Suzanne Treister

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Suzanne Treister
Born 1958[1]
London, England[1]
Nationality British
Education Saint Martin's School of Art
Chelsea College of Art and Design

Suzanne Treister (born 1958) is a British artist based in London, where she studied at Saint Martin's School of Art (1978-1981) and Chelsea College of Art and Design (1981-1982). Initially known in the 1980s as a painter, she became a pioneer in digital/new media art from the beginning of the 1990s, creating work about emerging technologies, developing fictional worlds and international collaborative organizations. Using various media, including video, the internet, interactive technologies, photography, drawing and watercolor, Treister has evolved a large body of work which engages with eccentric narratives and unconventional bodies of research to reveal structures that bind power, identity and knowledge. Her projects, which often span several years, reinterpret given taxonomies and histories to examine the existence of covert, unseen forces at work in the world, whether corporate, military or paranormal.[2]

In 1995 she created an alter ego, Rosalind Brodsky, a time traveling researcher from the Institute of Militronics and Advanced Time Interventionality.[3]

Some of her early work is considered video game art [4]

Treister's exhibition "Hexen 2.0" was shown at the PPOW Gallery in Chelsea, New York, in early 2013.[5]

Treister's work is held in private and public collections including Tate Britain; Science Museum, London; Centre Pompidou, Paris; Muzeum Sztuki, Łódź, Poland; and Thyssen-Bornemisza Art Contemporary, Vienna.


  • Rosalind Brodsky and the Satellites of Lvov. CD-ROM. [Place not identified]: S. Treister, c1998-2000.[6]
  • No Other Symptoms – Time Travelling with Rosalind Brodsky. CD-ROM with book. London: Black Dog Publishing, 1999.
  • Hexen 2039 – new military-occult technologies for psychological warfare. London: Black Dog Publishing, 2006.
  • NATO The Military Codification System for the Ordering of Everything in the World. London: Black Dog Publishing, 2008.
  • It is Almost That (box) (contributor). Los Angeles: Siglio, 2011.[7]
  • It is Almost That: A Collection of Image + Text Work by Women Artists & Writers (contributor). Los Angeles: Siglio, 2011.[8]
  • Hexen 2.0 Tarot. London: Black Dog Publishing, 2012.
  • Hexen 2.0. London: Black Dog Publishing, 2012.
  • HFT The Gardener. London: Black Dog Publishing, 2016.


  1. ^ a b ID: 500330588: Treister, Suzanne (English graphic artist and painter, born 1958). The Getty Research Institute: Union List of Artist Names Online. Accessed April 2015.
  2. ^ Treister, Suzanne (March 11, 2017). "Suzanne Treister CV". Suzanne Treister website. Retrieved March 11, 2017. 
  3. ^ David Barrett (December 2006). Suzanne Treister. Art Monthly (302).[page needed]
  4. ^ Clarke, Andy, and Grethe Mitchell. 2007. Videogames and art. Bristol, UK ; Chicago: Intellect.
  5. ^ Ken Johnson (31 January 2013). Suzanne Treister: ‘Hexen 2.0’ (review). New York Times. Accessed April 2015.
  6. ^ Rosalind Brodsky and the satellites of Lvov, S. Treister, 1998-01-01, retrieved 2017-03-11 
  7. ^ Antin, Eleanor; Banner, Fiona; Hamilton, Ann; Hammond, Jane; Hiller, Susan; Kim, Helen; Knowles, Alison; Springfield, Molly; Treister, Suzanne (2011-01-01). It is almost that (box). 
  8. ^ Pearson, Lisa (2011-01-01). It is almost that: a collection of image + text work by women artists & writers. Los Angeles: Siglio. ISBN 9780979956263. 

Further reading[edit]

  • The Women Artists Slide Library Journal 22 (April–May 1988).[page needed]