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Does anyone have a good reference for the increased popularity of River Raid in Germany due to it being rated for adults only? --Ben 15:53, 3 February 2006 (UTC)
A note for trivia -- the River Raid "refueling" sound effect was used in the science-fiction series Babylon V as the doorbell/hail sound. Drove me crazy. -- RJK
I would like to see a note about "how it works". I mean: how such a small game has infinite levels (bridges)- or it hasn´t ?
* I added a note in the trivia section. The terrain is dynamically generated during gameplay by algorithmic means. It can't quite be infinite since it runs on finite-state machines, but the repeating period is on the order of 2^16 = 65536 bridges. (Not cited since I can't remember where I read that, but it was by a programmer that disassembled the 6502 assembly code.)
Someone put something on the page about how the C64 version is different than the Atari version??? Thanks. —Preceding unsigned comment added by 22.214.171.124 (talk) 04:38, 17 January 2008 (UTC)
You can do that, actually. Just go to the article page, click on "Edit this page", and edit away. JYolkowski // talk 19:31, 19 January 2008 (UTC)
Does anyone have a link to the original German text in the "German controversy" section? The translation given in the article seems kind of stilted to me. JYolkowski // talk 19:31, 19 January 2008 (UTC)
from the German Wikipedia article: „Jugendliche sollen sich in die Rolle eines kompromisslosen Kämpfers und Vernichters hineindenken […]. Hier findet im Kindesalter eine paramilitärische Ausbildung statt […]. Bei älteren Jugendlichen führt das Bespielen […] zu physischer Verkrampfung, Ärger, Aggressivität, Fahrigkeit im Denken […] und Kopfschmerzen.“ The translation seems to be correct, the original German version is also very stilted. German bureaucrats talk like this all the time, especially in the 80's ;-) --126.96.36.199 (talk) 01:35, 14 December 2008 (UTC)
Why is this even here? The game was barely popular, please delete! —Preceding unsigned comment added by 188.8.131.52 (talk) 10:52, 29 April 2009 (UTC)
And yet you've taken the time to seek out the Wikipedia page devoted to it. Not popular, indeed.184.108.40.206 (talk) 00:59, 8 May 2011 (UTC)
One of the most popular games on Atari 8-bit. Yeah indeed not popular ;) — Preceding unsigned comment added by 220.127.116.11 (talk) 23:12, 11 January 2012 (UTC)
"A more highly randomised number generation system was used for enemy AI to make the game less predictable." I've played this game a lot, and as far as I know from the Atari 8-bit version, there is zero AI in the game. Units move purely deterministically. -OOPSIE- (talk) 14:10, 16 October 2009 (UTC)