Teenage Mutant Ninja Turtles Guide to the Universe

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Teenage Mutant Ninja Turtles Guide to the Universe
TMNT Guide To The Universe.jpg
Front cover of Guide to the Universe
role-playing game sourcebook
AuthorErick Wujcik
IllustratorKevin Eastman, Peter Laird, Ryan Brown
Cover artistPeter Laird
CountryUnited States
LanguageEnglish
SeriesTeenage Mutant Ninja Turtles RPG
GenreScience fiction
PublisherPalladium Books
Publication date
May 1987 (1987-05)
Media typePrint (paperback)
Pages48
ISBN978-0-916211-25-7
Preceded byTeenage Mutant Ninja Turtles Adventures! 
Followed byTransdimensional Teenage Mutant Ninja Turtles 

Teenage Mutant Ninja Turtles Guide to the Universe is the second supplement for the Teenage Mutant Ninja Turtles & Other Strangeness role-playing game. It was published by Palladium Books in May 1987 and uses the Palladium Megaversal system.

Publication history[edit]

The Teenage Mutant Ninja Turtles Guide to the Universe was written by Erick Wujcik, with art by Kevin Eastman and Peter Laird, and was published by Palladium Books in 1987 as a 48-page book.[1]

Contents[edit]

The Teenage Mutant Ninja Turtles Guide to the Universe is a supplement covering the Turtles' outer-space milieu, with rules for vehicle creation (covering all forms of aircraft), air and space combat, descriptions of enemy aliens and robots, descriptions of alien space realms (including the Human Federation), plus three miniscenarios and a comics story.[1]

Setting[edit]

The Guide to the Universe introduces game setting information related to space travel and many alien races, such as the Utroms and Triceratons. Several science fiction adventure scenarios are included, as well as extensive technology and vehicle creation rules. It can be fit into any timeline of the TMNT universe.

References[edit]

  1. ^ a b Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 58. ISBN 0-87975-653-5.