Talk:Video game remake

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Ports[edit]

I'm no expert, but the vast majority of the entries in that table seem to be straight ports of titles. Anyone want to have a look over it and ditch some of them?


I guess if there's a "update" of any kind to the game, it can be considered an "enhanced" remake. Even if the graphics are only slightly better. But the line is blurry between a port and a enhanced remake. If a game (like the upcoming GTA: San Andreas on the Xbox)is released on the PS2 and comes out with better graphics on the Xbox, most people would call that a port because the PS2 and Xbox are part of the same generation of consoles. If for some reason it comes out the Xbox 360, than it would probably be an enhanced remake, even if the game just has better graphics. So it may not be so easy to tell which is a "port" and which is an "enhanced remake." (Think about Sonic Adventure 2 on the Dreamcast and Sonic Adventure 2: Battle on the GameCube. Is the GameCube version a port or an enhanced remake? That depends on whether you think the Dreamcast is in the same console generation as the GameCube, and whether or not the Battle mode was that much of an "enhancement.") -Hyad 06:29, 28 May 2005 (UTC)

- Common sense should suggest that to be considered a "remake" the game should have to be... remade. A great deal of the games on that list are simply ports, even if they are slightly enhanced.

For example, in spite of having a small amount of extra content, Skies of Arcadia: Legend is virtually identical to its Dreamcast predecessor. The game is a direct port that was given an extra side quest. Compare that to Metal Gear Solid: The Twin Snakes or REmake, which were rebuilt from the ground up specifically for the GameCube. -

Would Tempest 2000 - Jeff Minter's Atari Jaguar remake of the arcade game Tempest - be an appropriate game to add? (It also appeared on the Saturn, PC and Mac, and on the PlayStation under the name Tempest X3.) He also created another version for the Nuon DVD player, called Tempest 3000.

I suppose it would. Incidentally, Jeff Minter's review of Tempest X3 (which he wasn't involved with) can be found here.

-

I think these games should be considered ports or re-releases, not remakes (nothing has been remade), and shouldn't be on the list.

Bad Mojo->Bad Mojo Redux
Command & Conquer->Command & Conquer: Gold
Jade Empire->Jade Empire Special Edition
The Legend of Zelda: A Link to the Past->Game Boy Advance
MDK 2->Dreamcast, PlayStation 2
Metal Gear Solid->PC
Metal Gear Solid 2: Sons of Liberty->Metal Gear Solid 2: Substance
Metal Gear Solid 3: Snake Eater->Metal Gear Solid 3: Subsistence
Metal Slug 2->Metal Slug X
Quake 3: Arena->Dreamcast, Playstation 2
Rayman 2->Rayman 2 Revolution
Rayman 2->Rayman DS
Resident Evil->Deadly Silence
Sonic Adventure->Sonic Adventure DX: Director's Cut
Sonic Adventure 2->Sonic Adventure 2: Battle
Super Mario 64->Super Mario 64 DS
Super Mario World->Super Mario World: Super Mario Advance 2
Super Mario World 2: Yoshi's Island->Yoshi's Island: Super Mario Advance 3
Super Street Fighter II Turbo->Everything but Super Street Fighter II HD
Unreal Tournament->Dreamcast, Playstation 2

And these should be considered completely different games:

Castlevania->Super Castlevania IV
Castlevania->Haunted Castle
Dune 2: Battle for Arrakis->Emperor: Battle for Dune
Hitman: Codename 47->Hitman: Contracts

24.60.144.167 (talk) 03:41, 24 December 2007 (UTC)

Ports on HD consoles[edit]

It might not be recommended to do direct ports of old games on high definition consoles. Ports would be on standard definition consoles. Old school console games were designed for 4:3 aspect ratio TV sets. Decimus Tedius Regio Zanarukando 10:16, 1 November 2006 (UTC)

Controversy section[edit]

The section "Controversy" needs external sources, such as gaming news articles that comment on remakes. The section makes several generalizations without backing it up, only making vague statements about the opinions of "some gamers" or "most gamers". --Poiuyt Man talk 17:13, 2 Jun 2005 (UTC)

Earthworm Jim games[edit]

How about Earthworm Jim Special Edition for Sega CD and Earthworm Jim 2 for Sega Saturn? Are they considered remakes? Earthworm Jim Sepcial Edition is a remake of EWJ1 with a new Big Bruty level, the "More Junk" expansion to the first level, and more. Earthworm Jim 2 for Sega Saturn basically has new graphics to almost every level, a new password system, CD soundtrack, and a few new voice clips for Jim. - NES Boy 22:34, 13 January 2006 (UTC)

  • I'm not sure if they count, as they were made pretty much concurrently AFAIK, different platforms having slightly different features in their version of a game isn't that unknown. FredOrAlive 14:33, 15 January 2006 (UTC)
Shouldn't really be mentioned since it wasn't significantly remade from scratch - development of the enhanced versions probably started immediately after the original ones. (As a matter of fact I consider Earthworm Jim 2 on the Saturn inferior to the Mega Drive one. In the PAL version, at least, I find the timing of the animations is messed up (jokes go by too fast), the snott swing feels different, the Puppy Love controls feel too twitchy and the end sequence music finishes before the ending itself. The "funny faces" bit of the ending is also removed, and there's no Manta Shield!
Also, I'm not sure Skies of Arcadia/Legends belongs in the list, but I don't know much about the changes between those versions. --Nick RTalk 11:35, 1 February 2006 (UTC)

Mythri[edit]

Mythri, on the table down there, isn't a good example of an enhanced remake. The game was never released or even completed; partway through production, they switched it from Gameboy Color to Gameboy Advance.

What defines an enhanced remake?[edit]

Seriously. Most of these games aren't really remakes, but more like ports containing enhancements or added features. It's understandable if the game got a graphical facelifts or something, but sometimes these are just straight ports as the Donkey Kong Country games on Game Boy Advance with no added features, or rereleases. Jonny2x4 05:32, 15 January 2007 (UTC)

^^ What are you talking about? The Donkey Kong Country games on the GBA did have added features, such as new mini-games and the ability to save the game at the beginning of every level. Research your facts before you make statements buddy.

"Dubious" claim on Warhawk[edit]

Please discuss at Talk:Warhawk (Firebird game). Fourohfour 16:53, 16 March 2007 (UTC)

Some serious clean up in order...[edit]

I'm seeing a list that needs some serious rethinking and trimming, because there's quite a few BLATANT ports like Diddy Kong Racing DS on here instead of actual remakes, and I don't like parts of the intro paragraphs because games can be remade for weaker consoles (e.g. Donkey Kong Land) and the actual remake process mentions unaltered gameplay when the majority of remade games tend to have altered gameplay if not due to the fact that the game is remake itself.--Claude 22:45, 30 June 2007 (UTC)

^^ This statement is not entirely true. Diddy Kong Racing DS is not a direct port of the original because it features new characters, better graphics, a smoother frame-rate, and online play, among other features.

I don't think it particularly matters; at the end of the day, Diddy Kong Racing DS is the same game as the original for the N64, with some bonuses. It's not remade, it's a port. Compare it to games like Metal Gear Solid: The Twin Snakes, Wild ARMs Alter Code F, Super Castlevania, Castlevania Chronicles, Haunted Castle, the Gamecube version of Resident Evil or Trauma Center: Second Opinion, among others. Those games completely overhaul the original, and are most definitely enhanced remakes. —Preceding unsigned comment added by 24.108.64.69 (talk) 12:52, 30 December 2007 (UTC)

What about Trauma Center?[edit]

Second Opinion is obviously a remake of Under the Knife, yet it is not on this page...216.220.216.162 06:15, 14 July 2007 (UTC)

not exactly.second opinion is a 12 plus and under the knife is a 7 plus.acording to the cover,the reason is because of bad language.that means there will be added text and most remakes dont do that.also,dont forget the wii is 1000000000000000000 times more powerful than the ds.(really)so there will be better grathics. Mariofan1000 09:22, 21 September 2007 (UTC)

List[edit]

I think the list should be removed as it seems to be falling under the WP:NOT#INFO claim. Perhaps merge it to a separate article? Douglasr007 00:54, 26 July 2007 (UTC)

Counter-Strike -> Counter-Strike: Source Xbox?[edit]

Counter-Strike: Source was never on Xbox, nor even Xbox 360. What's that all about? —Preceding unsigned comment added by 217.42.98.77 (talk) 17:26, 11 January 2008 (UTC)

Rayman DS?[edit]

No, that's a direct port. —Preceding unsigned comment added by 216.99.48.5 (talk) 02:31, 19 February 2008 (UTC)

Castlevania[edit]

Organizei os remakes de Castlevania e acrescentei o The Dracula X Chronicles, um remake do Chi no Rondo. Dracula X do SNES não é um remake, apenas foi portado.

Organised the remakes of Castlevania and added The Dracula X Chronicles, a remake of Chi no Rondo. Dracula X of the SNES is not a remake, just was ported.

MisterMario92 (talk) 17:30, 6 March 2008 (UTC)

MisterMario92 in Wikipedia of language portuguese: http://pt.wikipedia.org/wiki/Usu%C3%A1rio:MisterMario92

Is New Super Mario Bros. a remake or a reboot?[edit]

Is New Super Mario Bros. a remake or a reboot? I believe it is a reboot but if it isn't it should probably be mentioned in the article. —Preceding unsigned comment added by Mjbauer95 (talkcontribs) 01:29, 2 March 2009 (UTC)

I wouldn't call it a remake of any Mario game, nor would I call it a reboot; it's just your run-of-the-mill sequel. -sesuPRIME talk • contribs 08:50, 22 April 2009 (UTC)
I'd say it isn't a remake or a reboot, as a reboot would imply that the series was suffering.68.4.214.54 (talk) 22:43, 3 June 2010 (UTC)
It's a sequel or midquel. A reboot would reset the continuity, and a remake would use the old continuity, and NSMB doesn't really do either. Not that it has much story or continuity to begin with. — Preceding unsigned comment added by 67.85.184.181 (talk) 12:56, 1 June 2011 (UTC)
Exactly, it is a new game that simply was using a style (2d) that they have not used for a while.--76.66.180.220 (talk) 06:01, 11 August 2011 (UTC)

Lazy ports were around since 8 bits[edit]

Playstation was not the first system to have lazy ports, they were around us since the 8 bits microcomputers, like Spectrum, Amstrad, Commodore and MSX. That lazy ports were the result of a developer working natively on one of those platforms, and later port lazily to the others. Some notables examples appear in Amstrad, where some devs, ported some games straight from Spectrum without upgrade for better graphics capability or sound one. One example of this is Myth: Hystory in the Making: http://mundo-cpc.com/2009/04/12/myth-history-on-the-making/ This article is in Spanish, but could be seen easily what a lazy port is. —Preceding unsigned comment added by 77.231.10.38 (talk) 15:03, 9 August 2010 (UTC)