The Lost Files of Sherlock Holmes

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The Lost Files of Sherlock Holmes
Lost Files of Sherlock Holmes Cover.jpg
DOS Cover art
Developer(s)Mythos Software
Publisher(s)Electronic Arts
Designer(s)R. J. Berg[1]
Composer(s)Rob Hubbard[1]
Platform(s)MS-DOS, 3DO
ReleaseFall 1992 (MS-DOS)
1994 (3DO)
Genre(s)Graphic adventure

The Lost Files of Sherlock Holmes (fully titled The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) is an adventure game developed by Mythos Software and published by Electronic Arts for MS-DOS in 1992 and 3DO in 1994. A sequel was developed and published by the same respective companies in 1996 titled The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo. For its time, it was regarded as "the largest Graphic Adventure ever done for the PC".[2]


Sherlock Holmes, is engaged by Scotland Yard to help with the murder investigation of a young actress. While the manner of her death suggests this is another strike by Jack the Ripper, Holmes believes someone else had committed the crime. The investigation takes Holmes and Watson to many parts of late 19th Century London, including a perfume shop, the zoological gardens, the morgue, a pub, several dwellings, Surrey Commercial Dock, Savoy Street Pier, St Pancras Station, and of course 221B Baker Street.


The player moves around London via an elaborate overview map. Additional locations become available when Holmes finds additional leads. In each location, the player can select nine different verbal options to interact with objects or people. When accessing the inventory menu, the player has three different verbal actions to manipulate any items Holmes has picked up. When talking to people, Holmes has different dialogue options to gain information or try to get their cooperation. Dr. Watson can give his views, which may serve as puzzle hints. He may even help Holmes to perform an action, he cannot do alone. Dr. Watson's journal also references the events in the gameplay.

The graphics are VGA, with MIDI music and a few scenes with digitalized speech (in the intro and end sequence, and the cutscene at St Pancras Station. In the other scenes there are sound effects, but no speech). The player interacts with the characters through a command menu with verb icons that is intuitive for anyone who had played other adventure games of the period. The 3DO version consists of full voiced dialogue and the portraits of the talkers were replaced by clips with filmed actors, but also drops Dr. Watson's journal feature.


Review scores
EGM6.6/10 (3DO)[3]
PC Zone48% (DOS)[4]

Computer Gaming World's Charles Ardai wrote that "'The Case of the Serrated Scalpel' tells an unusually good story and is filled to the brim with audio-visual niceties, but ... it is not a game ... just a series of animated vignettes". He gave as example how the computer, not the player, chooses the chemicals and tools in Holmes' laboratory. Ardai concluded that "This game wants, more than anything else in the world, to be a Sherlock Holmes movie. Though it would be a very good one if it were, it is not. Therefore, it is deeply and resoundingly unsatisfying ... as a game it is simply, regrettably, another misfire in the Sherlock Holmes canon".[5]

Computer Games Strategy Plus named The Case of the Serrated Scalpel its best adventure game of 1992. The magazine's Theo Clarke wrote, "This game wins for the sophistication of its controls and the sheer scale of the game. It is not simply that there are many locations and many characters. The point is that all of these elements combine to form a satisfying whole."[6]

The reviewers of Electronic Gaming Monthly wrote of the 3DO version "Great graphics, excellent sound effects – this game really shows off the system's capabilities while providing a challenging mystery." They scored it a 6.6/10 average.[3]

In 2011, Adventure Gamers named Case of the Serrated Scalpel the 22nd-best adventure game ever released.[7]


  1. ^ a b "The Lost Files of Sherlock Holmes - Sneak Preview". Game Player's PC Entertainment. Vol. 5 no. 5. October 1992. p. 26.
  2. ^ ""A Case Worthy of Your Talents, Holmes"". Game Player's PC Entertainment. Vol. 5 no. 6. November 1992. p. 63.
  3. ^ a b "The Lost Files of Sherlock Holmes Review". Electronic Gaming Monthly. No. 66. EGM Media, LLC. January 1995. p. 42.
  4. ^ "Elementary, my dear Watson...and that's the problem". PC Zone. No. 17. August 1994. p. 99.
  5. ^ Ardai, Charles (February 1993). "Electronic Arts' The Lost Files of Sherlock Holmes". Computer Gaming World. p. 42. Retrieved 6 July 2014.
  6. ^ Walker, Brian; Syzmonik, Peter; Clarke, Theo; McKeown, Joan; McCullough, Joseph; Commander Crunch (January 1993). "The Best of 1992...". Computer Games Strategy Plus (27): 46, 48, 52, 54, 56, 58, 60.
  7. ^ AG Staff (December 30, 2011). "Top 100 All-Time Adventure Games". Adventure Gamers. Archived from the original on June 4, 2012.

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