Talk:River Raid

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  • Please, can someone who reads german put a translation to Bundes...Medien in parentheses ? Fbergo 15:24, 1 August 2005 (UTC)
Done! Carioca 06:46, 18 September 2005 (UTC)
  • Does anyone have a good reference for the increased popularity of River Raid in Germany due to it being rated for adults only? --Ben 15:53, 3 February 2006 (UTC)
  • A note for trivia -- the River Raid "refueling" sound effect was used in the science-fiction series Babylon V as the doorbell/hail sound. Drove me crazy. -- RJK
  • I would like to see a note about "how it works". I mean: how such a small game has infinite levels (bridges)- or it hasn´t ?
* I added a note in the trivia section. The terrain is dynamically generated during gameplay by algorithmic means. It can't quite be infinite since it runs on finite-state machines, but the repeating period is on the order of 2^16 = 65536 bridges. (Not cited since I can't remember where I read that, but it was by a programmer that disassembled the 6502 assembly code.)
  • Someone put something on the page about how the C64 version is different than the Atari version??? Thanks. —Preceding unsigned comment added by (talk) 04:38, 17 January 2008 (UTC)
    • You can do that, actually. Just go to the article page, click on "Edit this page", and edit away. JYolkowski // talk 19:31, 19 January 2008 (UTC)
  • Does anyone have a link to the original German text in the "German controversy" section? The translation given in the article seems kind of stilted to me. JYolkowski // talk 19:31, 19 January 2008 (UTC)
    • from the German Wikipedia article: „Jugendliche sollen sich in die Rolle eines kompromisslosen Kämpfers und Vernichters hineindenken […]. Hier findet im Kindesalter eine paramilitärische Ausbildung statt […]. Bei älteren Jugendlichen führt das Bespielen […] zu physischer Verkrampfung, Ärger, Aggressivität, Fahrigkeit im Denken […] und Kopfschmerzen.“ The translation seems to be correct, the original German version is also very stilted. German bureaucrats talk like this all the time, especially in the 80's ;-) -- (talk) 01:35, 14 December 2008 (UTC)

Why is this even here? The game was barely popular, please delete! —Preceding unsigned comment added by (talk) 10:52, 29 April 2009 (UTC)

And yet you've taken the time to seek out the Wikipedia page devoted to it. Not popular, indeed. (talk) 00:59, 8 May 2011 (UTC)
One of the most popular games on Atari 8-bit. Yeah indeed not popular ;) — Preceding unsigned comment added by (talk) 23:12, 11 January 2012 (UTC)


"A more highly randomised number generation system was used for enemy AI to make the game less predictable." I've played this game a lot, and as far as I know from the Atari 8-bit version, there is zero AI in the game. Units move purely deterministically. -OOPSIE- (talk) 14:10, 16 October 2009 (UTC)