Super Mario Maker 2

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search

Super Mario Maker 2
Super Mario Maker 2.jpg
Icon artwork, depicting Mario and Luigi constructing a stage
Developer(s)Nintendo EPD
Publisher(s)Nintendo
Director(s)Yosuke Oshino
Producer(s)
Designer(s)
Programmer(s)Fumiya Nakano
Artist(s)Ryota Akutsu
Composer(s)
SeriesSuper Mario
Platform(s)Nintendo Switch
ReleaseJune 28, 2019
Genre(s)Level editor, platform
Mode(s)Single-player, multiplayer

Super Mario Maker 2[a] is a side-scrolling platform game and game creation system developed and published by Nintendo for the Nintendo Switch. It is the sequel to Super Mario Maker, and it was released worldwide on June 28, 2019. The gameplay is largely retained from that of its predecessor, in which players create their own custom courses using assets from various games across the Super Mario franchise and share them online. Super Mario Maker 2 introduces new features and course assets, including a new course style and assets based on Super Mario 3D World.

Gameplay[edit]

Like its predecessor, Super Mario Maker 2 is a side-scrolling platform game in which players create their own courses using assets from across the Super Mario series and publish them onto the internet for others to play. Players can choose from a selection of prior Super Mario games to base their course's visual style and gameplay on, including Super Mario Bros., Super Mario Bros. 3, Super Mario World, New Super Mario Bros. U, and a newly introduced Super Mario 3D World theme. Gameplay mechanics and enemy behaviors can vary between the styles, with some elements being limited to specific styles.[1][2][3]

The sequel adds various assets and tools, including assets and a course theme based on Super Mario 3D World. This theme is especially different from the four others, with many features and gameplay mechanics unique to it.[4] It also introduces local and online multiplayer modes including co-op course creation, where up to 2 players can locally create stages together at the same time; as well as allowing up to 4 online players to complete user-made courses, cooperatively or competitively.[b][7]

Super Mario Maker 2 also features a new single-player campaign known as Story Mode. The story follows Mario, Toadette, and several other toads helping to rebuild Princess Peach's Castle. Players must traverse through over 100 Nintendo-created courses, in order to collect enough coins to rebuild the castle. Non-playable characters will also offer players extra tasks and jobs throughout the mode.[8]

A Nintendo Switch Online subscription is required in order to access any online functionality in the game, including accessing player-created levels.[9][10]

Development and release[edit]

Plans for Super Mario Maker 2 began in tandem with development of the Nintendo Switch hardware itself, knowing full well that they wanted to develop a sequel for the hybrid system. Nintendo veteran Takashi Tezuka states that the theme for the sequel was to expand on what could be done compared to its predecessor and try new things, which took the form of new course elements and new side content in the form of a full-fledged single player campaign. Tezuka also states that as players continue to upload levels, he and the development staff will use these creations as a reference for adding content after launch, viewing the dynamic as a give-and-take between developers and consumers.[citation needed]

Super Mario Maker 2 was revealed during a Nintendo Direct presentation on February 13, 2019. It was released worldwide for the Nintendo Switch on June 28, 2019.[11][12][13] Another Nintendo Direct was broadcast on May 15, 2019, which provided more information about new and returning features, gameplay modes, and pre-orders.[14] Longtime Super Mario series composer Koji Kondo served as the game's sound director, while the music was written by Atsuko Asahi, Toru Minegishi, and Sayako Doi.[15]

In Europe, a capacitive stylus was included as part of the limited edition bundle of the game for customers who pre-ordered.[16]

Reception[edit]

Reception
Aggregate score
AggregatorScore
Metacritic88/100[17]
Review scores
PublicationScore
EGM8/10[18]
Game Informer8.75/10[20]
Game Revolution4.5/5 stars[19]
GameSpot8/10[22]
GamesRadar+4.5/5[21]
IGN9.5/10[23]
Jeuxvideo.com17/20[24]
Nintendo Life10/10[25]
Nintendo World Report8.5/10[26]
Shacknews9/10[27]
USgamer4.5/5 stars[28]

Super Mario Maker 2 received generally favorable reviews, according to review aggregator Metacritic.[17] The online multiplayer feature, however, was criticized for its performance issues. Gamespot, who gave the game an 8/10, stated that online lag frequently ruined the experience.[29]

Sales[edit]

It was the bestselling game in Japan during its first two weeks of release, selling 279,357 physical copies.[30] By June 2019, the game had sold over 2.42 million copies worldwide, making it one of the best-selling games on the Switch.[31]

Footnotes[edit]

Notes

  1. ^ Japanese: スーパーマリオメーカー 2 Hepburn: Sūpā Mario Mēkā 2?
  2. ^ At launch, online play will only be possible with random players,[5] however, an update will be available at a later date which adds the ability to play courses with friends.[6]

References

  1. ^ Marks, Tom (February 13, 2019). "Super Mario Maker 2 Announced for Nintendo Switch". IGN. Archived from the original on February 14, 2019. Retrieved February 23, 2019.
  2. ^ Craddock, Ryan (February 13, 2019). "Super Mario Maker 2 Confirmed For Switch, Launches This June". Nintendo Life. Archived from the original on February 24, 2019. Retrieved February 23, 2019.
  3. ^ Hilliard, Kyle (February 13, 2019). "Mario Maker 2 Is Heading To Switch". Game Informer. Archived from the original on February 24, 2019. Retrieved February 23, 2019.
  4. ^ Wong, Alistair (May 15, 2019). "Super Mario Maker 2's Super Mario 3D World Theme Is Separate From The Others". Siliconera. Archived from the original on May 15, 2019. Retrieved May 15, 2019.
  5. ^ Bankhurst, Adam (May 28, 2019). "Super Mario Maker 2 Won't Allow Friend To Play Together Online". IGN. Archived from the original on May 29, 2019. Retrieved May 29, 2019.
  6. ^ McWhertor, Michael (June 11, 2019). "Super Mario Maker 2 will let you play online multiplayer with friends after all". Polygon. Retrieved June 21, 2019.
  7. ^ Jenni (May 15, 2019). "Super Mario Maker 2 Multiplayer Includes Co-op And Versus Options". Siliconera. Archived from the original on May 15, 2019. Retrieved May 15, 2019.
  8. ^ Wong, Alistair (May 15, 2019). "Super Mario Maker 2 Has Its Own Story Mode". Siliconera. Archived from the original on May 15, 2019. Retrieved May 15, 2019.
  9. ^ Vries, Nino de (July 4, 2019). "Review: Super Mario Maker 2 is an infinite source of joy". The Next Web. Retrieved July 7, 2019.
  10. ^ Green, Jake (July 2, 2019). "Mario Maker 2: Do You Need a Nintendo Online Subscription to Play?". USgamer. Retrieved July 7, 2019.
  11. ^ Frank, Allegra (February 13, 2019). "Super Mario Maker 2 comes to Nintendo Switch in June". Polygon. Archived from the original on February 17, 2019. Retrieved February 23, 2019.
  12. ^ Alexander, Julia (February 13, 2019). "Super Mario Maker 2 is coming to the Nintendo Switch". The Verge. Archived from the original on February 17, 2019. Retrieved February 23, 2019.
  13. ^ Khan, Imran (April 24, 2019). "Super Mario Maker 2 Launches On June 28". Game Informer. Archived from the original on April 24, 2019. Retrieved April 24, 2019.
  14. ^ Bankhurst, Adam. "Super Mario Maker 2 Features Story Mode, Online Multiplayer, Co-Op Creation Mode". IGN. Archived from the original on May 16, 2019. Retrieved May 16, 2019.
  15. ^ Nintendo EPD (June 28, 2019). Super Mario Maker 2. Nintendo Switch. Nintendo. Scene: Credits.
  16. ^ "(MNS) How to redeem a code for a special Super Mario Maker 2-themed Nintendo Switch stylus". Nintendo of Europe GmbH. Retrieved June 28, 2019.
  17. ^ a b "Super Mario Maker 2 for Switch Reviews". Metacritic. Retrieved June 27, 2019.
  18. ^ Goroff, Michael (June 26, 2019). "Super Mario Maker 2 review". Electronic Gaming Monthly. Retrieved June 27, 2019.
  19. ^ Tamburro, Paul (July 4, 2019). "Super Mario Maker 2 Review | A dream come true for Nintendo fans". Game Revolution. Retrieved July 11, 2019.
  20. ^ Hilliard, Kyle (June 26, 2019). "Super Mario Maker 2". Game Informer. Retrieved June 27, 2019.
  21. ^ Loveridge, Same (June 26, 2019). "Super Mario Maker 2 review: "The complete package of play, create and discover"". GamesRadar+. Retrieved June 27, 2019.
  22. ^ Brown, Peter (July 3, 2019). "Super Mario Maker 2 Review - Make My Day". GameSpot. Retrieved July 11, 2019.
  23. ^ Macy, Seth (June 26, 2019). "Super Mario Maker 2 Review". IGN. Retrieved June 27, 2019.
  24. ^ "Test : Super Mario Maker 2 : Des possibilités quasi infinies !". Jeuxvideo.com. June 26, 2019. Retrieved June 27, 2019.
  25. ^ Olney, Alex (June 26, 2019). "Super Mario Maker 2 Review". Nintendo Life. Retrieved June 27, 2019.
  26. ^ Koopman, Daan (June 26, 2019). "Super Mario Maker 2 (Switch) Review". Nintendo World Report. Retrieved June 27, 2019.
  27. ^ Khan, Asif (June 26, 2019). "Super Mario Maker 2 review: Infinite Mario". Shacknews. Retrieved July 11, 2019.
  28. ^ Williams, Mike (June 26, 2019). "Super Mario Maker 2 Review". USgamer. Retrieved June 27, 2019.
  29. ^ Brown, Peter (July 3, 2019). "Super Mario Maker 2 Review". Gamespot. Retrieved July 4, 2019.
  30. ^ Romano, Sal (July 10, 2019). "Media Create Sales: 7/1/19 – 7/7/19". Gematsu. Retrieved July 16, 2019.
  31. ^ "Earnings Release for Three-Month Period Ended June 2019 - Supplementary Information" (PDF). Nintendo, Co. Ltd. Nintendo, Co. Ltd. Retrieved July 30, 2019.

External links[edit]