Super Robin Hood

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Super Robin Hood
Developer(s) The Oliver twins
Publisher(s) Codemasters
Distributor(s) Codemasters
Platform(s) Amstrad CPC, ZX Spectrum, Commodore 64, Atari ST, Amiga, NES
Release November 1985
Genre(s) Platform game
Mode(s) Single player

Super Robin Hood is a Robin Hood-themed platform game published in November 1985 by Codemasters. Some ports of the game were titled Robin Hood: Legend Quest, for example on the Amiga and Commodore 64.

The Oliver twins developed the game for the Amstrad CPC when they were age 17; it and was their first game published by Codemasters. Codemasters offered the brothers £10,000 for the game, because the company expected to sell 100,000 copies with royalties of 10p per unit sold.

The twins worked on a single computer in a bedroom of their parents' house. Working in shifts, they coded for 18 to 23 hours per day; they took 30 minute breaks to allow the computer to cool. Sometimes, one brother coded on paper while the other used the computer.[1]

The game was well-received by critics, and sold well. After Codemasters asked the brothers to produce another game, they developed Ghost Hunters, which was released in February 1986.

Codemasters reworked Super Robin Hood for the four-in-one NES cartridge Quattro Adventure, published by Camerica in 1993.


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