Star Wars: Return of the Jedi (video game)

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Star Wars: Return of the Jedi
Star Wars: Return of the Jedi
North America arcade flyer
Developer(s)Atari, Inc.
Publisher(s)Atari, Inc.
Designer(s)Dennis Harper
Programmer(s)Dennis Harper
Artist(s)Susan G. McBride
Composer(s)Synthia Petroka
Platform(s)Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, BBC Micro, ZX Spectrum
Genre(s)Scrolling shooter

Star Wars: Return of the Jedi is a 1984 arcade game by Atari, Inc. and the follow-up to 1983's Star Wars arcade game. The game uses raster graphics, rather than vector graphics which were used for the first and third Atari arcade games based on the Star Wars franchise. Home ports were released by Domark for the Amstrad CPC, ZX Spectrum, Atari ST,[1] Commodore 64,[2] and Amiga[3] in 1988. The game is included as an unlockable extra on Star Wars Rogue Squadron III: Rebel Strike for GameCube.


Arcade screenshot

The player takes control of three different vehicles in stages based upon the Return of the Jedi film. Gameplay is from a 3/4 isometrically projected perspective and is broken into several stages. In the first stage, the player pilots a speeder bike to the Ewok village. The next stage involves piloting the Millennium Falcon to destroy a reactor. Another speeder bike stage follows. The final stage involves piloting both an AT-ST and the Millennium Falcon in rapid succession in a fight against a Star Destroyer.


In Japan, Game Machine listed Star Wars: Return of the Jedi on their February 15, 1985 issue as being the sixth most-successful upright/cockpit arcade unit of the month.[4]


  1. ^ "Star Wars: Return of the Jedi". Atari Mania.
  2. ^ Star Wars: Return of the Jedi at Lemon 64
  3. ^ "Star Wars: Return of the Jedi". Amiga Hall of Light.
  4. ^ "Game Machine's Best Hit Games 25 - アップライト, コックピット型TVゲーム機 (Upright/Cockpit Videos)". Game Machine (in Japanese). No. 254. Amusement Press, Inc. 15 February 1985. p. 23.

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