Talk:Streaming media/Archive 1
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Archive 1 |
(Begin)
I'm going to make a pass at copyediting this page. Swmcd 15:07, 2005 Mar 4 (UTC)
I did a cleanup and removed the cleanup notice. It still needs more references, and will doubtless benefit from some more eyes. Swmcd 06:42, 2005 Mar 7 (UTC)
Oh wait
I was a bit over-assertive in my edit summary ("There were no CD-ROMs in the 1980s"). Yes, there were CD-ROMs in the 1980s, but they weren't used for most of it. CD-ROM "multimedia" really took off in the early 90s. RSpeer 17:10, Mar 21, 2005 (UTC)
USB vs. Firewire
Kevin Marks changed the paragraph on USB to refer to Firewire, commenting
USB is not widely used for video; FireWire is.
However, my camcorder has a USB jack, not a Fire jack, and the "system of time-based reservations" sounds exactly like USB. Can anyone cite authority on this question?
Swmcd 06:10, 2005 May 9 (UTC)
Streaming is an old logging term...
Streaming media is circa 1995... I know this as fact, cause I coined the term.
"Streaming" is the process of cutting a log into smaller pieces, so that it may travel a smaller stream to the saw mill.
As I worked on an online Real Player presentation for "Branson World Radio" -now defunct- the audio would not synch with the video. I contacted Real about this and they were still working this bug out. As I experimented I found a solution myself.
I emailed the solution back to Real, along with the idea of calling the technology streaming media. Because it seemed they were "streaming" the data along.
A few minutes later the phone rang, with a very excited crew from Real on the other end. They not only solved a major bug that was holding the technology back, but were able to "sell" it with a simple explanation of what was happening.
--Docree 21:49, 7 May 2005 (UTC)
- consider adding a section to the article giving the orgin of the term.
- Swmcd 21:01, 2005 May 8 (UTC)
- That's really interesting considering that RealVideo wasn't launched until 1997. Also, streaming has long been a term used in computer applications. -- RobLa 05:55, May 9, 2005 (UTC)
Opening
All these Dutch links, are these really relevant for this page? I would propose to move these to a Dutch page about streaming. User:jvdstoel 12:05, 2005 Aug 18
media is/are
Plainsong went through and changed all the verbs on media from singular to plural, e.g. media is -> media are. I'd like to change them all back. I use media as a mass noun with singular construction. Here is the current state of the word according to the Merriam-Webster Online Dictionary
Main Entry: 2 media Function: noun Inflected Form(s): plural me·di·as Usage: often attributive Etymology: plural of medium 1 : a medium of cultivation, conveyance, or expression; especially : MEDIUM 2b 2 a singular or plural in construction : MASS MEDIA b plural : members of the mass media
Usage
The singular media and its plural medias seem to have originated in the field of advertising over 50 years ago; they are apparently still so used without stigma in that specialized field. In most other applications media is used as a plural of medium. The great popularity of the word in references to the agencies of mass communication is leading to the formation of a mass noun, construed as a singular <there's no basis for it. You know, the news media gets on to something -- Edwin Meese 3d> <the media is less interested in the party's policies -- James Lewis, Guardian Weekly>. This use is not as well established as the mass-noun use of data and is likely to incur criticism especially in writing.
(emphasis added)
They are right that singular construction in writing incurs criticism :)
- one is to consider "streaming media" a mass noun, but use "medium/media" when referring to invidual content types or delivery mechanisms (since "a streaming medium" doesn't sound quite right, somehow)
- another - much vaguer - is to use whichever seems more appropriate in the context; for instance, the first two sentences of the article are intimately linked, and certain wordings of the second sound completely wrong if "media" is used collectively.
- But like I say, the more I try and reason it out, the more uncertain I become, so maybe an arbitrary convention to stick with one or the other would be best after all! - IMSoP 22:24, 21 August 2005 (UTC)
I wrote the video capture for OS X. Every DV camera has Firewire out. A few have USB. Kevin Marks 07:05, 23 August 2005 (UTC)
Sorry, RobLa Real Player was launched in 95...
From the Real Networks Company website...
- "Who We Are
In 1995, RealNetworks, Inc. pioneered the entire Internet media industry, and continues to fuel its exponential growth.
Because the Internet was built to handle text-based information, not audio and video and other rich media, RealNetworks, Inc. foresaw the need for specific solutions that could handle the creation, delivery and consumption of media via the Internet. That led RealNetworks, Inc. to invent and release the RealPlayer and RealAudio in 1995." Real Networks Company
- I read the articles you suggested... Data stream has been used to refer to the stream of data between computer components. However, it is not streaming as to respect of compressed data from server to computer and vice versa.
- In order for something to be "streamed" there is a predetermined amount of data that is sent to the receiving machine. [At buffer time.] Then as this data is unloaded and played the next amount of data is downloaded / recieved. In theory the data "slices" can be played seamlessly with very little buffer time afterward. Similar to "daisy chaining" in Flash.
- Streaming has been a logging term since prior to the 1800s.
--Docree 18:23, 28 September 2005 (UTC)
p2p live video communications
I am curious why no one has implemented live video communications over p2p? What I mean by this is i can see hear and talk back in the same fashion....can someone explain it, is there a problem, there is Voip why not video conferencing like technology.....?let me know greghilz@broadcastitv.com Gphilz 20:56, 14 February 2006 (UTC)
See Also - Stream and Transport Protocols cleanup
I cleaned up the See Also - Stream and Transport Protocols sub-head. There was some fragmentary text discussing a few specific protocols, but it didn't have enought content to make a good paragraph. Swmcd 19:49, 25 February 2006 (UTC)
Java
Java is an important class of streaming media technologies for the following reasons:
- It runs cross platform - PC, Mac, Linux
- It has higher reach than many listed in this section
- It runs without requiring installation, so is easier to use than those listed
- It allows the latest player version to be run on locked down machines (particularly useful in the corporate world)
- It can be easily extended to include other useful video features
- Live and pre-recorded players are available
I propose someone adding a Live Java entry to the Streaming Media technologies, such as my own company's FORlive to illustrate these points.
What do people think about this? Stephen B Streater 09:10, 15 March 2006 (UTC)
Add new Streaming Site
Hey, I wanted to add this site, but I am not purely sure if it is applicable due to the ads. —Preceding unsigned comment added by [[User:{{{1}}}|{{{1}}}]] ([[User talk:{{{1}}}|talk]] • [[Special:Contributions/{{{1}}}|contribs]])
- To keep the size of the article down, this Wikipedia entry has technology suppliers rather than users. You may find List of Internet stations more suitable. Web sites without an article are probably not notable enough for listing, but as you can see, some are there which have not been deleted because they may get articles some time. Stephen B Streater 09:54, 12 May 2006 (UTC)
Social and legal issues
Some streaming broadcasters use streaming systems that interfere with the ability to record streams for later playback, either inadvertently, through poor choice of streaming protocol, or deliberately, because they believe it is to their advantage to do so. Broadcasters may be concerned that copies will result in lost sales or that consumers may skip commercials...
I've read through this article a few times now on different occasions & I always come away feeling that this section is biased against broadcasters. Speaking as broadcaster, the way it works for me is that I license media from a content provider and am authorized (i.e. I pay money for a license) to broadcast that material via cable, TV, and satellite. With the recent explosion in broadband Internet connections, now I'm also allowed to stream the media. However, my licenses (from the content providers) specifically state that I am not authorized to make copies of the media & distribute those copies (that's what publishers & retailers do, not broadcasters).
Basically, there is no sinister broadcaster plot to dupe the public into using streaming media, as this section seems to imply (or maybe I missed that session at NAB). Its a matter of as a broadcaster, not being able to legally distribute copies of media via progressive download, ftp, VHS, DVD, etc. As a broadcaster, I don't particularly care if people want to record a program and I don't go out of my way to keep people from recording a program. What I do care about is that only authorized (paying) customers are allowed to view the streams (got to pay for that server storage & bandwidth somehow). Otherwise, I just use the best (or most appropriate) technology available to reach my target audience.
I would recommend that this nonsense about broadcasters encrypting streams to prevent copying be removed. The only time I've seen something like that happen is in cases of downloads (i.e. mp3 download services - or 3GPP cell phone media) where a complete copy of the media is distributed to a consumer for offline playback. At least from an industry perspective, file downloading is not the same as streaming (broadcasting).
Kwolf22 20:33, 25 July 2006 (UTC)kwolf22
What you are saying sounds perfectly reasonable and you should edit the article to reflect this. Streaming and downloading aren't the same thing at all. TV Genius 23:50, 25 July 2006 (UTC)
Bandwidth skimming
What is bandwidth skimming ? --65.70.89.241 16:42, 6 September 2006 (UTC)
Peercasting: Real-time P2P Streaming?
I removed my own line stating "Also no such strategy currently distributes streams to all recipients in realtime." at the end of the P2P paragraph, as I am not completely sure about that. Are there any P2P solutions that manage to distribute a stream from a sender to an arbitrary amount of recipients with an acceptable latency and synchronization for all recipients? If none exists the line should probably go back into the article, as it is a serious limitation in the field of streaming not to be real-time. Oh look, I just have to dig a little deeper to find the Peercasting document. Looks like there is research going on in that field, albeit problems persist. Should we mention Peercasting in this document? --SymlynX 16:39, 26 November 2006 (UTC)
Multicast Strategy Details?
The article mentions that some technologies use multicast-like approaches to data distribution, but does not mention names nor details. Have looked around on various pages but haven't found details. Can anyone fill this in? I know several technologies use mirrors or reflectors and thus create a spanning tree distribution, but I would like to know if there are any automations in that or the tree is hand-knit. --SymlynX 16:56, 26 November 2006 (UTC)
Streaming Sucks
why are people dumb, with this streaming crap, sure you can start the video right away, but i would rather download it and watch the whole thing later or in one piece, not take 30 minutes to watch a 5 minute video, plus streaming has to buffer which takes time and sometimes it buffers and then erases everything and you have to start all over again.--Superchad 04:25, 1 December 2006 (UTC)superchad
- I'm glad you have an opinion on this, but have you ever tried watching a football game two hours later? --lynX
- im not watching football i hate football, im watching the trailer for 24 season 6 and jeicho countdown, which is only avaible on the internet--Superchad 14:40, 10 December 2006 (UTC)superchad
- I also prefer downloading the file and then watching it to watching streaming video. I like to keep a local copy on my hard drive (after all, I deserve it) and be sure that I'm getting the maximum video quality, not just quality that depends on how fast my connection is. --WikiSlasher 12:45, 17 January 2007 (UTC)
Streamcast is not a Streaming media system
I have removed it from the list of media systems. Streamcast is a peer-to-peer software house. —The preceding unsigned comment was added by Kxrm (talk • contribs) 23:28, 1 May 2007 (UTC).
Netflix?
I am looking at Netflix's site right now and am unable to find any streaming media at all. —Preceding unsigned comment added by 71.63.86.153 (talk) 23:24, 25 November 2007 (UTC)
CDNetworks and EdgeCast Networks
Grinsandfun (talk · contribs) replaced EdgeCast Networks with CDNetworks, which is a red Wikilink. Can you explain this? At the same time, Grinsandfun added CDNetworks to Content delivery network but did not delete EdgeCast Networks. The red links had been removed there. What's up? Colfer2 (talk) 22:09, 11 March 2008 (UTC)
Can you cite a ref? Colfer2 (talk) 22:13, 11 March 2008 (UTC)
- http://www.us.cdnetworks.com/application/media_streaming.php Also - Streamingmedia.com and Reuters recognizes CDNetworks as the 3rd largest CDN / Streaming provider across the globe - Edgecast has not been brought to this recognition or status. Can you explain why you keep putting them up there? I'm just doing what the industry recognizes. —Preceding unsigned comment added by Grinsandfun (talk • contribs) 14:58, 12 March 2008 (UTC)
- That is not a ref, that is the company web site. Do you have the Reuters ref? Just show that you are right and it will be OK. Hint, CDNetworks should have its own article, with outside references, if it is notable. Colfer2 (talk) 15:04, 12 March 2008 (UTC)
- CDNetworks adds US Clients Shaklee and Quarterlife to customer portfolio [1] —Preceding unsigned comment added by Grinsandfun (talk • contribs) 15:13, 12 March 2008 (UTC)
- I'm still trying to figure out why you keep adding edgecast - can you provide a reference for them? —Preceding unsigned comment added by Grinsandfun (talk • contribs) 15:16, 12 March 2008 (UTC)
- I'm not sure how to make a red vs. a blue link - more than happy to have blue link - (this article also indicates that LLNW is seeing CDNetworks as a viable competitor, or that financial analysis's are seeing them as such) [2] —Preceding unsigned comment added by Grinsandfun (talk • contribs) 15:22, 12 March 2008 (UTC)
- OK, use colons so the discussion is easy to read. Let me look at that link. Thanks. Colfer2 (talk) 15:34, 12 March 2008 (UTC)
- I think you have enough to start a new article for CDNetworks. Here is how to do it: Wikipedia:Your first article. Use your Reuters ref, especially the first one. Then it will be a blue link when you add it to Streaming media. Colfer2 (talk) 15:41, 12 March 2008 (UTC)
- Thank you for your help. I have provided a quick write up & please feel free to edit as you can find time. Jim Grinsandfun (talk) 15:56, 12 March 2008 (UTC)
Cost
Much more cost info is needed. If a radio station streams live, what licensing fees do they need to pay? What marginal fees do they have to pay, per live listener? What is the base cost of the equipment to make live streams available? And what is the marginal equipment/operational cost per additional listener? Is live streaming to many simultaneous listeners inherently more efficient than on-demand streaming to many listeners, who are all at a different point in the stream? -69.87.201.95 (talk) 15:16, 1 April 2008 (UTC)
- It depends upon what you are streaming. If you are streaming music, there different licensing fees then there are for video. You may be interested in this [3]. Basicly look up the fees for any other broadcast station and you know the fees. As for the equipment, it depends upon how many people will be using the service. The more people you have the more expensive equipment you need. Some streaming software also has costs. If you do not go with one of the free streamers, this will cost you at least several thousand USD (not including updates). Depending upon what type of the deal you get with a streaming media software provider there may be additional per user costs. Again, The cost is depent upon the route that you take after deciding upon what streaming technology to use, video is much more expensive then audio alone. About your question about the live broadcasting, it really depends upon the amount of content that you are offering. Due to the many standards and other different variables in this venture, you will have to do your own cost analysis. Andrew D White (talk) 13:26, 2 April 2008 (UTC)
Protocol Issues
(Fixed the headings on the Talk page so that all sections after BBC are not grouped under that heading. Not sure if that's polite, but it needed to be done.)
Cleaned up the grammer, flow, and references in Protocol Issues - mainly in the area of multicasting.
- The concepts of multicasting and video on demand functions (FF, rewind, etc) are not necessarily related. VOD deserved to be mentioned so I tied referenced it.
- The grammar and flow in the Multicasting section need some hyperbole removed and general clarification.
- The reference cited for IP multicasting is a Real Networks admin guide. Although it's a worthy source, it is product-specific. I considered replacing it with a Cisco source but I'm not sure that's wise, either. I think the Wikipedia entries for multicasting and IP multicasting are probably good enough. Thoughts?
Tekpilot (talk) 20:43, 3 August 2008 (UTC)
Live streaming media versus On-Demand or Progressive download streaming media
I think there needs to be a distinction made between live streaming vs. on-demand streaming - especially due to the additional complexities encountered by a live stream media session versus an on-demand replay or progressive download. Not sure how to go about this? In addition, I have not seen anyone using multicast for on-demand content since the true value of multicast is seen when there is significant simulations usage. Nico McLane (talk) 21:44, 15 April 2009 (UTC)
Realworld Example
Needs to be updated! Pitboar (talk) 19:10, 2 January 2010 (UTC)
History
I think the History part focuses only on improvements in hardware, not even mentioning advances in software, e.g. mp3, mp4, h264. Fabiovh (talk) 10:09, 30 January 2009 (UTC)
I was unable to track down recent activity as it pertains to this article, I did search the project groups noted at the top of this discussion page. This article needs to be updated - there is mention of HD in the History section of this article, a topic under much debate in the industry as it is quite new as it applies to streaming media, especially surrounding the relevance of reference to HD and streaming media since Web HD is more or less HD Ready - depending on the end users display settings, player versions, available bandwidth, etc. Did I miss something in the other projects on this or is this where the article "really" left off? Guidance is appreciated. Nico McLane (talk) 19:22, 15 April 2009 (UTC)
This section seems to be missing all the information on the streaming providers who had such high hopes in the dot.com boom of the late '90s. Vendors like FilmFilm.com, iPepperview.com who came and went, AlwaysI.com and others who became something else, and atomfilm.com - still online. These were the people who spent huge amounts of money to build the infrastructure and died when their dreams of pay per view content proved not to work. Mccainre (talk) 15:55, 17 April 2010 (UTC)
BBC
How is the BBC not a major broadcaster? surely that needs to be added - they live stream all of their radio stations, the news channel and they archive all their news stories and past radio programmes. All of these archives can be played too. --Hamdev Guru 19:10, 7 February 2006 (UTC)
I believe there are only a few million people watching. Let's face it, England is not a big market. Gingermint (talk) 02:28, 23 February 2011 (UTC)
DRM Irrelevant
I tried to improve a bit the paragraph on DRMs but on second thought, I am not sure it makes any sense to keep it there. The same thing could be said about any information transmission technology. Some people don't like the content they send being copied. Streaming just happens to be the latest technology over which they are scared about the content being copied. Unless there is disagreement, I will delete that paragraph. PrometheeFeu (talk) 05:42, 17 May 2011 (UTC)
- The DRM discussion in the lead is not cited and is not supported in the body of the article. I have deleted it. --Kvng (talk) 15:53, 19 May 2011 (UTC)
YouTube My Speed no longer works
It looks like Google have discontinued YouTube's my_speed service (https://www.youtube.com/my_speed ). Perhaps it has been replaced by something else?
46.208.141.161 (talk) 07:51, 23 January 2014 (UTC)
Live streaming not always involves a camera
It says "Live streaming, delivering live over the Internet, involves a camera..." This is not always the case. For example a person can live stream a video game without the use of a camera. — Preceding unsigned comment added by 186.153.194.248 (talk) 01:40, 19 October 2012 (UTC)
I changed the part you are referring to, as I agree with your comment. Also, live streaming isn't always video either, so I reflected that as well. CrazedSepia (talk) 16:22, 23 September 2014 (UTC)
'Its verb form', use/mention error
Streaming media has no verb form, unless it's a some show about grammar or something. Streaming media has a digital form, rather, or something like that. 'Its', here, refers to the term, not the topic of the article.
Wikipedia should focus way stronger on teaching the writers here about that use/mention error that's pretty common. Anyway, I want to try and improve the sentence I'm 'referring' to, and will try, 'The verb form'. --95.34.142.247 (talk) 21:51, 10 October 2014 (UTC)
Needs a bit of work
The history section ends with "Today..." which is inevitably out of date as soon as it's written. Should stick to defined dates - the "today" stuff should be in a separate section.
There is not enough on streaming audio to warrant it redirecting to this page. Both singles and albums charts are now using audio streaming and it is becoming increasingly popular (eg. in the UK on demand audio streaming doubled each year from 2013 to 2015). Btljs (talk) 15:59, 14 June 2015 (UTC)
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Streaming Services
I think that this section needs its own page, something similar to Major film studio. My7thsecret (talk) 02:31, 7 February 2020 (UTC)
Merger proposal (March 2021)
- The following discussion is closed. Please do not modify it. Subsequent comments should be made in a new section. A summary of the conclusions reached follows.
- The result of this discussion was do not merge at this time. - - mathmitch7 (talk/contribs) 15:25, 12 May 2021 (UTC)
It looks like @CoolingGibbon: proposed a merge last month, and there's not a talk page discussion about it yet, so here it is. The proposal is that over-the-top media service be merged into this page, as "Streaming media is OTT by definition in modern usage" (from this edit summary). I personally think that the pages should not be merged as streaming media is a sort of sub-category of OTT media services as I understand them. I think that both pages could/should be edited to clarify this relationship instead of a merge. Open to hearing otherwise, just my two cents at this time - - mathmitch7 (talk/contribs) 13:03, 28 April 2021 (UTC)
- Oppose - Over-the-top media service covers content-delivery aspects that are not streaming media so not appropriate to merge here. ~Kvng (talk) 15:49, 1 May 2021 (UTC)
- Oppose. OTT media service appears to be more or less a business classification of service, rather than a technology, which appears to be the aim of this article, no matter how poor the definition here, or there, is. kbrose (talk) 21:56, 1 May 2021 (UTC)
- Oppose. The two terms are not even vaguely similar. It would be like confusing say "racket" with "tennis", or confusing "sports" with "football". 24.42.191.195 (talk) — Preceding undated comment added 16:20, 4 May 2021 (UTC)
Mentioning of Cloud Gaming
Cloud Gaming is streaming video games, and Video Games is a form of Media. Doremon764 (talk) 17:04, 29 August 2021 (UTC)
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"Greenhouse gas emissions from streaming music" listed at Redirects for discussion
An editor has identified a potential problem with the redirect Greenhouse gas emissions from streaming music and has thus listed it for discussion. This discussion will occur at Wikipedia:Redirects for discussion/Log/2022 March 6#Greenhouse gas emissions from streaming music until a consensus is reached, and readers of this page are welcome to contribute to the discussion. Chidgk1 (talk) 17:23, 6 March 2022 (UTC)
- @Chidgk1: This section was recently deleted, but another editor has restored it. Jarble (talk) 18:06, 8 March 2022 (UTC)
- @Jarble: OK I doubt I will bother with the article but I think the redirect should be deleted as I understand "music" to mean just sound not video. As you know sound takes up minimal space and transmission capacity compared to video. Chidgk1 (talk) 06:29, 9 March 2022 (UTC)
Should greenhouse gas emissions be mentioned in this article?
I contend they should not as they are negligible. For example a lot of people drink coffee or tea every day but those articles don't have a "greenhouse gas emissions" section, because emissions are negligible compared with other everyday activities such as eating or going places.
For background see https://en.wikipedia.org/wiki/Wikipedia:Neutral_point_of_view#Due_and_undue_weight Chidgk1 (talk) 13:39, 9 March 2022 (UTC)
- The content is reliably sourced, and doesn't seem undue to me - the greenhouse gas emissions of various technologies are frequently discussed so it's clearly a plausible thing to consider - indeed it's so plausible that at least two independent studies of this topic have been done. Calling them "negligible" is not really relevant (the result is just as encyclopaedic whether it is or isn't) and also an oversimplification as one of the studies showed that after a certain point CDs are the better choice. Thryduulf (talk) 02:18, 11 March 2022 (UTC)
- I thought one point of undue weight was to get rid of negligible stuff. CDs are rather niche nowadays so I suspect CD study out of date as presumably fewer made so less economy of scale Chidgk1 (talk) 08:42, 11 March 2022 (UTC)
- Negligible in the sense of only tangentially related to the topic. Notability is not temporary we just need to contextualise the study with the date if that is relevant. Thryduulf (talk) 15:05, 11 March 2022 (UTC)
- The CD cite ends up in a dead link https://www.musictank.co.uk/wp-content/uploads/2016/03/EnergyReportPR.pdf Chidgk1 (talk) 18:45, 11 March 2022 (UTC)
- All the links in the article work for me. The link in your comment is available on the wayback machine [4] but it's not particularly useful, basically being a press-release for the actual research. The link to the actual report there is also dead, but it has also been archived [5]. However that page is just a summary, the actual report is behind a paywall, which given the site is dead is not going to work even if I did want to spend £30. However it might be available on Scribd [6] but that's behind a registration wall that I don't have a login for. The title of the report is "The dark side of the tune : :the hidden energy cost of digital music consumption", the author is "Dagfinn Bach" and it was published by MusicTank in 2012. Thryduulf (talk) 21:18, 11 March 2022 (UTC)
- The CD cite ends up in a dead link https://www.musictank.co.uk/wp-content/uploads/2016/03/EnergyReportPR.pdf Chidgk1 (talk) 18:45, 11 March 2022 (UTC)
- Negligible in the sense of only tangentially related to the topic. Notability is not temporary we just need to contextualise the study with the date if that is relevant. Thryduulf (talk) 15:05, 11 March 2022 (UTC)
- I thought one point of undue weight was to get rid of negligible stuff. CDs are rather niche nowadays so I suspect CD study out of date as presumably fewer made so less economy of scale Chidgk1 (talk) 08:42, 11 March 2022 (UTC)
- The content can be trimmed but I don't see a good argument for removing it completely. ~Kvng (talk) 23:51, 17 March 2022 (UTC)
- I think it should stay (trimmed if necessary) and that type of information should also be available (with latest figures if possible) in the article on greenhouse gas emissions. I have added a note on that article's talk page here: https://en.wikipedia.org/wiki/Talk:Greenhouse_gas_emissions#Add_information_about_GHG_emissions_from_internet_usage,_streaming . See also discussion that took place on the talk page of the WikiProject Climate Change here: https://en.wikipedia.org/wiki/Wikipedia_talk:WikiProject_Climate_change#Please_continue_this_discussion_at_Talk:Greenhouse_gas_emissions#Add_information_about_GHG_emissions_from_internet_usage,_streaming EMsmile (talk) 10:32, 22 March 2022 (UTC)
Article should be cleaned
Maccore Henni user talk Respond using tb, please. 17:22, 16 September 2022 (UTC)
Upon further reading, I think that the section on streaming boys should also be um split into a separate page. Maccore Henni user talk Respond using tb, please. 17:28, 16 September 2022 (UTC)
______________________________________________ Streaming wars, sorry. Maccore Henni user talk Respond using tb, please. 17:28, 16 September 2022 (UTC)
Strange errors
There are clearly a number of strange errors here but the most egregious is surely the following section: "This competition was increased during the first two years of the COVID-19 pandemic as more people stayed home and watched TV. "The COVID-19 pandemic has led to a seismic shift in the film & TV industry in terms of how films are made, distributed and screened. Many industries have been hit by the economic affect of the pandemic" (Totaro Donato)."
This is followed by a citation from 1991, so unless there was an oracle publishing journal articles over thirty years ago, it's impossible for this quote to come from the text in question. There's also no context for who Totaro Donato is and 'economic affect' is virtually a non-sequitur. 2A02:8084:4F60:5600:1F0:C9F0:809D:8E18 (talk) 12:33, 31 May 2023 (UTC)