Summer Games (video game)

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Summer Games
Summer Games cover.jpg
Commodore 64 cover art
Developer(s)Epyx
Publisher(s)U.S. Gold
Designer(s)Scott Nelson
Erin Murphy
Stephen Murphy
Brian McGhie
Stephen Landrum
Jon Leupp
Composer(s)Randy Glover
Platform(s)Commodore 64
Amiga, Apple II, Atari 2600, Atari 7800, Atari 8-bit, Atari ST, Master System, ZX Spectrum
Release1984
Genre(s)Sports game
Mode(s)Single-player, multiplayer

Summer Games is a sports video game developed by Epyx and released by U.S. Gold based on sports featured in the Summer Olympic Games. Released in 1984 for the Commodore 64, it was ported to the Apple II, Atari 2600, Atari 7800, Atari 8-bit family, and Sega Master System. Amiga, ZX Spectrum, Amstrad CPC and Atari ST versions were also created for inclusion in compilations. In 2004 it was re-released on the C64 Direct-to-TV.

Summer Games was the first in Epyx's Games series which included: Summer Games II, Winter Games, World Games, California Games, California Games II, The Games: Summer Edition, and The Games: Winter Edition.

Gameplay[edit]

The game is presented as a virtual multi-sport competition called the "Epyx Games" (there was no official IOC licensing in place) with up to eight players each choosing a country to represent, and then taking turns competing in various events to try for a medal. A score of 5:3:1 is used — gold medals 5 points, silver medals 3 points, and bronze medals 1 point.[1] On most versions, world records can be saved to the floppy disk.

The Commodore 64 version allows players to link Summer Games and Summer Games II to engage in one large Olympics, accumulating medals in a tournament from both games.

Events[edit]

The events available vary slightly depending on the platform, and may include Pole vault, Platform diving, Sprinting, Gymnastics, Freestyle swimming, Skeet shooting, and Rowing

The game allows the player to compete in all of the events sequentially, choose a few events, choose just one event, or practice an event.

Reception[edit]

Ahoy! described Summer Games as "tremendously successful".[2] As the first of Epyx's "Games" series, it founded what became what a historian later described as "the most sustainedly popular in the long life of the Commodore 64", the most popular home computer of the mid-1980s.[3] The original Summer Games' sales had surpassed 250,000 copies by November 1989.[4]

In 1996, Next Generation listed the "Games" series collectively as number 89 on their "Top 100 Games of All Time". They remarked that though the games had great graphics for their time, their most defining qualities were their competitive multiplayer modes and "level of control that has yet to be equaled."[5]

See also[edit]

References[edit]

  1. ^ Epyx (1984). Summer Games (instruction manual). Sunnyvale, California. Retrieved 2016-08-20.
  2. ^ Kunkel, Bill (November 1985). "Summer Games II". Ahoy!. p. 49. Retrieved 27 June 2014.
  3. ^ Maher, Jimmy (2015-06-19). "The Evolution of the (Epyx) Games". The Digital Antiquarian. Retrieved 19 March 2016.
  4. ^ Staff (November 1989). "Chart-Busters; SPA Platinum". Game Players (5): 112.
  5. ^ "Top 100 Games of All Time". Next Generation. No. 21. Imagine Media. September 1996. p. 39.

External links[edit]