The Adventures of Rocky and Bullwinkle and Friends
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|The Adventures of Rocky and Bullwinkle and Friends|
Radical Entertainment (NES)
Absolute Entertainment (Genesis)
|Composer(s)||Paul Wilkinson (NES)
Mark Van Hecke (Game Boy/Genesis/SNES)
|Release||1992 (Game Boy and NES)
June 1993 (SNES)
May 1, 1994 (Genesis)
The game consists of seven levels that take players through various locales: A Swiss Alps-style mountain, a cavern, a mine, a submarine, a haunted ship, a port town, and a castle. Mini-games are available at certain points that allows players to collect extra lives. The mini-games are "Peabody and Sherman", where players control Sherman and blow bubble gum bubbles to clog a dragon's mouth, and "Dudley Do-Right", where players ride a horse and avoid an ever-approaching train which is driven by Snidely Whiplash.
The Game Boy version only has three levels, although generally with multiple sections. The first level, Frostbite Falls, has the player controlling Bullwinkle. The second, on the Moon, uses Rocky, and the final one, the Abominable Manor, uses Bullwinkle again. Before the final section, a bonus level that has Bullwinkle running to the end of a football field to catch Rocky, avoiding and head-butting football players on the way, can grant the player an extra life upon completion. The final section has a time limit to defeat the Fearless Leader and rescue your friend. Dying three times sends the player back to the first section of the level. Despite the absence thereof, the game label still showed the "Friends" (e.g. Dudley Do-Right).
The Game Boy version's level design is the same as The Ren & Stimpy Show: Space Cadet Adventures (also developed by Imagineering).
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