Talk:Sega Genesis Collection

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Page Restricted[edit]

This page should be restricted from anonymous editing as it's been edited to incorrectly list games not included on several occasions. Someone must like it a bit too much.


They've finally released a compilation of Sega Genesis games! Now I can play Ecco and Columns again! Now if only Nintendo would do the same. —Preceding unsigned comment added by (talkcontribs)

Phantasy Star II, III, and IV are reason enough for me to buy this.  :D CardinalFangZERO 22:23, 6 November 2006 (UTC)

Sonic 1 and 2[edit]

I won't mention this in the article, since it would be considered POV, but I have to mention this. The inclusion of Sonic 1 and 2 is, in my opinion, redundant. They, along with Flicky, can already be played on Sonic Mega Collection Plus. THIS collection is where they should have included the Streets of Rage series. It's as though Sega has lost touch with it's consumers... Brittany Ka 15:04, 4 December 2006 (UTC)

It's worth buying on the PSP anyway. I already have. Collision Cat 20:31, 3 February 2007 (UTC)
A Sega Genesis Collection without a sampling of the Sonic series would be considered incomplete by the gaming public. If anything, this will attract gamers to buy Sonic Mega Collection for more of the Sonic series. Space constraints didn't keep the Streets of Rage series off this collection. Leo_Ames
Correct, that was the ESRB rating which would have become mature instead of Everyone.

--EMU-LMAO (talk) 02:15, 1 January 2010 (UTC)

This entire article is a hoax[edit]

For starters, there's no such thing as Sega Genesis Collection 2 and I really doubt Midway would release all classic MK games on a SEGA compilation.

I am just going to rewrite the entire thing... —The preceding unsigned comment was added by Caos2 (talkcontribs) 12:14, 25 February 2007 (UTC).

I just reverted the page back to the original Sega Genesis Collection version, before all the unsigned edits that made changes like a release date in 2008 and a bunch of wish-list games. 18:15, 26 February 2007 (UTC)
Caos2 had already reverted the article to remove those edits, so what was the point of your reversion? All your reversion did was to remove subsequent and valid edits. Maybe your browser displayed a cached version of the article? Majikk 08:36, 27 February 2007 (UTC)
Hm, I’m not sure what happened. I opened the article for the first and only time, and saw the fake references to 2008. Went to Talk, and saw Caos2’s comment about changing it back, but I didn’t see that any changes had been made, so I did it myself. In any case, I’m glad that it’s fixed now. 17:58, 27 February 2007 (UTC)

This article is still vandalized, last night I was attempting to fix it back to the correct version but for some reason I got banned for "vandalizing". The first time I changed it back I saved it but it still changed back to the vandal version again. "King of Hearts" or whoever banned me but I was trying to fix the article. It does not make sense to be banned for trying to correct an article that some other moron keeps changing to the wrong version. I also deleted the unfounded claim about Digital Eclipse using "heavy anti-aliasing causing the games to look messy and blurry" This is not cited and there is no source for this so it does not belong in the article. The same person probably put this claim in the Capcom Collection articles as well, but again there is no basis for it. I still have my Sega Genesis and any owner that had/has one can attest to the fact that when the system is connected to a SD TV, the games always looked slightly blurry on the Genesis only. They look much clearer on the Genesis Collection. The games may look blurry on an hdtv/plasma/lcd but PS2 games are in SD anyways so yes, they may look blurry on an HD tv. But they look much better than they did in this collection than on the genesis originally. I didn't even think it was possible to use anti-aliasing for 2D graphics anyways, I thought it only referred to 3D environments and removing jagged edges from polygonal environments and characters within the game. Anyways, someone please fix this article and if there is some sort of embedded html code in the page that always changes it back to the idiotic vandalized version, fix that also. I won't try to correct this article because i'll be banned for something I am not guilty of at all. Also, to the person that created the vandal version of this article: you are not funny, and your version is absolutely absurd and it is not amusing in the slightest, if you want the genesis games that you have on your wish list version of this article, download a genesis emulator and then dl the roms of the games that were not included in the SGC. But don't create some lame fantasy made-up version of the Sega Genesis collection that clearly does not exist. - Russell

I just changed the article back to the last correct version before it was vandalized on 5/13. hopefully it stays this way. - Russell

Shouldn't the correct title be Sega Mega Drive Collection?[edit]

Typing in Sega Genesis redirects you to Sega Mega Drive, so why doesn't the same apply here? —The preceding unsigned comment was added by (talk) 04:14, 6 March 2007 (UTC).

  • I believe the rule is that page titles can reflect whatever official English-language name or spelling the page creator wants. It's part of Wikipedia's rules against favoring one region over another. The creator of this page named it "Sega Genesis Collection", so that's what it's called. -Unknownwarrior33 23:49, 7 April 2007 (UTC)

I think it should be Sega Mega Drive Collection. Since that the name in most countries.Philip1992 15:02, 28 April 2007 (UTC)Philip1992

Sega Genesis Collection developer[edit]

I corrected the developer of this collection, Sega didn't program this title. Digital Eclipse were the developers. Sega had input and control over the project, and were the original developers of the titles included on the collection, but did not assemble this collection and do the emulation programming and such.

Also, there are visual issues with collections like these. Modern game consoles like the PS2 and Xbox can't output the native signals of a system like the Genesis, so they're upscaled to 480i on SD televisions from their original lower resolution, causing odd shimmering effects and such, but not blurring.

Leo Ames 09:02, 18 August 2007 (UTC)


I added this into the article.

Leo Ames 08:14, 19 August 2007 (UTC)

The Sega Genesis Collection was planned for the Xbox[edit]

I extracted this from the PSP version. There is also the text for the PS2 version:

Retry Save? Retry Load? Select and delete from among all save data New Data Hard Disk 200k Insufficient free space on Hard Disk. SEGA Genesis® Collection requires 200k of free space to save data. Your Xbox doesn’t have enough free blocks to save settings. Press A to continue without saving or B to free more blocks. If you continue, auto-save will be disabled. Insufficient free space on Hard Disk. SEGA Genesis® Collection requires 200k of free space to save data. If you continue, auto-save will be disabled. The Hard Disk contains no saved þÿÿ. Loading þÿÿ from the Hard Disk. Please wait... Your þÿÿ were loaded successfully. SEGA Genesis® Collection save þÿÿ appears to be damaged and cannot be used. Saving... þÿÿ will be saved to the Hard Disk. Overwrite saved þÿÿ? þÿÿ will be saved to the Hard Disk. Continue saving? The þÿÿ you previously saved to the Hard Disk appear to be damaged. Do you wish to overwrite them? Your þÿÿ were saved successfully. þÿÿ could not be saved correctly. Data may be damaged. Delete failed! þÿÿ was not deleted successfully. Deleting selected þÿÿ. Please wait... Game Saves Settings and objectives Auto-Load Auto-Save Create Save Data Delete Save Data Not enough free space on Hard Disk. At least 200k is required. No existing save data found. 200k is required for saved þÿÿ. SMDC Game Data SMDC Settings Data Unable to access Hard Disk. Xbox Dashboard Are you sure you want to launch the Xbox Dashboard? Exit to Xbox Dashboard Your Xbox doesn’t have enough free blocks to save games. Press A to continue without saving or B to free more blocks. Your Xbox doesn’t have enough free blocks to save settings. Press A to continue without saving or B to free more blocks. Warning Your Xbox doesn’t have enough free blocks to save games. SEGA Genesis® Collection needs up to 15 blocks for settings and up to 10 blocks for each saved game. Press A to continue without saving or B to free more blocks.  %d blocks needed  %d blocks available %d blocks There's a problem with the disc you're using. It may be dirty or damaged. There's a problem with the disc you're using. It may be dirty or damaged. Press ÿ° to continue. Save File Load File Delete File Free Save Slot %d  %s Free Save %d: %s SEGA Genesis® Collection Settings Data SGC %s Game Data Game Slot %d No Game Data Damaged Data Slot

I have never heard of it before but this was found in an unmodified ISO (my own copy)--Retrotails (talk) 10:24, 24 June 2009 (UTC)

How can the 5 unlockable arcade games just "vary slightly" between the PS2 and PSP builds when it's a different set of arcade games for each platform?[edit]

Edited that bit of nonsense out. — Preceding unsigned comment added by (talk) 00:46, 22 December 2011 (UTC)

Reason for missing Streets of Rage trilogy and The Revenge of Shinobi[edit]

The reasons for the absence of these titles has been well explained over the years, including by Digital Eclipse themselves. Streets of Rage was removed out of fear it might bump the teen rating to a mature rating (A fear that apparantly was unfounded when Sonic's Ultimate Genesis Collection rolled around later with all three games and a E rating). Revenge of Shinobi was absent due to copyright issues. While the game had several infringements removed even during the course of the Genesis years, RoS still had a boss that resembled Spider-Man (Not a problem even as late as the Dreamcast days since Sega still had the license). But by the mid 2000's, Sega no longer had the Spider-Man license so couldn't rerelease the game as-is. Hence, Revenge of Shinobi was absent from this collection. It wasn't until after Sonic's Ultimate Genesis Collection was released that some rework to eliminate that issue was done in order for Revenge of Shinobi to be rereleased on the Wii Virtual Console. I would expect it to be present if Sega does another Genesis compilation in the future.

And the Streets of Rage trilogy was on Sonic's Gems Collection in Europe a year before Sega Genesis Collection was released (Which should've been a hint to the Wikipedia author that it's absence here had nothing to do with license issues), but was removed from the North American GameCube release out of fear it would bump the rating from E, a reason that was well publicized at the time. And Shadow Dancer was stripped out of the European release of SGG at the last minute since it's on a German censor index as a game that endangers youth and cannot be sold in Germany and they couldn't get the issue resolved before their deadline. This is also why it was absent in Sonic's Ultimate Genesis Collection in North America since Sega was unwilling to modify the game between regions and still hadn't managed to get the game delisted from that list. However, Shadow Dancer is now available in the Japanese and North American Virtual Console and is now also available in Europe, indicating it has been removed from that list like River Raid finally was a few years back after nearly 30 years of being banned from sale in Germany.

So the absence of these two games had absolutely nothing to do with Yuzo Koshiro. He was an employee whose work for Sega was owned by Sega.