Super-server

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Principle of Super-server
Example

A super-server or sometimes called a service dispatcher is a type of daemon run generally on Unix-like systems.

Usage[edit]

A super-server starts other servers when needed, normally with access to them checked by a TCP wrapper. It uses very few resources when in idle state. This can be ideal for workstations used for local web development, client/server development[citation needed] or low-traffic daemons with occasional usage (such as ident and SSH).

Performance[edit]

The creation of an operating system process embodying the sub-daemon is deferred until an incoming connection for the sub-daemon arrives. This results in a delay to the handling of the connection (in comparison to a connection handled by an already-running process).

Whether this delay is incurred repeatedly for every incoming connection depends on the design of the particular sub-daemon; simple daemons usually require a separate sub-daemon instance (i.e. a distinct, separate operating system process) be started for each and every incoming connection. Such a request-per-process design is more straightforward to implement, but for some workloads, the extra CPU and memory overhead of starting multiple operating system processes may be undesirable.

Alternatively, a single sub-daemon operating system process can be designed to handle multiple connections, allowing similar performance to a "stand alone" server (except for the one-off delay for the first connection to the sub-daemon).[1]

Implementations[edit]

References[edit]

  1. ^ Lennart, Poettering. "systemd for Developers I". Pid Eins. Retrieved 26 April 2021.