Talk:Object Windows Library

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OWL was not created by Borland[edit]

AFAIK, OWL was originally the framework that came with Actor, a language by the Whitewater Group. Borland only licensed it from them. I don't know about the licensing for later versions, i.e. if that was further developed by Borland, or also licensed from the Whitewater group. —Preceding unsigned comment added by (talk) 16:21, 11 October 2007 (UTC)

Borland licensed Actor from Whitewater to create OWL 1 for Pascal and C++. The C++ OWL 2 and later versions were a complete rewrite from scratch. This was done to really take advantage of C++ language features. (since in 1.0 the C++ and Pascal versions were the same design) Carlquinn (talk) 23:54, 20 August 2012 (UTC)

I've rewritten most of the article. It now does not claim anything about origins. However, note that the whole article now only concerns the C++ library that shipped with Borland C++. Feel free to add additional history and background. (talk) 09:40, 19 February 2017 (UTC)


Notability hasn't been shown. Half of the article mentions OWLNext, although it's actually I'd say a separate project which needs a separate article (if it does deserve) Half of the links provided don't work (some of them had pointed to the author's homepages); the author's name, Yuri, is Russian (or Ukrainian etc.), compare it to the grammar ("it allow", etc.), I think that section was written by Yuri himself (i.e. OWLNext's userbase is that limited). Note also: "Yura Bidus started an alternative to OWL/OWLNext called GUI Object Library." which has nothing to do with the subject of the article. Looks like self-advertisement. (talk) 21:39, 29 April 2010 (UTC)

>> OWLNext probably does not deserve it's own page. It's distributed as a patch-set over the Borland's OWL. — Preceding unsigned comment added by (talk) 07:32, 13 October 2012 (UTC)

I've removed most of the old controversial content in section OWLNext. It now only briefly describes the OWLNext project. (talk) 09:40, 19 February 2017 (UTC)

character-based OWL?[edit]

I seem to recall Borland had a library that allowed construction of GUI's using character graphics. I've seen this interface in a number of early 1990s packages. Does anyone recall if this was a version of OWL itself, or another product entirely? Maury Markowitz (talk) 17:13, 19 January 2015 (UTC)

Different production, Turbo Vision. (talk) 11:34, 1 March 2018 (UTC)