The Simpsons: Bartman Meets Radioactive Man

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Bartman Meets Radioactive Man
The Simpsons: Bartman Meets Radioactive Man
Cover art of the NES version of Bartman Meets Radioactive Man
Developer(s)Imagineering (NES)
Teeny Weeny Games (Game Gear)
Publisher(s)Acclaim Entertainment[a]
Producer(s)Dan Kitchen
Designer(s)Barry Marx
Dan Kitchen
Roger Booth
W. Marshall Rogers
Programmer(s)Chung S. Lau
Shen Jian Long
Roger Booth
Bill Jannott
Additional programming:
David Lubar
Joseph A. Moses
Chris Will
Artist(s)Glen A. Schofield
Gregory A. Faccone
Additional graphics:
Mike Sullivan
Raymond Bradley
Composer(s)Mark Van Hecke
Platform(s)NES, Game Gear
  • NA: December 1992
Genre(s)2D action platformer

The Simpsons: Bartman Meets Radioactive Man is a platform video game published by Acclaim in 1992 for the Nintendo Entertainment System (NES) and Sega Game Gear. Developed by Imagineering, the side-scrolling game features Bart Simpson on a comic book quest to rescue his kidnapped idol, superhero Radioactive Man.[1] Bartman Meets Radioactive Man received mixed to negative reviews from critics, with criticism being directed at the gameplay control.

Plot and gameplay[edit]

At the beginning of Bartman Meets Radioactive Man, Bart Simpson is at home reading a Radioactive Man comic book only to be shocked as Radioactive Man's sidekick, Fallout Boy, jumps out of it.[2] Fallout Boy tells Bart that he must venture into the comic book universe in order to save Radioactive Man, who is being held captive at the black hole-orbiting prison Limbo Zone. Once inside the comic book world, Bart transforms into his superhero alter ego Bartman and has to defeat three super villains that have stolen Radioactive Man's powers: Swamp Hag, Dr. Crab, and Lava Man.[1][3][4] After collecting these powers, Bartman must find Radioactive Man and team up with him to defeat Brain-O the Magnificent, the mastermind behind the evil plot.[4]

Bartman Meets Radioactive Man is a side-scrolling platform game.[4] Throughout the four[5] levels, Bartman is faced with enemies he has to defeat. He only has five life points, but if he loses one or more of them they can be restored. This is done by collecting radioactive signs.[4] The player is able to collect lightning icons that give Bartman the ability to shoot lightning bolts at enemies.[4] His other weapons are kicking and punching.[4] In addition, Bartman must avoid the deadly traps that are scattered at various places in the levels.[4]


The game was developed by Imagineering and published by Acclaim.[2][6] It was released in 1992 for the Nintendo Entertainment System (NES) and the hand-held Sega Game Gear.[1][7] At the time when the game was released, the "Bartman" alter ego was popular in merchandise relating to The Simpsons, although the character rarely appeared in the television series. Radioactive Man had not been featured much either at that point.[8] In regards to this, an editor commented that "when it comes to mining the show for content, Bartman Meets Radioactive Man is really reaching."[8]


Bartman Meets Radioactive Man received mixed to negative reviews from critics. In February 1994, the GamePro magazine gave it a 2.5/5 rating, commenting that "Though it's not a toxic waste of time, Bartman meets Radioactive Man is an average game with handicaps that affect its playability and your enjoyment. Only you can determine if it's a meltdown or not."[5] Similarly, UGO Networks wrote that "As Bartman, Bart's got some superpowers and battles comic book villains in this amazingly average side-scroller. Like a lot of the Simpsons games, there's nothing to really make it shine or distinguish itself from any other game on the racks."[2] Game Players gave the game a 44/100 rating with the rationale that "it's full of frustrating jumps, and there are no passwords [for saving]."[5] The website MobyGames commented that "most of the level sequences require precise timing and pixel-perfect jumping precision."[4] In 2009, editor Bob Mackey reviewed the game in 1UP's official Retro Gaming Blog. He wrote that Bart "still has the same awful, inconsistent jumping from his first NES game. [...] Really, this game could have been somewhat interesting if the developers used the Radioactive Man character to parody existing comics and comic eras—as they did in the show and the Radioactive Man comic book—but that's asking way too much of a licensed 8-bit game."[8]

Writing for Tribune Media Services in 1993, columnists Chip and Jonathan Carter gave Bartman Meets Radioactive Man a more positive review. They wrote that "we haven't seen a bad Simpsons game yet, and Bartman's actions and graphics are as good as the others. This one-player cart's not quite as much fun as the first two NES Simpsons games — probably because it's harder — but it still stands mask and cape above most other 8-bit games."[7] The game received a 70/100 rating from the Dutch magazine Power Unlimited in 1994.[5]


  1. ^ a b c "The Simpsons: Bartman Meets Radioactive Man". IGN. Retrieved 2010-08-04.
  2. ^ a b c "Bartman Meets Radioactive Man". UGO Networks. Retrieved 2010-08-04.[permanent dead link]
  3. ^ Kapalka, Jeff (1994-04-17). "Bart Simpson Becomes Moving Target In New Games For Portable Systems". Syracuse Herald-American. p. 25.
  4. ^ a b c d e f g h "The Simpsons: Bartman Meets Radioactive Man". MobyGames. Retrieved 2010-08-04.
  5. ^ a b c d "The Press Says". MobyGames. Retrieved 2010-08-04.
  6. ^ "The Simpsons: Bartman Meets Radioactive Man Tech Info". GameSpot. Retrieved 2010-08-04.
  7. ^ a b Carter, Chip; Carter, Jonathan (1993-02-11). "Superheros arrive on the tube". The Gadsden Times. Retrieved 2010-08-04.
  8. ^ a b c Mackey, Bob (2009-05-31). "Retro Revival Retrospective: The Simpsons Part 6". Retro Gaming Blog. Retrieved 2010-08-03.
  1. ^ Released under the Flying Edge brand name on the Game Gear.

External links[edit]