Tales of Arise

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Tales of Arise
Tales of Arise Box Art.jpg
Developer(s)Bandai Namco Studios
Publisher(s)Bandai Namco Entertainment
Director(s)Hirokazu Kagawa
Producer(s)Yusuke Tomizawa
Artist(s)Minoru Iwamoto
Composer(s)Motoi Sakuraba
SeriesTales
EngineUnreal Engine 4
Platform(s)
ReleaseSeptember 10, 2021
Genre(s)Action role-playing
Mode(s)Single-player

Tales of Arise[1] is an upcoming action role-playing game developed and published by Bandai Namco Entertainment. The seventeenth main entry in the Tales series, it was originally planned to release in 2020 for Microsoft Windows, PlayStation 4 and Xbox One, but was delayed to September 2021 due to the COVID-19 pandemic. The game follows two people from the opposing worlds of Dahna and Rena.

Developed by a team composed of both series veterans and newcomers, the aim was to revitalize the Tales series. Minoru Iwamoto, one of several artists who worked on Tales of Zestiria and Tales of Berseria, returns as both character designer and art director. The game is built using Unreal Engine 4.

Overview[edit]

Like previous games in the series, Tales of Arise is an action role-playing game, although its gameplay has gone through unspecified alterations as part of its development goals while retaining the basic Tales battle system, dubbed the Linear Motion Battle System.[2][3] The game will have a big focus on evading and countering, with Tales of Graces, a 2009 entry praised for its combat, cited as inspiration.[4] Unlike many of the previous titles in the series, the game will not feature multiplayer, with development team deciding to focus on various interactions between characters in combat, including the addition of the "Boost Strike" feature, allowing multiple party members to perform destructive attacks together under certain conditions.[5]

Arise takes place in a setting divided between the medieval world of Dahna and the advanced world of Rena. Rena's superior technological and magical advancement cause it to hold power over Dahna, taking its resources and treating its people as slaves. The protagonists are a young man, Alphen, native to Dahna, and a young woman, Shionne, from Rena, who end up travelling together.[3]

Development[edit]

According to producer Yusuke Tomizawa, development of Arise began before the announcement of the Definitive Edition of Tales of Vesperia in 2018. Beginning development under the codename "Arise", the aim was to reevaluate and evolve the Tales franchise formula. The game's title derived from its codename as it best exemplified both the game's story themes and the team's wishes. While previous Tales games used a dedicated in-house engine, Arise was built using Unreal Engine 4, allowing much higher graphical quality compared to earlier entries. Character models and movement were also improved, with the team aiming at the same level of quality found in 3D films and television.[3] While the previous title Tales of Berseria had been a cross-generation game for PlayStation 3 and PlayStation 4, Arise was made exclusively for modern hardware.[2] Tomizawa stated that while the team was aiming for a level of quality that can be enjoyed globally, the game will not neglect its Japanese fans.[6]

Arise is being developed by Bandai Namco Studios. The team included veterans going as far back as Tales of Phantasia, alongside newcomers who were passionate about the series. The art director and character designer was Minoru Iwamoto, who had worked on both Berseria and Tales of Zestiria. This was the first time the same person had filled both roles, and was part of Bandai Namco's move towards unifying the game's themes and artstyle. The world design went in a darker direction compared to earlier entries, both to further the series evolution and appeal to the Western market. Despite the overt focus on 3D graphics, 2D anime cutscenes are still planned as with previous entries.[3] Similar to the previous games in the series, the anime sequences will be produced by Ufotable, while the game's score will be written by Motoi Sakuraba.[7][8]

Arise was revealed at E3 2019, although details of the game had leaked on the internet a few days before.[9][10][11] The game was originally planned to release in 2020 for Microsoft Windows, PlayStation 4 and Xbox One,[2] but was delayed to September 10, 2021 due to the COVID-19 pandemic.[12][13][14]

References[edit]

  1. ^ Japanese: テイルズ オブ アライズ, Hepburn: Teiruzu obu Araizu
  2. ^ a b c Khan, Imran (13 June 2019). "Tales Of Arise Is A Reinvention Of The Series, But Not Open World". Game Informer. Archived from the original on 13 June 2019. Retrieved 13 June 2019.
  3. ^ a b c d 『Tales of ARISE (テイルズ オブ アライズ)』最速インタビュー。シリーズの継承と進化、ワケありな主人公とヒロインについて富澤Pに訊く【E3 2019】 (in Japanese). Famitsu. 13 June 2019. Archived from the original on 13 June 2019. Retrieved 13 June 2019.
  4. ^ Bailey, Kat (April 22, 2021). "How Tales of Arise Reboots the Classic RPG Series". IGN. Retrieved June 9, 2021.
  5. ^ Agossah, Iyane (April 23, 2021). "Tales of Arise Multiplayer - Why Are JRPG Fans Angry at Bandai Namco?". DualShockers. Retrieved June 9, 2021.
  6. ^ "New information on the new "Tales of Arise" will be in 2021. Development is going well, and the second half of the 25th anniversary year is more exciting than the first half". Famitsu. 15 December 2020. Retrieved 15 December 2020.
  7. ^ Romano, Sal (9 June 2019). "Tales of Arise announced for PS4, Xbox One, and PC". Gematsu. Archived from the original on 10 June 2019. Retrieved 14 June 2019.
  8. ^ Bailey, Kat. "How Tales of Arise Reboots the Classic RPG Series". IGN. Retrieved 24 April 2021.
  9. ^ Wong, Alistair (7 June 2019). "Rumor: The Latest Tales Of Game May Have Been Leaked As "Tales of Arise" [Update]". Siliconera. Archived from the original on 8 June 2019. Retrieved 13 June 2019.
  10. ^ Espineli, Matt (9 June 2019). "E3 2019: Microsoft Confirms Tales Of Arise With Debut Trailer". GameSpot. Archived from the original on 10 June 2019. Retrieved 13 June 2019.
  11. ^ Romano, Sal (17 June 2018). "Brand new Tales of series RPG in development for console". Gematsu. Archived from the original on 8 May 2019. Retrieved 13 June 2019.
  12. ^ Young, Rory (25 June 2020). "Tales of Arise Delayed Out of 2020". Game Rant. Retrieved 17 October 2020.
  13. ^ McWhertor, Michael (25 June 2020). "Tales of Arise delayed beyond 2020". Polygon. Retrieved 17 October 2020.
  14. ^ Skrebels, Joe. "Tales of Arise Gets New September Release Date, Adds Next-Gen Versions". IGN. Retrieved 24 April 2021.

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