The Grim Adventures of Billy & Mandy (video game)

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The Grim Adventures of
Billy & Mandy
Billy and Mandy video game cover art.jpg
Wii cover art of The Grim Adventures of Billy and Mandy Video Game
Developer(s) High Voltage Software
Full Fat (Game Boy Advance)
Publisher(s) Midway Games
Composer(s) Gregory Hinde
Drew Neumann
Platform(s) GameCube, PlayStation 2, Game Boy Advance, Wii
Release PlayStation 2 & Nintendo GameCube
  • NA: September 25, 2006
Game Boy Advance
  • NA: October 16, 2006
Wii
  • NA: November 19, 2006
  • AU: March 15, 2007
  • EU: March 16, 2007
Genre(s) Fighting
Mode(s) Single-player, multiplayer

The Grim Adventures of Billy & Mandy: The Video Game is a fighting game based on Cartoon Network's television series of the same name. It was developed by High Voltage Software and published by Midway. The PlayStation 2 version's DVD compatibility feature came with behind-the-scenes footage and the season one episode "Little Rock of Horror". Midway announced the game on February 15, 2005 and released it in September 2006 for the GameCube and PlayStation 2, and in the following November as a Wii launch title.[1]

Storyline[edit]

Someone breaks into Grim's trunk and releases his Mojo Balls, causing everyone in Endsville to be infected by supernatural rage and senselessly fight each other. Following a suspicious trail of chicken feathers, Billy, Mandy, Grim, and Irwin travel to various locations such as the underworld, the pumpkin patch, and even Billy's backyard to recover the Mojo Balls and find out who released them. After defeating a brain-eating meteor that crashes in Billy's backyard, Billy reveals he was the one who opened Grim's trunk hoping to free "Moe and Joe". The curse on the trunk had caused him to begin sprouting chicken feathers, which he had been leaving a trail of so he wouldn't get lost. The other characters are infuriated at Billy, who is beaten up by Mandy during the credits.

Gameplay[edit]

The gameplay heavily mirrors that of the Power Stone series. In the game, you can execute light and heavy style attacks. Gameplay includes multiplayer, solo, and co-op Story Mode and Mission Mode. Different weapons are scattered through all the levels, such as a halberd or a club. Treasure chests contain items including weapons, healing items, and Mojo Balls that restore the player's Mojo Meter. When the Mojo Meter fills once, a Mojo Smackdown can be performed where the character attacks the opponent with a barrage of punches, kicks, and slaps, and finally a piledriver. When the Mojo Meter fills twice, a Mojo Meltdown can be performed, instantly knocking out all opponents. An opponent is not fully defeated until their lives are depleted and the player or another opponent attacks them, triggering a "finishing blow" sequence. In Story Mode, the game culminates with a battle against the brain-eating meteor from "Little Rock of Horrors".

Cast and characters[edit]

The game features fifteen full playable characters, along with five bonus "horde characters", in-game enemies given a limited playable moveset. The TV series voice cast reprise their respective roles with the exception of Jack, who is voiced by Maurice LaMarche in place of his original actor Wayne Knight. "Weird Al" Yankovic voices the in-game announcer.

^a : Horde character.

Reception[edit]

The game received fair to positive reviews: GameSpot's Greg Mueller gave it a 6.6/10, saying that while it is fun for the "first few hours" and has "Fast-paced gameplay", the game action "gets old quickly" and has a very short story mode.[2] IGN's Mark Bozon gave the game a "good" score of 7.2/10 highlighting its presentation and appeal.[3] Bozon later gave the Wii version a 6.8 "okay" rating, calling it "a solid game with minimal Wii advantages and a few technical limitations."[4] Metacritic gave the game a rating of 61/100 based on 10 critic reviews.[5]

References[edit]

External links[edit]