Swords of the Undercity

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Swords of the Undercity
CA Swords of the Undercity.jpg
Code CA1
TSR Product Code 9150
Rules required Advanced Dungeons and Dragons, 1st ED
Character levels 8 - 12
Campaign setting CA
Authors Carl Smith, Bruce Nesmith, Douglas Niles
First published 1985
Linked modules
CA1, CA2

Swords of the Undercity is a 1985 adventure module for the Advanced Dungeons & Dragons fantasy role-playing game, for the Lankhmar setting.

Plot summary[edit]

Swords of the Undercity is the first AD&D module for use with their Lankhmar – City of Adventure supplement, designed for 4-5 characters of levels 8-12, and is a 32-page adventure with a Gamemaster's screen-style card stock cover.[1] The module Swords of the Undercity contains three connected Lankhmar scenarios.[2] "The Secret of Urgaan of Angarngi" describes the living tower of a mad sorcerer (and is based on a story by Fritz Leiber; "The Web of Mog" involves the player characters with minions of Lankhmar's Spider God; and "Claws of the Shree-kah" pits the characters against ancient horrors in the city's sewers.[2]

Publication history[edit]

Swords of the Undercity was written by Carl Smith, Bruce Nesmith, and Doug Niles, with a cover by Keith Parkinson, and was published by TSR in 1985 as a 32-page booklet with an outer folder.[2]

Reception[edit]

Stephen H. Dorneman reviewed the adventure in Space Gamer/Fantasy Gamer No. 80.[1] He commented that the adventure has "excellent production values throughout, and a plethora of useful data and errata for any Gamesmaster using the Lankhmar setting in their campaign. But more importantly, Swords of the Undercity is an adventure supplement that can help a gamemaster provide exciting, original AD&D adventure to his or her players without sacrificing the mysterious, magical feel of Fritz Leiber's creation."[1]

References and Footnotes[edit]

  1. ^ a b c Dorneman, Stephen H. (October–November 1987). "Swords of the Undercity". Space Gamer/Fantasy Gamer. Diverse Talents, Incorporated (80): 38. 
  2. ^ a b c Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 88. ISBN 0-87975-653-5.