Sword Master (video game)

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Sword Master
Sword Master for NES cover art.jpg
Sword Master cover art
Publisher(s)Athena, Activision
Designer(s)Hironobu Tamai (Undead Tama), R. Nakashima
Composer(s)Shotaro Sasaki, Kouichi Ishibashi
Platform(s)Nintendo Entertainment System
  • JP: 21 December 1990
  • NA: January 1992
  • EU: 21 January 1993
Genre(s)Platform game

Sword Master is a side-scrolling action game developed for the Nintendo Entertainment System. The game is set in medieval fantasy setting and focuses primarily on strategic fighting using shield and sword.[1] The game is also one of the NES games to include parallax scrolling.


The Sword Master is a knight who was summoned into a kingdom in order to defeat an evil wizard and powerful demon which he summoned. The game follows the knight as he marches through forest, village, and all around the enemy's castle, until both the wizard and the demon are destroyed.[2]


The player must use sword and shield to battle through 7 game levels, from the forest, to a cursed town, to multiple levels of the villain's castle lair. The player encounters giant bats, wolves, skeleton warriors, evil knights, wizards, barbarians, lizard men, gargoyles, and other fierce enemies on his quest. The Sword Master can swing his sword, defend with his shield, and gather power-ups which enable him to change his form. For example, the Sword Master can transform into a mage and cast offensive magic spells.[3]


  1. ^ "Sword Master Review".
  2. ^ "Sword Master - Hardcore Gaming 101".
  3. ^ "Sword Master for NES (1990) - MobyGames".

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