The Journeyman Project: Pegasus Prime
This article may need to be rewritten entirely to comply with Wikipedia's quality standards. (September 2013)
|The Journeyman Project:|
|Director(s)||Jack H. Davis (game)|
Michel Kripalani (live action)
|Producer(s)||Jack H. Davis (game)|
Patrick Rogers (live action)
|Artist(s)||Jack H. Davis|
|Writer(s)||Jack H. Davis|
|Series||The Journeyman Project|
|Platform(s)||Mac OS, PowerPC, PlayStation, Apple Pippin, Mac OS X, Windows, Linux|
|Release||June 1997 (Mac OS)|
December 2013 (Mac OS X)
April 10, 2014 (Windows, Linux)
The Journeyman Project: Pegasus Prime is an adventure computer game developed by Presto Studios and published by Bandai in 1997. It is a complete remake of the original Journeyman Project, using some of the actors from The Journeyman Project 2: Buried in Time.
Story and gameplay
Pegasus Prime was split over 4 CD-ROMs. The layout is as follows:
- Disc 1: Caldoria, Norad Alpha
- Disc 2: TSA, Prehistoric Island
- Disc 3: Morimoto Mars Colony
- Disc 4: World Science Center, Norad Delta
Discs 1, 3 and 4 included a "Tiny TSA" which included only the inside of the Pegasus Device. This was included so an additional disc-swap was not required when changing between the 3 timezones.
Development and release
Originally announced as a "Director's Cut", Pegasus Prime featured enhanced graphics, sounds, movies, and puzzles. The new live action video sequences were recorded with a green screen. Pegasus Prime was released solely for the Power Macintosh by Bandai Digital Entertainment in North America. In addition, the title was released in Japan for the Apple Pippin and PlayStation. Presto made plans to port the game to the PlayStation and Sega Saturn in the U.S., but these versions were cancelled when disappointing sales on several games forced publisher Sanctuary Woods to undergo massive layoffs and a corporate restructuring. Acclaim Entertainment later took on publishing the PlayStation version in North America, but this release was cancelled again.
By the fall of 2012 the game began to be supported by beta versions of ScummVM, making it playable for platforms which support this VM. However it requires extraction of the game files from the original CDs (which are written with Apple Macintosh Hierarchical File System) to a hard disk.
- "Protos: The Journeyman Project: Pegasus Prime". Electronic Gaming Monthly. No. 89. Ziff Davis. December 1996. p. 73.
- "The Journeyman Project 1: Director's Cut". GamePro. No. 84. IDG. September 1995. p. 132.
- "Behind the Screens". Electronic Gaming Monthly. No. 91. Ziff Davis. February 1997. p. 135.
- "News Bits". GamePro. No. 92. IDG. May 1996. p. 21.
- "The Journeyman Project: Pegasus Prime: Which Way to the DeLorean, Doc?". Electronic Gaming Monthly. No. 91. Ziff Davis. February 1997. pp. 134–5.
- Announcement in the official ScummVM forum Archived 2015-11-05 at the Wayback Machine.
- Pegasus engine entry in ScummVM wiki Archived 2012-10-18 at the Wayback Machine.
- Getting Pegasus to Run in ScummVM Archived 2014-04-17 at the Wayback Machine. from the ScummVM developer's blog
- Journeyman Project [@JourneymanGames] (15 December 2013). "Pegasus Prime for Mac DVD-ROM is now available for order and ships at the end of the month!" (Tweet) – via Twitter.
- "The Journeyman Project - Store". The Journeyman Project.com. Archived from the original on 10 June 2015. Retrieved 12 June 2015.
- Journeyman Project [@JourneymanGames] (26 March 2014). "Limited Windows/Linux/Mac discs of Pegasus Prime on track to ship next week" (Tweet) – via Twitter. /
- "Pegasus Prime (aka. Journeyman Project 1) now on @GOGcom". twitter.com. Retrieved 2018-05-23.
- "Archived copy". Archived from the original on 2014-04-13. Retrieved 2014-04-10.
- "Whoa, we just got greenlit on @steam_games!". twitter.com. February 19, 2015. Retrieved 2018-05-23.
- "Pegasus Prime on Steam!". twitter.com. Retrieved 2018-05-23.