Strafe (video game)
Strafe | |
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Developer(s) | Pixel Titans |
Publisher(s) | Devolver Digital |
Engine | Unity |
Platform(s) | Microsoft Windows, OS X |
Genre(s) | First-person shooter |
Mode(s) | Single-player |
Strafe (stylized as STRAFE®) is an upcoming 2017 first-person shooter video game in development by Pixel Titans and to be published by Devolver Digital. The game is an homage to other 90s first-person shooters, such as Doom and Quake, being advertized as to have "bleeding edge graphics and gameplay", citing the year 1996. It is scheduled for a release in early 2017.
Gameplay
This section needs expansion. You can help by adding to it. (March 2016) |
Strafe is a first-person shooter. Weapons at the player's disposal will include shotguns, machine guns and railguns. Merchants will appear, who the player can buy upgrades from. The levels in the game are semi-procedurally generated. Upon loading in to each zone, the map is generated by pulling a set of rooms from a pool and arranging them randomly. The enemies, upgrades, and merchants among other assets are also randomized and placed within the zone. Strafe is notably virtual reality head-mounted display Oculus Rift enabled. The game will feature digital gravity and a dynamic blood splatter system. Each weapon has a primary and secondary fire method, with power-up items allowing the weapon to become much more powerful.
Plot
This section needs expansion. You can help by adding to it. (March 2016) |
The player's job as a scrapper is to collect scrap (an in-game currency) for use in recycling facilities. Sent by an unnamed party to the edges of space where 'no communications will reach', your scouting ship sets out to join the spacecraft Icarus. However, once the player arrives on Icarus, they find that something on-board has gone awry.[1][2]
Development
This section needs expansion. You can help by adding to it. (March 2016) |
The game had a successful crowdfunding campaign, reaching $207,000 of a $185,000 goal on Kickstarter. The Kickstarter campaign video parodies over the top video game commercials of the 90s. The video was well received, the game's designer Thom Glunt attributes his experience in commercial and video production to its success. Though the video was humorous, Glunt stresses that Strafe is not a comedy game, "It's a balls-to-the-wall straight-up action game." Strafe was featured at the 2015 Games Developers Conference with a playable demo.[3]
References
- ^ Morrison, Angus (March 3, 2016). "Strafe coming early 2017, in-game footage appears". PC Gamer. Future US. Retrieved March 3, 2016.
- ^ Glunt, Thom (March 9, 2016). "STRAFE® official Steam description".
- ^ Campbell, Colin (January 22, 2015). "You've seen the brilliant Strafe ad, but what about the game?". Polygon. Vox Media. Retrieved March 3, 2016.