Take-Two Licensing

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Take-Two Licensing, Inc.
  • Sound Source Interactive, Inc. (1990–2000)
  • TDK Mediactive, Inc. (2000–2003)
IndustryVideo game industry
FateFolded into 2K Games
FoundedMarch 5, 1990; 29 years ago (1990-03-05)
FounderVincent Bitetti
DefunctJanuary 25, 2005 (2005-01-25)
Key people

Take-Two Licensing, Inc. (formerly Sound Source Interactive, Inc. and TDK Mediactive, Inc.) was an American video game publisher based in Westlake Village, California. Founded as Sound Source Interactive by Vincent Bitetti in March 1990, the company acquired BWT Labs in March 1998. In September 2000, the company was acquired by TDK and became TDK Mediactive, and was again sold to Take-Two Interactive in September 2003 and was renamed Take-Two Licensing the following December. With the foundation of Take-Two Interactive's 2K Games label in January 2005, Take-Two Licensing was effectively folded into the new subsidiary.


Sound Source Interactive was founded on March 5, 1990, by Vincent Bitetti. In March 1998, Sound Source Interactive announced that they had acquired BWT Labs, a Berkeley, California-based video game developer.[1]

On September 11, 2000, TDK acquired a 72% controlling stake in Sound Source Interactive, with an initial investment of US$1.425 million, followed by another of US$3.575 million, totaling to US$5 million.[2] The resulting subsidiary was renamed TDK Mediactive, the company's founder, Vincent Bitetti, remaining chief executive officer and Shin Tanabe, President of TDK Recording Media Europe, becoming the publisher's chief operating officer.[3] As TDK Mediactive, the company published various video games, of which many based on licensed properties.[4] From October 18, 2002, onward, they operated a second publishing label, TDK Impulse, for games that had "broad consumer appeal and a low price point".[5]

On September 3, 2003, TDK Mediactive announced that they were to be acquired by Take-Two Interactive for an estimated US$22.7 million.[6][7] The transaction was finalized on December 2, 2003, with 23,005,885 shares, valued at US$12.6 million, and another US$200,000 in cash awarded to TDK.[8] As a result of the acquisition, TDK Mediactive was renamed Take-Two Licensing, and Take-Two Interactive received all licensens formerly held by TDK Mediactive, except for those based on Shrek.[9] On January 25, 2005, Take-Two Interactive announced the opening of publishing label 2K Games, into which Take-Two Licensing was folded.[10]

Games published[edit]

Year Title Platform(s)
as TDK Mediactive
2001 The Land Before Time: Great Valley Racing Adventure PlayStation
Casper: Spirit Dimensions GameCube, PlayStation 2
Lady Sia Game Boy Advance
No Rules: Get Phat Game Boy Advance
Shrek Xbox
2002 Dinotopia: The Timestone Pirates Game Boy Advance
Robotech: Battlecry GameCube, PlayStation 2, Xbox
Pryzm: Chapter One - The Dark Unicorn PlayStation 2
Shrek: Extra Large GameCube
Shrek: Hassle at the Castle Game Boy Advance
Shrek: Treasure Hunt PlayStation
Shrek Super Party GameCube, PlayStation 2, Xbox
Robotech: The Macross Saga Game Boy Advance
He-Man: Power of Grayskull
2003 Pirates of the Caribbean: The Curse of the Black Pearl
Mercedes-Benz World Racing GameCube, Microsoft Windows, PlayStation 2, Xbox
The Haunted Mansion GameCube, PlayStation 2, Xbox
Muppets Party Cruise GameCube, PlayStation 2
Aquaman: Battle for Atlantis GameCube, Xbox
2004 Knights of the Temple: Infernal Crusade GameCube, PlayStation 2, Xbox
Conan GameCube, Microsoft Windows, PlayStation 2, Xbox
Canceled Dinotopia 2 Game Boy Advance
Sword of Sia: Lady Sia 2
Lady Sia 3D GameCube, PlayStation 2


  1. ^ Jebens, Harley (March 26, 1998). "BWT Bought by Sound Source". GameSpot. Retrieved February 10, 2018.
  2. ^ Ahmed, Shahed (September 11, 2000). "TDK Plans Sound Source Acquisition". GameSpot. Retrieved February 10, 2018.
  3. ^ Hong, Quang (September 12, 2000). "TDK Buys Sound Source". Gamasutra. Retrieved February 10, 2018.
  4. ^ Fahey, Rob (December 3, 2003). "Take Two completes TDK acquisition – but without Shrek". GamesIndustry.biz. Retrieved October 1, 2017.
  5. ^ "TDK Mediactive Launches New Publishing Label". Gamasutra. October 18, 2002. Retrieved October 1, 2017.
  6. ^ Fahey, Rob (September 3, 2003). "Take-Two buys TDK Mediactive, brings GTA to Xbox as profits rise". GamesIndustry.biz. Retrieved October 1, 2017.
  7. ^ IGN (September 3, 2003). "Take-Two Acquires TDK Mediactive". IGN. Retrieved October 1, 2017.
  8. ^ Jenkins, David (December 2, 2003). "Take-Two Acquire TDK Mediactive". Gamasutra. Retrieved October 1, 2017.
  9. ^ Lewis, Ed (December 2, 2003). "Take-Two Takes One". IGN. Retrieved October 1, 2017.
  10. ^ Jenkins, David (January 25, 2005). "Take-Two Acquires Visual Concepts, Announces 2K Games Brand". Gamasutra. Retrieved February 3, 2018.