Teenage Mutant Ninja Turtles 3: Mutant Nightmare
|Teenage Mutant Ninja Turtles 3: Mutant Nightmare|
North American PlayStation 2 cover art
|Developer(s)||Konami Computer Entertainment Studios|
|Publisher(s)||Konami Digital Entertainment|
|Director(s)||Yasushi Fujisawa |
|Producer(s)||Hirotaka Ishikawa |
|Composer(s)||Yuichi Tsuchiya |
|Series||Teenage Mutant Ninja Turtles|
|Platform(s)||Nintendo DS, GameCube, PlayStation 2, Xbox|
|Genre(s)||Beat em up|
The game is divided into four sections, called "Episodes" (one is unlocked at the third Episode's conclusion): Space Invaders, dealing with the third season opening arcs Space Invaders and Worlds Collide; Bishop's Gambit, based on both the eponymous episode of the third season, and featuring antagonists from two other episodes; Exodus, detailing the events of New Blood and the Exodus two-parter; and finally The Nightmare, based on the five episodes in which Ultimate Drako separated the Turtles and Splinter across different dimensions.
After competing episode 1 in Teenage Mutant Ninja Turtles: 3 Mutant Nightmare, the player will unlock a slightly altered version of the arcade game, Teenage Mutant Ninja Turtles: Turtles in Time, which is an 1991 TMNT game also developed by Konami. This is also the final game in the series to be produced and distributed by Konami.
In Episode 1, the turtles begin saving an old person in New York City from sadistic Triceratons. After destroying three carriers deploying the Triceraton army, the turtles go underground to reach the Central Park to rescue their friends Casey and April. While in the park, Leo Raph Mikey and Don defend against the Triceratons and Professor Honeycutt pegged as the Fugitoid saved from TMNT 2 Battle Nexus assists the turtles in finding where Casey Jones and April O'Neil are held captive. Breaking into the Triceraton's base, Zaranmon, commander in chief of the Triceraton's mobilizes a robot in effort of stopping the Turtles and Traximus. Zaranmon's attempt is a failure and Traximus destroys a chair to make change in their clan.
In Episode 2, the turtles discover new technology coming from Baxter Stockman as Mousers infiltrate the sewer causing intense pain to the ears of Master Splinter. While protecting their sensei, the ninja turtles are fending off the Mousers while staying close to him. However, Master Splinter ends up captured and the turtles use hovercrafts to chase down a moving van. They are soon blocked by a tall and a small enemy duo for an ambush. Once passed them, the turtles resume in their rescue mission for Master Splinter eventually fighting with Bishop then having to use throwing stars to break a lock to free him.
In Episode 3, the Turtles encounter every member of the Foot Clan through the missions. Hun, Karai, and Oroku Saki, the human identity of Shredder all fall down to the turtles. Towards the final battle with Saki, he is upgraded as Mega Shredder. The ninja turtles defeat him and then are summoned upon the Utrom council for a tribunal. Scherel, the Utrom controlling Shredder's body is charged for devious crimes and is exiled to an icy planet while Karai and the others are turned into the authorities as the main game ends.
In the Nightmare chapter, each of the turtles have a dream and encounter various bosses. Clearing most of the missions in this chapter leads to the game's final boss, Ultimate Drako. To use the gembu scrolls to activate the Ultimate Turtle forms, the player must collect scrolls and other content in Free Battle mode.
- Craig Harris (10 November 2005). "Teenage Mutant Ninja Turtles: Mutant Nightmare". Image Gmae Network. Retrieved 8 July 2020.