Takashi Nishiyama

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Takashi Nishiyama
Nationality Japanese
Occupation Video game designer
Known for Arcade and fighting games

Takashi Nishiyama (Japanese: 西山隆志), sometimes credited as Piston Takashi, Nishiyama, or T. Nishiyama, is a Japanese video game designer, director, and producer, who worked for Irem, Capcom, and SNK, before founding his own company Dimps. He started his career at Irem, where he developed early arcade games such as the 1982 scrolling shooter Moon Patrol and the 1984 beat 'em up Kung-Fu Master. At Capcom, he created the Street Fighter fighting game franchise in 1987. He then worked at SNK, where he created the Fatal Fury fighting game franchise, and worked on Art of Fighting and King of Fighters, as well as the run & gun shooter series Metal Slug.[1]

Career[edit]

He started his career at Irem. He worked on the 1982 scrolling shooter Moon Patrol, which was the first game to have parallax scrolling.

He was the designer of Kung-Fu Master (1984), which is considered one of the first beat 'em up video games.[1]

He then joined Capcom, where he created the Street Fighter fighting game franchise. Along with Hiroshi Matsumoto, he directed the original Street Fighter (1987). He created the special moves for Ryu called "Hadouken", which he says was inspired by an energy missile attack from the 1970s anime series Space Battleship Yamato.[1] He then left Capcom and did not return to work on the sequel Street Fighter II: The World Warrior.

He then joined SNK. There, he created the Fatal Fury fighting game franchise, as a spiritual successor to the original Street Fighter. He also worked on the fighting game franchises Art of Fighting and King of Fighters, as well as the run & gun shooter series Metal Slug.[1]

He then left SNK and founded his own game development company, Dimps.[1] He is currently the President of Dimps.

Gameography[edit]

References[edit]

External links[edit]