Star Rider

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Star Rider is a laserdisc-based arcade video game created by Computer Creations and Williams in 1983. The object of the game is to race a futuristic motorcycle around a track in various surrealistic settings. The tracks themselves and the background graphics are video played from a laserdisc, and are of higher quality than possible with real-time computer graphics at the time. The foreground graphics and racers are superimposed on the video.

Star Rider was produced in both an upright and a sit-down version where the player would sit on a replica of the cycle. It was released after the video game crash of 1983 and was not widely distributed. According to Eugene Jarvis of Williams, Star Rider was a "major dog" and resulted in or contributed to a loss of 50 million US dollars.[1]

The title characters from Sinistar and Joust make cameo appearances in the background graphics.

Development[edit]

The game was conceived to compete with the laserdisc game Dragon's Lair which had just come to market.[citation needed] R.J. Mical coordinated the project,[2] Ken Lantz directed software development, Richard Witt was lead programmer, and John Newcomer was the creative director. The laser disc video production was outsourced to a third-party company, Computer Creations, of South Bend, Indiana. Witt and Lantz developed a means by which the first few lines of NTSC video signal contained data about the roadway, so that animated riders could appear to follow the track.

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