Talk:Neverwinter Nights 2: Mask of the Betrayer
|Neverwinter Nights 2: Mask of the Betrayer has been listed as one of the Video games good articles under the good article criteria. If you can improve it further, please do so. If it no longer meets these criteria, you can reassess it.|
|Neverwinter Nights 2: Mask of the Betrayer is part of the Neverwinter Nights 2 series, a good topic. This is identified as among the best series of articles produced by the Wikipedia community. If you can update or improve it, please do so.|
|Current status: Good article|
|WikiProject Dungeons & Dragons||(Rated GA-class, Mid-importance)|
|A summary of this article appears in Neverwinter Nights 2.|
Spirit Shamen/Favored Soul Description
Base Class: Spirit Shaman
The spirit shaman has been described as "sorcerer version" of the druid. In addition, "...as they level, (they) get better with the weapon their deity favors." 
 Base Class: Favored Soul
The favored soul has been described as a "sorcerer version" of the cleric. In addition, "The Spirit Shaman can turn undead and even transform themselves into an undead.
Correct me if I am wrong. But I think that these two classes are mixed up. As far as I know the Spirit Shaman has a better chance of controlling and perhaps change into an undead when the Favored Soul does not. Also the Favored Soul has the Weapon favors from their Deity don't they? Unless told otherwise I will edit these posts. 126.96.36.199 18:19, 16 July 2007 (UTC)
-Indeed, sorry about that, I reversed the descriptions of the two. dood di do do do if you work through the initial levels all becomes clear and a complecated task becomes relatively easy
Red Wizards of They
As far as I know the Red Wizards of They are an organization. The name for the Prestige class would be the Red Wizard would it not? Bognus Hecken 14:07, 20 July 2007 (UTC)
-I can't say 100% what they will officially call it, but in the D&D tabletop setting the class is actually called the "Red Wizard of Thay." In addition, in NwN2, the shadow thief class is actually called "Shadow Thief of Amn."
-More Information can probably be learned about the new classes and races by simply looking in the existing toolset of NWN2 [Pink Salmon]
I have the expansion, the Prestige class is in fact called Red Wizard of Thay. --MaXiMiUS 21:46, 6 October 2007 (UTC)
The game doesn't distinguish between main quest and side quests. I am under the impression that the whole Wood Man trip is optional. As such, I didn't write it into plot section. Can anyone else confirm this? --Voidvector 10:45, 18 October 2007 (UTC)
- I completed the main storyline today, and totaly forgot about that. However, I suspect that it may have some major influence on what endings you may get, as those i could get felt incomplete somehow, as if i missed something (like that still open quest). --188.8.131.52 16:02, 21 October 2007 (UTC)
It is optional. After finishing the game once, i just imported the same character for another run and simply used the sword (which i saved) to open the gate to Kelemvor's domain. I finished the game, and nothing changed. The game presumes you finished those quests, even though you just rushed to shadow Mulsantir and through the gate. If you save the theatre keys that Lienna gives you, you don't even have to come out of the shadow realm. —Preceding unsigned comment added by 184.108.40.206 (talk) 03:20, 24 July 2008 (UTC)
- Yes, it should be done. It is more geared for game manual. --Voidvector 22:21, 18 October 2007 (UTC)
Giving this one another go?
- I'm almost done with a Development section, so we can check that one off soon. Gameplay will be easy; it just needs to be written along the lines of Zehir and Westgate, we can cite reviews for it. Looks like you've gone and done an excellent Reception section already. For the massively bloated Plot section, we may need someone who's actually played the game (not me) to slice it up. Reviews will give us only a paragraph's worth of information at best. Any ideas? Vantine84 (talk) 11:41, 2 August 2009 (UTC)
Error in ending description?
I haven't finished the campaign yet, but from my googling around, it seems that neither destroying the wall nor devouring Kelemvor is an option. In fact, a large number of posts and articles citing frustration at not being able to destroy the wall in the course of the game exists. Did they fix that in a patch? Anyone knows? 220.127.116.11 (talk) 07:57, 30 May 2010 (UTC)
File:Nwn2motbboxart.jpg Nominated for speedy Deletion
An image used in this article, File:Nwn2motbboxart.jpg, has been nominated for speedy deletion for the following reason: Wikipedia files with no non-free use rationale as of 18 November 2011
Don't panic; you should have time to contest the deletion (although please review deletion guidelines before doing so). The best way to contest this form of deletion is by posting on the image talk page.
Article is very biased.
There's a nasty case of bias going on in this article which isn't NPOV. It's backed up by weasel words (some reviewers) and paragraphs which should go into the Critical Reception section.