Summon Night

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Summon Night
Summon Night logo.png
Genres Role-playing game
Developers Flight-Plan
Publishers Banpresto
Bandai Namco
Platform of origin PlayStation 1
First release Summon Night
January 6, 2000
Latest release Summon Night 6: Lost Borders
March 10, 2016

Summon Night (サモンナイト?, Samon Naito) is a series of role-playing video games, mixed with elements of a visual novel based dating sim. The series is primarily developed by Flight-Plan, published by Banpresto, and owned by Bandai Namco. The character designs are by Izuka Takeshi.[1] The series has had six main line entries, and seven spin-off entries, spanning the PlayStation, PlayStation 2, PlayStation 4, PlayStation Portable, PlayStation Vita, Game Boy Advance and Nintendo DS video game consoles. As of 2014, only three entries had ever been localized into English, all spinoffs - the Summon Night: Twin Age, the Summon Night: Swordcraft Story and its sequel. In April 2015, it was announced that Gaijinworks would translate and publish the latest entry in the series, Summon Night 5, in North America and Europe. It was released in December 2015. In June 2016, Gaijin Works announced they would be releasing Summon Night 6 in English as well, in early 2017.


Main series[edit]

The games from the main series are all strategy RPGs. They take place on the same world and in the same continuity, but the stories do not have much connection.

  • Summon Night (January 6, 2000)
    Released for the PlayStation/remade for Nintendo DS.
  • Summon Night 2 (August 2, 2001)
    Released for the PlayStation/remade for Nintendo DS.
  • Summon Night 3 (August 7, 2003)
    Released for the PlayStation 2/Remake for the PSP was released in October 4, 2012.
  • Summon Night 4 (November 30, 2006)
    Released for the PlayStation 2/Remake for the PSP was released on November 15, 2012.
  • Summon Night 5 (May 16, 2013)
    Released for the PSP.
  • Summon Night 6: Lost Borders (2016)
    Will be released for PlayStation 4 and PlayStation Vita.


The following games are action-RPGs in the style of Ys or Seiken Densetsu.

  • Summon Night EX-Thesis: Yoake no Tsubasa (August 4, 2005)
    Released for the PlayStation 2.
  • Summon Night Twin Age: Seireitachi no Kyoumei (Koe) (August 30, 2007; USA: June 3, 2008)
    Released for the Nintendo DS, localized by Atlus in the USA as Summon Night: Twin Age.
  • Summon Night Gran-These: Horobi no Tsurugi to Yakusoku no Kishi (March 11, 2010)
    Released for the PlayStation 2.

The following three games are action-RPGs with battles in the style of the Tales series.

The following game is an RPG with turn-based battles in the style of the Final Fantasy series.


All of the Summon Night games take place in Lyndbaum,[3] a world similar to medieval Europe with the inclusion of modern factories and railroads, placing Summon Night in a steampunk setting. Lyndbaum is surrounded by four other worlds: Loreilal, the land from where mechanical creatures come; Silturn, the land of yokai; Sapureth, where angels and demons live; and Maetropa, from where half-humans, magical beasts, fairies and other mythical creatures hail. Besides those four there are also countless other worlds, including our world (the "real" world) where the main characters of the first game are transported from.

Certain boundaries separate the worlds from each other, making the various summoning techniques the only way to transport things between them.


  1. ^ "See Summon Night 5 Artwork Drawn From Scratch". Siliconera. 11 March 2013. Retrieved 19 May 2013. 
  2. ^ Nintendo Power Magazine, Nintendo of America
  3. ^ Nintendo Power Magazine, Nintendo of America

External links[edit]