Talk:The Hobbit (1982 video game)

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Philip Mitchell[edit]

The Philip Mitchell linked in this article appears to be British author and not an Australian programmer. I strongly suspect these are two separate and unrelated people who just happen to share the same name (also the same name as an Eastenders TV character). However I have been unable to track down any further information on the "real" Philip Mitchell beyond this page. Andrew Oakley 16:44, 7 September 2006 (UTC)

Update: Interviewed in 1996 when he was project manager and support tools programmer for The Dame Was Loaded 1st-person game. Has listing on MobyGames.com as still working for Atari/Melbourne House in 1999 on GP500 game. Andrew Oakley

Link to the helper guide?[edit]

Is there a website with the guide to help play the game? DebateKid 17:58, 20 February 2007 (UTC)

On which system was it first created?[edit]

On which computer system was the game originally written, i.e. which version is not a port? -- 85.182.121.209 13:43, 24 March 2007 (UTC)

I remember that it was always regarded first and foremost as a ZX Spectrum game, but I have no sources for this other than my own memories. 213.140.11.141 (talk) 11:11, 11 December 2007 (UTC)

According to http://www.lysator.liu.se/tolkien-games/entry/hobbit.html it was initally written for the TRS-80, but was moved to the ZX Spectrum when it was released. --Frodet (talk) 22:42, 11 December 2007 (UTC)

When was the Amstrad CPC version released? It cannot have been 1982. 2fort5r (talk) 14:32, 10 September 2009 (UTC)

Fair use rationale for Image:Hobbit adventure packaging.jpg[edit]

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Fair use rationale for Image:Hobbit adventure packaging.jpg[edit]

Nuvola apps important.svg

Image:Hobbit adventure packaging.jpg is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.

Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to ensure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.

If there is other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page. Note that any fair use images lacking such an explanation can be deleted one week after being tagged, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.

BetacommandBot (talk) 23:00, 13 February 2008 (UTC)

Versions[edit]

The Spectrum game was released in two versions, 1.0 and 1.2. What was the difference between them? 2fort5r (talk) 21:46, 26 January 2011 (UTC)

A number of bugs were fixed in the code; some corrections in the databases (dictionary, locations, objects) were done. Though the look-and-feel of V 1.0 and 1.2 is quite similar, the code underwent a major recompile. [CH] — Preceding unsigned comment added by 188.22.78.114 (talk) 18:20, 18 December 2012 (UTC)

Cursing[edit]

I seem to recall the game was also novel in its handling of profanity: if — as I and many of then 14 year old friends did — type in something along the lines of ‘F*ck Off’, the game would reply with something along the lines of “I’m a sophisticated piece of software written by intelligent designers, and you’re telling me to f*ck off? You f*ck off”.

As I recall, it would do this with common profanity: rarer words would get the usual “I don’t Understand” type response common to these games — Preceding unsigned comment added by Cuddy2977 (talkcontribs) 18:20, 29 March 2011 (UTC)

This is definitely not true. Maybe you mix up with some different game? No curse words are in the dictionary which defines all words understood by the parser. You can look at the V 1.2 game dictonary at my 'Wilderland' homepage (found in the EXTERNAL LINKS section of the article). [CH]