting in changing the characters' appearance when changing their equipment was considered in the series but was scrapped because of the large amount of characters to design.[2] However, in the later installment of Star Ocean: Till the End of Time the appearance of the characters did in fact change to reflect the type of weapon they were using.

Finally, both the second and third games were somewhat notorious for the renaming of characters whose names contained religious references, which some fans found unusual given the recent association with Square and other RPGs (most famously Xenosaga) who do not omit such references.

Star Ocean gameplay is often compared to the Tales series of video games by Namco, which is not a coincidence: after the release of Tales of Phantasia, practically its entire design department left to found tri-Ace. As a result, many regard the original Star Ocean as a 'spiritual sequel' of Tales of Phantasia; a comment that may be traditionally found at fan-sites describing the first title in the series.

Audio

The musical scores of the series were composed by Motoi Sakuraba.

The music featured in Star Ocean 3: Till the End of Time can be heard in the game once 165 battle trophies have been obtained.

Games

Star Ocean, the first game in the series. It was released in 1996 for the Super Famicom and never released outside of Japan, but was unofficially translated into English through emulation by DeJap Translations. It established the series' staples, including the futuristic setting, real-time battle system, item creation, and private actions. It takes place in 346 SD, and follows the adventures of Ratix Farrence as he searches for a cure for a sickness on his planet with the help of two Earthlings.

Star Ocean: The Second Story, released for the PlayStation in Japan in 1998 and North America in 1999. It retains the features of its predecessor while introducing prerendered backgrounds, full motion videos, and 3D battle fields. Taking place in 366 SD, it features a new cast of characters, including Claude Kenni, the son of Ronixis from the original Star Ocean, and Rena Lanford, who both investigate the Sorcery Globe, which has landed on Planet Expel and has been causing disasters ever since.

Star Ocean: Blue Sphere is a direct sequel to The Second Story, released for the Game Boy Color in 2001 in Japan. (A North American version was planned but canceled.) Blue Sphere adapts the Star Ocean series to handhelds altering several aspects in the process, including interactive item creation, auto private actions, 2D side scrolling battles, Field Actions, and the removal of random battles. It takes place in 368 SD, two years after The Second Story, and features the return of all twelve main characters as they attempt to solve the mystery of the Planet Edifice and its destructive nature that eradicates the planet's civilizations every 200 years.

Star Ocean: Till the End of Time was released for the PlayStation 2 in Japan in 2003. A director's cut of the game with bonus dungeons, new playable characters, a versus mode, and tweaked gameplay was released in 2004, and that version was brought to North America and Europe the same year. Till the End of Time is the first fully 3D game in the series and features fully voiced dialogue. It retains most aspects of the previous games with new features, such as the fury and bonus battle gauge, as well as the ability to patent items created during item creation and recruiting inventors to create items for the player. The game takes place nearly 400 years after the last Blue Sphere, in 772 SD. Fayt Leingod is the main character, and after finding himself separated from his family during an alien attack on a resort planet, is pursued by the same Vendeeni forces across space for reasons beyond his imagination.

Upcoming games

File:SOFP logo.jpg

Star Ocean: The First Departure is an enhanced remake of the original Star Ocean currently in development for the PlayStation Portable. The game will be remade using Star Ocean 2's engine, adopting prerendered backgrounds and 3D battle fields, as well as new character art and animated cutscenes provided by Production I.G., and fully voiced dialogue. There will also be new playable characters.[1]

Star Ocean: The Second Evolution is an enhanced remake of Star Ocean: The Second Story currently in development for the PlayStation Portable. It was announced alongside First Departure, and will feature similar enhancements, including fully voiced dialogue, new playable characters, and new character artwork and animated cutscenes provided by Production I.G.[2]

Star Ocean 4 (tentative title) has not been confirmed for a console as of yet.

Manga and anime

There was an unfinished manga by Mayumi Azuma, and later a similarly unfinished anime series, Star Ocean EX, which were both based on Star Ocean: The Second Story. The manga was never released in the US, but can be found via peer-to-peer networks in a fan-translated version. The anime is currently licensed by Geneon Entertainment USA and is being released on DVD. The anime covered the events in the first disc of the Playstation game and the planned second season was canceled. However, Star Ocean EX was continued and finished on Drama CDs. In all, a total of 26 episodes were shown on Japanese television.

References

  1. ^ Christian Nutt (15 May 2003). "Exhaustive Star Ocean 3 Interview". GameSpy. News Corporation. pp. 1–2. {{cite web}}: Unknown parameter |accessdaymonth= ignored (help); Unknown parameter |accessyear= ignored (|access-date= suggested) (help)
  2. ^ Christian Nutt (19 May 2005). "Yoshinori Yamagishi Interview". GameSpy. News Corporation. p. 2. {{cite web}}: Unknown parameter |accessdaymonth= ignored (help); Unknown parameter |accessyear= ignored (|access-date= suggested) (help)

External links