Streamline Studios

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Streamline Studios
Private
Industry Art Outsourcing, Software & Programming, Digital Production, Game Development
Founded Hilversum, Netherlands (2001)
Headquarters Kuala Lumpur, Malaysia
Key people
Alexander L. Fernandez, Stefan Baier, Renier Banninga, Dan Flower, Jeroen Leurs
Products HoopWorld, Axon Runners, Streamframe
Number of employees
100+
Website streamline-studios.com

Streamline Studios has been providing digital content outsourcing services for AAA and mobile titles for 15 years. Streamline Studios are based in Kuala Lumpur,[1] Malaysia and have worked on franchises including Street Fighter V,[2] BioShock and Gears of War.

History[edit]

Streamline Studios was founded in 2001 in Hilversum, Netherlands. The studio has worked on games such as Street Fighter V[3][4] and BioShock Infinite.[5] Offering three lines of businesses; premium artsourcing[clarification needed], Streamframe[clarification needed], and game development, Streamline has offices in Las Vegas, Tokyo, and Kuala Lumpur.

HoopWorld[edit]

HoopWorld is Streamline Studios first IP and was released in July 2010 on WiiWare in North and South America. In August that year the game was also released in Europe, Australia and New Zealand under the title, HoopWorld BasketBrawl.

Current[edit]

Currently Streamline Studios operates out of Malaysia but through its proprietary cloud based workflow pipeline, Streamframe, the studio works with remote artists and developers all over the world.[citation needed]

References[edit]

  1. ^ http://www.gamesindustry.biz/articles/streamline-studios-malaysia-developer-opens-new-offshoot-in-kl
  2. ^ http://www.develop-online.net/news/streamline-studios-and-capcom-partner-on-street-fighter-v-development/0216644
  3. ^ http://www.thestar.com.my/tech/tech-news/2016/02/16/street-fighter-v/
  4. ^ http://www.capsulecomputers.com.au/2016/02/capcom-joins-forces-with-streamline-studios-for-creation-of-street-fighter-v/
  5. ^ http://www.envartist.com/3dartwork/bioshock-infinite-artwork/