Swordigo

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Swordigo
Developer(s)Touch Foo
Publisher(s)Touch Foo
Platform(s)iOS, Android
Release
  • WW: March 22, 2012
Genre(s)Platform-adventure, action role-playing game, Metroidvania[1]
Mode(s)Single-player

Swordigo is a 2012 action-adventure platform game created by Finnish indie studio Touch Foo. The game is similar to Zelda II: The Adventure of Link, Metroid, and Castlevania: Symphony of the Night.[2]

Since its official release, the game has passed through several stages of polishing and has received many new updates for both platforms.[citation needed]

Gameplay[edit]

Swordigo is a side-scrolling action-adventure game in which the player can run, jump, swing their sword, and use magic spells. By defeating enemies, the player will gain experience; upon leveling up, they can choose to upgrade one of their attributes (health, attack power, or magic.) They will also find new items and equipment that will make them more powerful and grant new abilities (bombs blow up walls, lightning hits far-away switches, etc.), additionally being able to buy items from shops using money reaped from defeated enemies, and cutting plants. The player can bring up a map at any time, which keeps track of their location and the areas they have already visited; they will also find portals that will allow them to quickly backtrack to previous areas.

Plot[edit]

The player character awakens in the middle of the night feeling strange. He goes outside for a bit of fresh air, when a man tells him that his mentor went into the woods and has not come back. After visiting the woods, and seeing his master dead, he learns the first spell - Magic Bolt. After learning this spell, he is attacked and shot by a unique "Corruptor". The player is sent to the healer's house after that. The Elder tells him that he must find the Mageblade, and defeat the Corruptors.

After traveling the inhabited plains, the player is told by the same unique Corruptor that it shattered the Mageblade. After the battle in the Chamber, the rest of the game is spent looking for shards of the Mageblade, with four in total.

After collecting the shards, the player goes to the Chambers of Power to reassemble the blade again. Once this happens, the hero goes to the World's End Keep (the final area) to fight the center of evil corruption: the Master of Chaos.

Reception[edit]

Reception
Aggregate score
AggregatorScore
Metacritic86/100[3]
Review score
PublicationScore
TouchArcade4.5/5 stars[4]

Swordigo received positive reviews, currently sitting at 86/100 on Metacritic.[3] AppSpy scored it 5/5, praising its "short, but incredibly addictive gameplay" as well as its "gorgeous presentation and wonderful soundtrack".[5] TouchArcade awarded the game 4.5 stars out of 5, saying that the consumer "shouldn't look to this game for an original story—Swordigo goes well beyond nodding to Link and his crew", but nevertheless concluding that while "Touch Foo may be treading familiar ground ... it does so with great skill."[4] Pocket Gamer scored the game 8/10, writing, "If you're a fan of action-RPGs like Nintendo’s Zelda (specifically the side-scrolling NES instalment Adventure of Link) then Swordigo is almost certain to find a place in your heart", adding that their "only real grumble is that the visuals could be better."[6] Gamezebo gave Swordigo 4 stars out of 5, criticizing its "horribly derivative" presentation and saying "[t]he characters aren’t memorable, nor do any of the regions particularly stand out", but still praising the game overall, writing that "[a]nyone comfortable with the “Metroidvania” style of platforming will feel right at home here".[2]

References[edit]

  1. ^ Fox, Glen (July 14, 2015). "Are these the best metroidvanias on iOS and Android?". Pocket Gamer. Retrieved May 12, 2016.
  2. ^ a b Green, Matthew (March 28, 2012). "Swordigo Review". Gamezebo. Retrieved September 19, 2016. Swordigo from TouchFoo manages to recall elements of beloved console games such as Zelda II: The Adventure of Link, Metroid, and Castlevania: Symphony of the Night with action/platformer/RPG aspects set around original yet familiar characters, tropes, and conventions.
  3. ^ a b "Swordigo for iPhone/iPad Reviews". Metacritic. CBS Interactive. Retrieved September 19, 2016.
  4. ^ a b Campbell, Nissa (March 27, 2012). "'Swordigo' Review – The Hack and Slash Adventure We've Been Waiting For". TouchArcade. Retrieved September 19, 2016.
  5. ^ Nesvadba, Andrew (March 28, 2012). "Swordigo Review". AppSpy. Retrieved September 19, 2016.
  6. ^ McFerran, Damien (March 29, 2012). "Swordigo review - Android reviews". Pocket Gamer UK. Retrieved September 19, 2016.

External links[edit]