|Original author(s)||Bill Kendrick (code), Ingo Ruhnke (art)|
|Developer(s)||SuperTux Development Team|
|Initial release||0.1.1 / May 11, 2004|
0.6.2 / May 15, 2020
|Platform||Linux, Mac OS X, Microsoft Windows, BeOS, PSP, Nintendo Wii (homebrew, ported), Nintendo Wii U (homebrew, running in vWii mode, ported), Wiz, Pandora, BlackBerry, TI-Nspire, Android|
SuperTux is a free and open-source two-dimensional platform video game published under the GNU General Public License (GPL). The game was inspired by Nintendo's Super Mario Bros. series; instead of Mario, the hero in the game is Tux, the official mascot of the Linux kernel.
The game was originally created by Bill Kendrick and is maintained by the SuperTux Development Team. It is written mostly in the C++ programming language. Many of the in-game graphics were created by Ingo Ruhnke, author of Pingus.
The game was developed under usage of Simple DirectMedia Layer as cross-platform middlelayer targeting OpenGL and OpenAL. Game engine and physics engine are own developed. The game's metadata are S-Expressions of the programming language Lisp, scripts are written in Squirrel.
The development occurs in a series of stable milestones, each one improving steadily upon the last. First Milestone 1 (version 0.1.1-0.1.3) was released in 2004. Version 0.4.0 was released on December 20, 2015, which features significant improvements to gameplay, all new graphics, a switch to SDL2, and new features. Milestone 2 (version 0.5.0) was officially released as stable in 2016, with the inclusion of the official level editor. Version 0.6.0 was released on December 23, 2018 with redesigned Icy Island and Forest, revamped rendering engine and many minor improvements.
Gameplay in SuperTux is similar to Super Mario Bros. Tux can jump under bonus blocks marked with question marks to gain coins or retrieve power-ups such as the egg, which makes Tux bigger and allows him to take an extra hit before dying. Other objects such as trampolines and invincibility granting stars can also be obtained from these blocks. Tux can defeat some bad guys by jumping on them, and most can be defeated or frozen by shooting bullets after collecting a fire flower or an ice flower. Earth flowers grant Tux a miner helmet with a spotlight for dark areas and can give invincibility for a few seconds, and air flowers allow Tux to glide in the air, jump higher and move faster. If Tux gets hit after he collected a flower, he loses his helmet and transforms back into big Tux. The objective of each level is to get to the end, usually marked by checker-patterned poles.
At the end of each world is a boss, such as the Yeti boss on Icy Island.
In addition to the two main worlds, there are contributed levels, which include the Bonus Islands and a special retro levelset (Revenge in Redmond) designed to celebrate the game's 20th anniversary. In addition to these, there are installable addons and custom levels added by the player, either created in the internal Level Editor or added manually.
There are additional add-on levels in SuperTux which can be installed with the built-in add-on manager or manually. The add-on manager lists over 20 add-ons. New add-ons are usually published on the forum and can be added to the list after testing.
In the game, Tux begins in Icy Island. Tux holds a picnic with Penny, his girlfriend. He starts dancing and distracted, he doesn't notice that the villain of the game, named Nolok kidnapped Penny. Tux notices, he finds that Penny is missing. Determined to save Penny, Tux begins his journey. He then navigates the Icy Island and later Forest to find her.
The game was ported to other platforms, including GP2X, Pocket PC, PSP, and Palm WebOS. The game was also scheduled to be included in the release of the EVO Smart Console as of April 2009.
In May 2017 download portal Softpedia lists for the Linux version alone over 80,000 downloads, Softonic over 750,000 downloads for the Windows version. Between 2002 and May 2017 SuperTux aggregated also over 850,000 downloads via Sourceforge.net.
- Ruhnke, Ingo (May 10, 2004). "updated changelog". SuperTux Git repository.
- "Release SuperTux 0.6.2". GitHub. May 15, 2020. Retrieved May 15, 2020.
- "SuperTux license".
- "SuperTux/supertux: SuperTux source code". GitHub. Retrieved July 25, 2016.
- "User Manual". SuperTux Wiki. Retrieved May 6, 2020.
- "Release SuperTux v0.6.2". GitHub. May 14, 2020.
- "Add ons". SuperTux Wiki. Supertux developers. Retrieved May 6, 2020.
- "Addons repository". GitHub. Retrieved May 6, 2020.
- "Plot of SuperTux". www.supertux.org. SuperTux developers.
- "SuperTux" (in Italian). Punto Informatico. July 26, 2007. Retrieved February 8, 2010.
- Hendrey, Andrew (April 7, 2008). "Canadian school district serves up lessons on the power of Linux". IT Business. Retrieved February 8, 2010.
- Johansen, Jomar. "SuperTux PSP Edition". Archived from the original on September 6, 2006. Retrieved September 17, 2006.
- Palm Infocenter. "New webOS SDL Ports: SuperTux, TetriCrisis, ScummVM". Retrieved March 6, 2010.
- "Linux-Spielkonsole Evo Smart Console kommt auf den Markt" [Linux game console Evo Smart Console will be released] (in German). Die Presse. April 6, 2009. Retrieved February 8, 2010.
- SuperTux Linux on Softpedia "80k" (May 2017)
- supertux (Spanish) on softonic (May 2017)
- supertux (English) on softonic (May 2017)
- stats 2000-05-16+to+2017-05-22 on sourceforge.net (May 2017)
|Wikimedia Commons has media related to SuperTux.|