Star Wars: Racer Arcade

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Star Wars: Racer Arcade
Star Wars Racer Arcade control panel.jpg
Mode(s)Single-player, multiplayer
Arcade systemSega Hikaru
CPU(2x) Hitachi SH-4 128-bit RISC @200 MHz
Sound(2x) ARM7 Yamaha AICA @45 MHz

Star Wars: Racer Arcade is a 2000 arcade racing game developed by AM5 and LucasArts and released by Sega.[1] It is based on the Podrace scenes in the 1999 film Star Wars: Episode I – The Phantom Menace. It was unveiled at ATEI in London in 2000.[2] It features four tracks, Tatooine (Easy) Bantha Tracks, Etti IV (Normal), Smuggler's Cove, Malastare (Hard) Pixelito Challenge has four laps and Tatooine (Expert) Boonta Eve Classic has three laps. Four Podracer pilots are available for play, including Anakin Skywalker, Ben Quadinaros, Gasgano and Sebulba.[3] The player controls the podracer via two handheld throttle controls, similar to how pods are controlled in the film.[2] Unlike the home console video game Star Wars Episode I: Racer, the player's podracer is indestructible, although it can suffer slowdown from collision damage, and it is possible, yet difficult to destroy opposing podracers. It was available in multiple configurations, one of which was a twin type; two individual games joined in the center.[4] It was the final Star Wars game developed by Sega.[5] The deluxe cabinet featured a 50" screen and was molded to appear like the cockpit of Anakin Skywalker's podracer. Up to four cabinets could be linked for multiplayer.[6] Kotaku's Lewis Packwood called the "beefier, fancier-looking version of Episode I: Racer."[7]

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