Star Wars: Super Bombad Racing
|Star Wars: Super Bombad Racing|
North American PlayStation 2 cover art
|Genre(s)||Kart racing game|
|Mode(s)||Single player, Multiplayer|
Star Wars: Super Bombad Racing is a racing video game with characters from Star Wars: Episode I – The Phantom Menace, Star Wars, and Return of the Jedi. The playable characters are portrayed in a humorous light in the super deformed style (featuring unusually large heads and small bodies). This game is available on PlayStation 2 only, as the Dreamcast, Windows, and Mac OS versions were cancelled due to poor sales of the PlayStation 2 version. Review aggregator Metacritic reports a score 71, indicating mixed or average reviews.
Star Wars: Super Bombad Racing is a kart racing game. Players select one of various Star Wars: Episode I – The Phantom Menace characters to compete on various courses patterned after the film. Each course also features a reversed, mirrored variant. Boba Fett and Darth Vader appear as unlockable guest characters. Races are conducted with eight competitors and consist of three laps. Powerups are littered throughout each course, and each provides the player character with varying temporary attributes, such as a boost in speed, a shield, or offensive weaponry. Up to four players can join in splitscreen play using the PlayStation 2 multitap peripheral.
A variant on the standard race mode, known as Teams, limits the race to four competitors, each split into teams of two. An Arena mode is also included. Here the player controls their character in a vehicular combat scenario. Powerups from the racing modes are used, but instead of navigating a race course the objective is to eliminate enemy characters and be the last character standing. Nine race courses and four arenas are available to choose from.
Development and marketing
The game was developed by LucasArts subsidiary Lucas Learning as its first entertainment-only title, and was the final title developed under that brand. The concept for the game was created by Lucas Learning, and the decision was made for them to serve as developer and publisher for the title. Development took close to two years, and at its peak consisted of over 20 people. The music was composed by Peter McConnell, and features cartoon-like, satirical renditions of John Williams' Star Wars score. McConnell had previously worked on soundtracks for other LucasArts games such as Grim Fandango and Full Throttle. Some actors from the films reprise their roles in the game. Jake Lloyd voices Anakin Skywalker, Ahmed Best returns as Jar Jar Binks, and Lewis Macleod again voices Sebulba. Grey Griffin, Tom Kane and Kevin Michael Richardson are among the voice actors used to voice double the remaining characters. Lucas Learning utilized RenderWare from Criterion Software as the engine to power Super Bombad Racing.
In early may 2000 leaked information revealed Star Wars: Super Bombad Racing was in development. It was officially unveiled at E3 2000. It was later promoted at the Sony Metreon in San Francisco, California on April 28, 2001. Copies of the game signed by George Lucas were raffled away. It was released in North America on April 23, 2001 and in Europe on May 25, 2001. Super Bombad Racing is a PlayStation 2 exclusive. Additional releases were planned for the Sega Dreamcast, Windows, and Mac OS. These were canceled due to poor sales.
Star Wars: Super Bombad Racing received mixed reviews upon release. At review aggregator GameRankings it holds a score of 61.62%, while fellow aggregate site Metacritic reports a score 71/100 indicating mixed or average reviews.
Jeff Lundrigan reviewed the PlayStation 2 version of the game for Next Generation, rating it two stars out of five, and stated that "We've said it before, but the world really does not need another licensed kart racing game."
Super Bombad Racing received average to mixed responses when released in 2001. Some praised the game, calling it an accomplished kart racer and a welcome addition to the then-short list of PlayStation 2 titles. Others, however, felt that while the game was mechanically sound, the Star Wars setting and appearance felt "tacked on" and therefore a dirty ploy to make money for LucasArts. Others roundly criticized the game, both for turning Star Wars into a childish kart racer and for simply making a bad game. GameSpot gave Super Bombad Racing a score of 6.2 out of 10, saying it "...introduces a few clever concepts, but its length and the gameplay flaws significantly limit the game."
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- IGN Staff (May 20, 2002). "Star Wars: Super Bombad Racing - Want an extra-large head with that?". IGN. Retrieved June 6, 2020.
- IGN Staff (May 20, 2002). "Star Wars: Super Bombad Racing - Want to see big headed Darth Maul in motion? Check out our four direct feed videos of Bombad Racing". IGN. Retrieved June 6, 2020.
- Macworld Staff (June 20, 2001). "Lucas Learning axes Mac game, exits consumer market". Macworld. Retrieved 2017-02-20.
- Star Wars: Super Bombad Racing box art
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- IGN Staff (June 22, 2002). "Super Bombad Racing at the Sony Metreon - Lucas Learning's first-rate kart racer will get an early debut for devoted Star Wars fans". IGN. Retrieved June 6, 2020.
- Chau, Anthony (January 11, 2001). "Star Wars: Super Bombad Racing Cancelled". IGN. Retrieved August 17, 2014.
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- Lundrigan, Jeff (July 2001). "Finals". Next Generation. Vol. 4 no. 7. Imagine Media. p. 83.
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