Tactics (game)

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Tactics
Tactics (1954)
Tactics (1954)
Other name(s)Tactics
Manufacturer(s)Monarch Services
J.E. Smith & Co.[1]:175
Designer(s)Charles S. Roberts
Publisher(s)Avalon Hill Games
Publication date1954; 64 years ago (1954)
II: 1958; 60 years ago (1958)
Years active1954-1958
II: 1958-1972, 1973-1998
Genre(s)war
Language(s)en
Players2
Playing time120 minutes

Tactics is generally credited as being the first commercially successful board wargame.[2][3]


History[edit]

Tactics was created by Charles S. Roberts.[4] Primitive by modern standards, it was nonetheless the birth of modern wargaming. Published by the Avalon Game Company, it was predecessor to Tactics II.[5]

It was designed in 1953,[6][7] and self-published in 1954 under the company name of The Avalon Game Company).[8] Roberts sold the game on a mail order basis from his in Baltimore for the next six years.[9]

Tactics II is a revised version published by Avalon Hill in 1958, then reissued in 1961 and 1973. In 1972, the game was discontinued due to rising costs, but was redesigned in 1973 with less costly components and used as a loss leader as it was an introductory wargame.[10] In 1983, Avalon Hill released a 25th anniversary edition of the original Tactics, which did (for the first time) include the second map.[clarification needed]

Play[edit]

Tactics pioneered many game mechanics which became standard in the board wargame industry, including the odds-ratio combat results table and variable movement costs for entering squares (later hexes) containing different types of terrain. It also evolved the use of cardboard counters which had been previously introduced with the game War Tactics or Can Great Britain Be Invaded?.[11] Unlike later board wargames which used a hexagonal grid superimposed on the game map, Tactics used a square grid. Pieces include the Armored units, Headquarter units, regular units, and specialized units consisting of mountaineers, para-troopers, and amphibious units.

References[edit]

  1. ^ Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702- 58-7.
  2. ^ Christopher Lewin, War Games and their History, Chapter 8, Fonthill Media, Stroud (GB) 2012, ISBN 978-1-78155-042-7
  3. ^ James Dunnigan (1991). "Chapter 5". The Complete Wargames Handbook (2nd ed.). Archived from the original on 16 February 2009. Retrieved 5 February 2017.
  4. ^ Avalon Hill's General Magazine Index and Company History 1952-1980 Volume 1- Volume 16 page5
  5. ^ Avalon Hill's General Magazine Index and Company History 1952-1980 Volume 1- Volume 16 page5
  6. ^ Wired magazine, March 2013, p.70
  7. ^ David W. (May 22, 2017). "WARGAMES 101: OR, "HOW YOU CAN LEARN TO STOP WORRYING AND LOVE CONSIMS"". The Daily Worker Placement. Retrieved September 9, 2018.
  8. ^ Rienzi, Greg (May 2009). "Baltimore Observed: Encounter". The Urbanite Magazine. Urbanite Baltimore. p. 35. Archived from the original on June 8, 2009. Retrieved 2009-05-11.
  9. ^ Avalon Hill's General Magazine Index and Company History 1952-1980 Volume 1- Volume 16 page5
  10. ^ "The General Index and Company History". The General Magazine Index and Company History: 6. 1980. Retrieved August 5, 2015.
  11. ^ War Tactics or Can Great Britain be Invaded? at the Imperial War Museum

External links[edit]