The International 2014

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The International 2014
The International logo (2014).png
Tournament information
SportDota 2
LocationSeattle, Washington, United States
DatesJuly 18–21, 2014
Administrator(s)Valve Corporation
Group stage
Round robin
Main event
Double elimination
Host(s)Valve Corporation
Participants16 teams
Final positions
1st runner-upVici Gaming
2nd runner-upEvil Geniuses

The International 2014 (TI4) was the fourth edition of The International, an annual esports Dota 2 championship tournament, which took place at the KeyArena in Seattle. Hosted by Valve Corporation, the tournament began on July 8 with the Playoffs phase and closed on July 21 with the Grand Final. The 2014 edition of The International featured nineteen Dota 2 professional gaming teams that competed for a Grand Prize of over US$5.0 million. Overall, US$10.93 million were awarded at the event, making it the largest esports event by prize money until it was topped by the next International.

The championship used a double-elimination tournament. The current format put teams against each other on a best-of-three basis, with winners and losers moving onto two brackets (Upper and Lower) for the knockout stage. The Grand Final was decided on a best-of-five match.

All previously-winning teams were invited to the event. Defending champions Alliance were eliminated on Phase Two of the Playoffs, while 2011 and 2012 winners Natus Vincere and Invictus Gaming were eliminated during the Lower Bracket's Round One. The tournament was broadcast on streaming platform as well as ESPN3. ESPN2 broadcast a preview of the Grand Final, which was disputed between Chinese teams ViCi Gaming and NewBee. The latter won 3-1, becoming the second Chinese team to win the tournament after Invictus Gaming. It was the first Grand Final that was between two teams from Asia, as well as the first time Natus Vincere was not a participant.


The first day of The International 2014 at KeyArena.

The International 2014 was announced by Valve Corporation in March 2014 to be taking place in the new venue of KeyArena in Seattle.[1] The 10,000 tickets went on sale soon after and sold out within an hour of going on sale.[2] Eleven teams automatically qualified for the event, with four further places being played for in regional qualifiers and one place played for in playoffs made up of the regional runners-up.[3]

Valve again revealed an interactive compendium book for the tournament. A quarter of its revenue went towards the tournament's overall prize pool. When certain prize pool milestones were met, rewards were unlocked, including a new Dota 2 game mode and visuals.[4] Eleven days after the compendium went on sale the prize pool had been increased from Valve's $1.6 million to over $6 million, with all the rewards having been unlocked.[5] By June the total prize pool reached over $10 million, the biggest electronic sports prize pool in history and a larger prize pool than both the Super Bowl and 2014 Masters Tournament.[6]

In June, two of the invited Asian teams, CIS Game and Arrow Gaming, announced they had been denied entry visas to the United States to compete in the tournament but would be applying again.[7] Arrow Gaming later received their visa and after 3 denied attempts CIS Game received theirs.[8] The tournament was streamed on the streaming website with a number of different channels showing different languages, multiple games, and a stream aimed at new players.[9]


11 teams around the world were directly invited to participate in the tournament, while 41 teams were invited to the qualifiers. The qualifiers were split into four regions: Americas, China, Europe and South-East Asia. Four winners of their respective regional qualifiers joined the directly invited teams in Phase Two, while four runners-up of their respective regional qualifiers continued to Phase One to fight for the last spot in Phase Two.

Natus Vincere America edged out fellow Americans Team Liquid in the Americas qualifier to earn their spot, while Malaysian team Arrow Gaming came out victorious against Koreans MVP Phoenix for the South-East Asian spot. LGD Gaming defeated CIS Game to become the fifth Chinese representative as German team Mousesports turned around against Russian team Virtus Pro to claim the European spot.


The crowd at The International 2014

A total nineteen professional teams from across the globe were invited to the event:

Direct invitation
Regional qualifier winners
Wild card teams
  • United States Team Liquid (Americas runner-up)
  • South Korea MVP Phoenix (Southeast Asia runner-up)
  • China CIS Game (China runner-up)
  • Russia Virtus.Pro (Europe runner-up)


Place Team Prize Money
1 China NewBee $5,025,029
2 China ViCi Gaming $1,466,898
3 United States Evil Geniuses $1,032,262
4 China Team DK $814,943
5 China LGD Gaming $651,955
European Union Cloud9
7 China Invictus Gaming $516,131
Ukraine Natus Vincere
9 Malaysia Titan $48,897
United States Team Liquid
11 Germany Mousesports $38,031
Sweden Alliance
13 Europe Fnatic $21,732
Russia Team Empire


Phase One of the playoffs for The International 2014 began on July 8, 2014, with teams Virtus.Pro, MVP, Liquid, and CIS Game competing for the last spot for the next phase.[10] Phase Two of the playoffs was a round-robin group stage in which all 16 qualified teams played each other. The top two teams progressed straight to the main event's upper bracket, while the next eight teams entered a third playoff phase and the bottom six were eliminated.[11] In Phase Three of the playoffs the eight teams who did not progress to the upper bracket and were not eliminated played to decide the six teams which would enter the upper and lower brackets, with two teams eliminated from the tournament.[12]

Phase One[edit]

July 8, 2014

Round One Round Two
Russia Virtus.Pro 0
South Korea MVP Phoenix 2
South Korea MVP Phoenix 0
United States Team Liquid 2
China CIS Game 0
United States Team Liquid 2

Phase Two[edit]

Vici Gaming during a press conference at The International 2014.

July 9–12, 2014

Qualifies for Main Event's Upper Bracket
Qualifies for Phase 3's Round 3
Qualifies for Phase 3's Round 2
Qualifies for Phase 3's Round 1
Eliminated from the tournament
Pos Team Wins Losses
1 China ViCi Gaming 12 3
2 United States Evil Geniuses 11 4
3 China Team DK 10 5
4 China Invictus Gaming 9 6
5 Ukraine Natus Vincere 8 7
6 United Nations Cloud9 8 7
7 United States Team Liquid 8 7
8 Malaysia Titan 8 7
9 China NewBee* 7 8
10 China LGD Gaming* 7 8
11 Germany Mousesports* 7 8
12 Sweden Alliance 6 9
13 Russia Team Empire 6 9
14 Europe Fnatic 6 9
15 United States Natus Vincere America 5 10
16 Malaysia Arrow Gaming 2 13

*NewBee, LGD Gaming and Mousesports ended on the same number of wins after the Round Robin, and hence required extra tiebreakers to be played. NewBee won both matches against LGD Gaming and Mousesports, hence taking 9th place. LGD Gaming took the victory against Mousesports, hence taking 10th place, while Mousesports takes the 11th place and was eliminated.

Phase Three[edit]

July 13, 2014

  Match A Match B Match C
    China Team DK 2
    United Nations Cloud9 2     United Nations Cloud9 0
United States Team Liquid 0     China LGD Gaming 1  
China LGD Gaming 2

Team DK advances to the Upper Bracket, Cloud9 and LGD Gaming advances to the Lower Bracket, Team Liquid is eliminated.

July 14, 2014

  Match D Match E Match F
    China Invictus Gaming 1
    Ukraine Natus Vincere 0     China NewBee 2
Malaysia Titan 1     China NewBee 2  
China NewBee 2

NewBee advances to the Upper Bracket, Invictus Gaming and Natus Vincere advances to the Lower Bracket, Titan is eliminated.

Main event[edit]

Winning team NewBee celebrating after the grand final

July 18: Upper Bracket (UB)[edit]

The Upper Bracket consisted of two rounds to decide one of the two teams to dispute the 2014 Grand Final. The first round comprised two matches between the top two teams of Phase Two against the two winners of Phase Three. Matches were decided on a best-of-three basis. The first match was held between Chinese teams ViCi and Newbee, with the latter winning 2–1. The second match was held between American team Evil Geniuses and Chinese team Team DK, with the former winning 2–0. The second round match for a place in the Grand Final was disputed by first round winners Newbee and Evil Geniuses; the match was won by the former with two straight victories.

Round One Round Two
China ViCi Gaming 1
China NewBee 2
China NewBee 2
United States Evil Geniuses 0
United States Evil Geniuses 2
China Team DK 0

July 19–20: Lower Bracket (LB)[edit]

The Lower Bracket consisted of four rounds to decide the remaining team to challenge Newbee in the Grand Final. Matches were decided on a best-of-three basis. Round One comprised two matches between the four losers of matches B, C, E and F of Phase Three (Cloud9, Natus Vincere, Invictus and LGD). Round Two comprised two matches between the winners of the first round against the losers of Upper Bracket's Round One (ViCi and Team DK). Round Three comprised two matches between the winners of the second round, while Round Four put the winner of Round Three against the loser of Upper Bracket's Round Two (Evil Geniuses).

Cloud9 taking on Vici Gaming in the second round.
  Round One     Round Two     Round Three     Round Four
      China ViCi Gaming 2  
  United Nations Cloud9 2     United Nations Cloud9 1    
  Ukraine Natus Vincere 1         China ViCi Gaming 2   United States Evil Geniuses 1
      China Team DK 0   China ViCi Gaming 2
      China Team DK 2    
  China Invictus Gaming 1     China LGD Gaming 1  
  China LGD Gaming 2  

July 21: Grand Final[edit]

The Grand Final of The International 2014 was between the Upper Bracket winner (Newbee) and the Lower Bracket winner (ViCi Gaming) for over 5 million dollars. NewBee reached the Grand Final by defeating Evil Geniuses in the Upper Bracket finals, while ViCi Gaming also defeated Evil Geniuses in the Lower Brackets en route to the Grand Final. The match was played on July 21, 2014 and was a best-of-five match. Unlike many other Dota 2 tournaments that feature a double-elimination bracket, there is no winners bracket advantage for the International 4: both teams require three game wins to take the championship.

Coming into the match Newbee and ViCi were tied in head-to-head results at 2-2[13] in this tournament, with ViCi winning the group-stage match 1-0, and Newbee winning the Upper Bracket match 2-1.

China NewBee 3
China ViCi Gaming 1


Valve announced that over 20 million unique viewers streamed the tournament. At its peak, concurrent viewers were over 2 million,[14] lagging only behind League of Legends 2013 season finals, which reached 8.5 million concurrent viewers at its peak.[15] According to an ESPN source reported by The Daily Dot, the broadcaster was so pleased with the success of the season finals that ESPN was looking to expand its esports coverage. Xbox was the leading viewing platform of The International 2014, despite Dota 2 being a PC game.[16]


During the four-day event visitors who managed to purchase a ticket for the event in the KeyArena got the chance to purchase unique merchandise at the Secret Shop. This merchandise was available on the upper level of the arena with long waiting lines curving around the hallways. The name of the merchandise shop, Secret Shop, is a reference to the in game store located in both the Radiant as well as the Dire jungle.

Every visitor received a goodie bag after picking up their entry badge for the KeyArena. This goodie bag was filled with Dota branded items such as a water bottle, secret shop booklet, hero pin and a booklet with information on the competing teams.[17]


  1. ^ Williams, Katie (March 31, 2014). "Valve announces dates, location, and ticket prices for The International 2014". IGN. Retrieved July 8, 2014.
  2. ^ Williams, Katie (April 5, 2014). "Tickets to The International Dota 2 championships sold out in an hour". IGN. Retrieved July 8, 2014.
  3. ^ Lahti, Evan (April 30, 2014). "The International 2014 teams announced for Dota 2 championship". PC Gamer. Retrieved July 8, 2014.
  4. ^ Jackson, Leah (May 10, 2014). "Dota 2: The International 2014 compendium revealed". IGN. Retrieved July 8, 2014.
  5. ^ Savage, Phil (May 20, 2014). "Dota 2's Compendium raises over $6 million for the International 2014, all stretch goals unlocked". PC Gamer. Retrieved July 8, 2014.
  6. ^ Newhouse, Alex (June 27, 2014). "$10 Million Dota 2 International Exceeds Super Bowl, Masters, and Tour de France Prizes". GameSpot. Retrieved July 8, 2014.
  7. ^ Prescott, Shaun (June 25, 2014). "Two Asian teams denied US visas for Dota 2 International championships". PC Gamer. Retrieved July 8, 2014.
  8. ^ Wilson, Nick (June 25, 2014). "UPDATED: CIS-Game & Arrow Gaming denied visas into the US for the Dota 2 International". PCGamesN. Retrieved July 8, 2014.
  9. ^ Savage, Phil (July 4, 2014). "Dota 2's The International prize pool distribution revealed, newcomer streams promised". PC Gamer. Retrieved July 8, 2014.
  10. ^ Savage, Phil (July 8, 2014). "Dota 2's The International starts today". PC Gamer. Retrieved July 8, 2014.
  11. ^ Ong, Larry (July 9, 2014). "Dota 2 The International Playoffs Phase Two: Live Stream, Brackets, Schedule, Teams, Date, Start Time, Results (+Twitch Stream)". Epoch Times. Retrieved July 9, 2014.
  12. ^ Wilson, Nick (July 13, 2014). "Six teams eliminated from the Dota 2 International; TI3 champions Alliance among them". PCGamesN. Retrieved July 13, 2014.
  13. ^ "Head to Head results between Newbee and ViCi Gaming". Retrieved August 18, 2014.
  14. ^ Nutt, Christian (July 29, 2014). "20 million viewers stream Dota 2 championships". Gamasutra. UBM plc. Retrieved July 29, 2014.
  15. ^ McWhertor, Michael (July 29, 2014). "The International Dota 2 tournament watched by more than 20M viewers, Valve says". Polygon.
  16. ^ Lewis, Richard (July 28, 2014). "ESPN 'delighted' with 'Dota 2' numbers, looking to expand deeper into esports". The Daily Dot. Archived from the original on July 29, 2016. Retrieved July 28, 2014.
  17. ^ Crusader, Erik (August 18, 2014). "The water bottle and the other 4 things I liked about The International 4". Game Crusaders. Retrieved August 25, 2014.

External links[edit]