The Borderland

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search
"The Borderland"
The Outer Limits episode
Episode no.Season 1
Episode 12
Directed byLeslie Stevens
Written byLeslie Stevens
Cinematography byJohn M. Nickolaus
Production code2
Original air dateDecember 16, 1963
Guest appearance(s)
Episode chronology
← Previous
"It Crawled Out of the Woodwork"
Next →
"Tourist Attraction"
List of The Outer Limits (1963 TV series) episodes

"The Borderland" is an episode of the original The Outer Limits television show. It was the second episode to be produced, and first aired on 16 December 1963, during the first season.

The storyline involves a team of scientists who use an incredibly strong magnetic field to open a door to another dimension.

Opening narration[edit]

Plot[edit]

In an accident, Professor Ian Fraser encounters a magnetic field that reverses the form of living matter. When his hand is caught in the strong magnetic field, it is altered, becoming a mirror of itself. Realizing the importance of magnetic fields, Fraser theorizes that a much stronger magnetic field has the potential to open a door into another world.

Knowing the cost, Fraser approaches Dwight Hartley, a wealthy magnate grieving over the loss of his son. At a dinner party given by the millionaire, Fraser, his wife and colleague Eva, and another colleague watch as Mrs. Palmer, a medium, appears to contact Hartley's dead son. However, Fraser exposes her as a fraud. After Hartley angrily dismisses Palmer, Fraser reveals his discovery. Hartley appears skeptical, until Fraser shows that his left hand, the hand that had been caught in the electrical field, has now become a right hand. Hoping that Fraser's discovery might allow him to reach his dead son, Hartley agrees to support him.

With Hartley's support, the Frasers, and fellow scientist Lincoln Russel, set up power electrical equipment inside of a metropolitan power plant. While experimenting on inanimate objects and small animals, Fraser is approached by Benson Sawyer, Hartley's managing director. Sawyer, who has designs on Hartley's company, insists that Fraser's discoveries should go through him. Ultimately, Fraser enters the test box, and Eva engages the field. Now within a much more powerful magnetic field, Fraser finds himself approaching what may be a boundary between his universe, and another one.

Unknown to either of them, Mrs. Palmer and her assistant Edgar Price have appeared at the power plant, and watch as Fraser's experiments proceed. Angry at Fraser for revealing Mrs. Palmer as a fraud, Price seeks to sabotage the experiment. Palmer urges caution, warning that they could be meddling in something extremely important. Price isn't dissuaded, arguing that it is Fraser who is meddling. With Fraser within the magnetic field, Price shorts one of the plant's generators. With the field losing power, the boundary begins to collapse. Fraser, now trapped in the field, can see his wife, but can't hear or reach her. Not knowing if he can be heard, Fraser shouts out his observations, that the world looks transparent, and that another landscape appears superimposed over it. Fraser has no way of knowing if he is looking at a different planet, or Earth in another time. Remembering Hartley, Ian calls out to Dion, Hartley's dead son. Hartley, overcome by emotion, also calls out to Dion. Knowing that the world is fading out to him, Fraser reaches through the field with his hand. Eva, knowing she may lose her husband, grasps his hand, ultimately pulling her husband back to their world. Hartley, desperate to reach his son, enters the magnetic field, and is apparently vaporized. Eva, having brought her husband back, holds him tight.

Closing narration[edit]

Cast[edit]

Influence in other media[edit]

  • The developers of the Half-Life video game series, which deals with creatures from parallel dimensions breaking through to ours, have listed "The Borderland" among their primary influences for the plot of the game.[1]

References[edit]

  1. ^ Hodgson, David (2004). Half-Life 2: Raising the Bar. Prima Games. ISBN 0-7615-4364-3.

External links[edit]