This article is within the scope of WikiProject Education, a collaborative effort to improve the coverage of education and education-related topics on Wikipedia. If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks.
This article is within the scope of WikiProject Video games, a collaborative effort to improve the coverage of video games on Wikipedia. If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks.
Hi, After reading your article, you approach the subject with educational models. I guess what you can do now is to find more different perspectives on the subject. Some headers that you can make. it could be History, Social Impact, pros and cons, what is the vision or current project reguarding video games in Education. Good luck finding sources and articles/studies. Ktlin91 (talk) 06:56, 28 October 2011 (UTC)Ktlin91
Hello, I hope my comments and questions can be of use to you, well hopefully. No need to worry though, we're all in the same boat and we understand your article is in continuous working progress just like mines and everyone else in this course. Having said this, here is my feedback. First I made some changes. I changed "now" to "not", "solve and problems" to "solve problems", and "the a" to "the teacher". You had just some minor typos. Good into overall. I think the part where it says, "video games can also be used as an alternate to a classroom setting, while still maintaining levels of difficulty that foster learning in a gamer," could be thought out more. How can this be so, for instance. Explain further throughout your article. My only real question is: why/how would "video game education" really be more effective then our present day educational system? I would suggest you give an present day example of a educational video game that may have affective attributes and then pin point that out as well as their various settings and different levels you mentioned in your article as well. Overall, good clear read. I would suggest more hard core facts to further emphasize your points like the Air Force training you gave. Back that and everything else up with factual reliable references. -Joujoute — Preceding unsigned comment added by Joujoute (talk • contribs) 01:23, 7 November 2011 (UTC)
The Educational video game article is rather short, and seems to describe an obvious subset of "video games in education". Is it worth merging it here as a new section? McGeddon (talk) 13:03, 14 May 2013 (UTC)
I disagree, I think educational video games and video games in education should be separate but complementary entries. Educational video games can deal with this actual genre of games and the corresponding game design aspects while video games in education can take on the use of video games (educational or not) in educational settings. — Preceding unsigned comment added by 22.214.171.124 (talk) 19:20, 24 January 2014 (UTC)
A lot has changed in these articles sinve this was last discussed over 3 years ago. Given that, the comments by 126.96.36.199 no longer hold (although they were true at the time); therefore, as no consensus (and opinions against), I'll removed the merge tags. Klbrain (talk) 13:07, 23 September 2016 (UTC)